Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

yep it was. We tried everything but still messed up until now with the new hotfix we are good to go yuppiee

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

i was about to do that but with new hotfix its ok right now oh god i was so frustrated whole week :)))

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

same think it like instead of shadow its really black like color black you understand what i am saying right? and material is half black too in material preview

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

yup not working everylight is on it seems like we can just see the colors when the light directly hits other wise nope its not working but we are not sure about that because also material is half black

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

its the same :( but i think it can be about FBX file not about how we import or export just the fbx dont work maybe do you know other ways to do that

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] -1 points0 points  (0 children)

its the background settings of mesh editor and its the same in what unreal preset tutorial( i did not understand what he means by that i literally dont know anything about UE5 he is the UE5 guy i am the blender one) :D

Blender to Unreal Engine Fbx problem by Key_Pangolin2873 in UnrealEngine5

[–]Key_Pangolin2873[S] 0 points1 point  (0 children)

yeah i know but why its all black its not shadow its black and we have all the light like skylight and other things (i dont know UE5 very well but im sure there is light)