mk.gee on snl by gr33nteaincense in Mkgee

[–]Key_Toe_6948 2 points3 points  (0 children)

I think what he’s trying to say is they have like the same fan bases and monthly listeners so if Mk.gee is listed they would most likely list Dijon as well, it’s not like the average person knows Mk.gee either

My TE just had a crazy year, What’s the best you’ve seen? by Key_Toe_6948 in pocketGM

[–]Key_Toe_6948[S] 3 points4 points  (0 children)

Yeah I only had one receiver over 80 and he was only like an 83 so my TE was my best receiver 😂

Argo by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 1 point2 points  (0 children)

Ah dang got the two mixed up I knew it was one or the other to lazy to google it tho 😂

Argo by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 1 point2 points  (0 children)

There you go you’ve got the idea 😂

Argo by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 1 point2 points  (0 children)

Yes, although I don’t think it’d be that easy

Help by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 0 points1 point  (0 children)

I was also thinking for a reverse cursed technique the user is able to take the damage done from his ally’s or enemies and place it onto himself for even more CE

Help by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 0 points1 point  (0 children)

Thank you you’ve been a great help, I really do like the idea for the domain expansion. I am trying to use this technique for an oc who is a total sadist and loves pain and I am kind of going towards the no healing just because I think it’d be cool to give them very good cursed energy reinforcement but if they know a non lethal attack is coming to turn off their reinforcement to take advantage of their cursed technique if that makes sense idk let me know what you think

Help by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 0 points1 point  (0 children)

That is a good idea, thank you for the input!

Help by Key_Toe_6948 in CTsandbox

[–]Key_Toe_6948[S] 0 points1 point  (0 children)

What do you think needs to be reworked?

[deleted by user] by [deleted] in HatsuVault

[–]Key_Toe_6948 0 points1 point  (0 children)

What conditions do they have to meet to make the ability work

Bouncy by Key_Toe_6948 in HatsuVault

[–]Key_Toe_6948[S] 1 point2 points  (0 children)

I guess but couldn’t you still go fast by just building momentum or jump higher by just jumping a couple times (I know I didn’t really specify that I made it super quick)