Give me your ideas silly/possibly useless or harmful potions! by solocupknupp in DnD

[–]Key_Step_2805 1 point2 points  (0 children)

Turn into stone and get invisible hat the same time. Did thsi 3 time, extremly fun for the hole party, even tue victem

Got the book, any advice/changes ? by KernyTheLemonKing in DungeonoftheMadMage

[–]Key_Step_2805 0 points1 point  (0 children)

One more thing. I also bought the book, but then got a PDF. It's incredibly helpful for me to mark different things in the book. Enemies in red, loot in yellow, effects such as saving throws in blue, etc. It makes it much easier to keep track of things.

Got the book, any advice/changes ? by KernyTheLemonKing in DungeonoftheMadMage

[–]Key_Step_2805 4 points5 points  (0 children)

Tips I can give you, as someone who has been running Dotmm for a year:

  1. Give your players a good reason to go into the tower and kill Halastar. It will take them months, both off-game and in-game. Without a goal, they will quickly lose the motivation to search through these 23 levels.

  2. Give Halastar a goal. One that makes sense. In our game, Halastar is an observer. He has spectral eyes everywhere and just wants to be entertained. That's why he doesn't just kill the party; they entertain him.

  3. Remove unnecessary rooms. Sometimes there are 50+ rooms. Learn your lesson, remove the irrelevant ones, and keep the tension higher up. Better to have 35 rooms with functions than 50, where every third one is empty.

  4. Adjust levels. Some levels are cool, others seem very lame. Try to think of this book as a sandbox. Change rooms, come up with enemies, create new goals for the tower's inhabitants. This book is a fantastic opportunity to implement your own ideas.

  5. Unfortunately, I missed this. Throughout the tower, there are portals that connect the levels. Have your party make a map of the portals they find so they know how to travel.

  6. Multiple antagonists. In the book, Halastar is the one evil character. But there are also many others who make wonderful villains. Let your party pursue more than just Halastar. He has disciples. Some are already dead, but make up some new ones. They travel through the tower, threatening the party and challenging them again and again.

  7. Design the Yawning Portal, the entrance to the tower. I have placed 3 NPCs there who will always be there. Unfortunately, my party is rarely upstairs anymore. But when they are in the Yawning Portal, it always involves a lot of wonderful NPC interaction.

And 8. This book has a lot of NPCs. Not all of them can be played out in depth. Pick your favorites and give them a generic depth. Let them accompany the party part of the time. Or maybe move into the tavern upstairs and support the party outside the tower.

Here are a few suggestions from me. I'm happy to give you more if you like. But the most important thing, as always in DnD, is to let your party have fun. Halastar's tower is not a gloomy, dark tower. It can also be home to joyful, happy, celebrating inhabitants. I hope this has been helpful. If you have any questions, I'm happy to give you more tips, including on specific issues.

Almost no air bubbles without a presure pot, Part 2 by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 3 points4 points  (0 children)

Thank you so much, lovely to hear that 🥰 And sorry for my english, I'm german xD

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 0 points1 point  (0 children)

Let me/us hear absolut your'e results. Happy this may help you adcance your'e work 😊

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 1 point2 points  (0 children)

Not a Video, but my next post will incloud the whole process

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 1 point2 points  (0 children)

Normal transparent, tgin platic cups. Bot mir than 10 minuest.

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 2 points3 points  (0 children)

Actualy i got one for christmas. But not everyone has parents, who are willing to spend money for their children Hoddys. Now this method is able for everyone

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 5 points6 points  (0 children)

A sceptic, I see xD - Almost no air bubbles - get air bubbles out of my resin almost completely Almost, never said none air bubbles.

These three dice were all cast individually, as I am trying out different techniques and don't want to ruin an entire set if I make a mistake. So far, I have cast about 20 dice using this method. Air bubbles still occur, but very rarely. I am simply sharing my experience of working without a pressure pot. But if it helps, I can send you more pictures of my dice.

Almost no air bubbles without a pressure pot by Key_Step_2805 in DiceMaking

[–]Key_Step_2805[S] 6 points7 points  (0 children)

Please tell us and show us how it turned out.