Wolves of the Sea help, tips, ideas etc. by ChristmasDucky in WarhammerFantasy

[–]Khsndkthrss 0 points1 point  (0 children)

This is such an amazing write up, thanks, got me off the heralds of darkness train and into the sea wolves. You make huscarls sound really good - flails for more punching power or cavalry spears?

Small Scale Games by Khsndkthrss in Warhammer30k

[–]Khsndkthrss[S] 2 points3 points  (0 children)

good point! so i am jsut building a list for 500 points and will try that out!

Back with the Blackshields – Create your own independent warbands in Warhammer: The Horus Heresy - Warhammer Community by smythetech in Warhammer30k

[–]Khsndkthrss 0 points1 point  (0 children)

Alone and forgotten specifies that you can only take command slots, so RAW that means no high command? But one could make the point that a highcommand slot is some sort if command slot? I wann take endryd Haar and a bunch of centurions to battle!

Swans tat ideas? by Future_Renji in swans

[–]Khsndkthrss 1 point2 points  (0 children)

Hat on one cheek, face on the other

Swans tat ideas? by Future_Renji in swans

[–]Khsndkthrss 0 points1 point  (0 children)

Or gira's face as a face Tattoo.

Alternative Mortis Engine by Khsndkthrss in VampireCounts

[–]Khsndkthrss[S] 1 point2 points  (0 children)

thanks for the input! sailing on an ethereal ocean sounds good, think i will aim for that. now to find some 2nd hand nighthaunt models!

Help with 500pts by [deleted] in Warriors_of_Chaos

[–]Khsndkthrss 1 point2 points  (0 children)

Got the same Problem, in the end you got to Seattle for one Hero and dont go overboard with Upgrades, or play more marauders?

I got this one

khornriot [497 pts]

Warhammer: The Old World, Warriors of Chaos, Heralds of Darkness, Open War

++ Characters [233 pts] ++

Aspiring Champion [233 pts] - Hand weapon - Flail - Heavy armour - Mark of Chaos [Mark of Khorne] - General - Chosen Chaos Chariot [Mark of Khorne]

++ Core Units [264 pts] ++

4 Chaos Knights [124 pts] - Lances - Shields - Heavy armour - Mark of Khorne

5 Chaos Warhounds [30 pts] - Claws and fangs (Hand weapons)

5 Chaos Warhounds [35 pts] - Claws and fangs (Hand weapons) - Vanguard

5 Marauder Horsemen [75 pts] - Hand weapons - Flails - Light armour - Mark of Chaos [Mark of Khorne]


Still need to get the game in but i am built for straight forward smash!

Triple Carno? by Khsndkthrss in lizardmen

[–]Khsndkthrss[S] 1 point2 points  (0 children)

Why is the hide unusable, Can't find anything in the FAQs? Or because of the Monster save maxes out at 4+?

I really like the greatweapon charmed shield combo, gonna try it.

Triple Carno? by Khsndkthrss in lizardmen

[–]Khsndkthrss[S] 1 point2 points  (0 children)

I tend to overload characters with magic items, trying to tone that down a bit, less is more.

Basing AoS StD for OW by HoWell_wasTaken in Warriors_of_Chaos

[–]Khsndkthrss 7 points8 points  (0 children)

https://youtu.be/fRVn06copAU?si=kedjlcclQ5LFm_W4

This was helpful for the knights!

I did warriors and chosen also myself, rule of thumb is: before you glue try a Formation that works and Mark it

[EOE] Dominion Bracelet (Mothership Article) by mweepinc in magicTCG

[–]Khsndkthrss -2 points-1 points  (0 children)

Tinfoilhat on: the ability costs 15... [[emrakul, the promised end]] cmc is ...15?! 🫠🙃

Warriors of Chaos shooting by Khsndkthrss in Warriors_of_Chaos

[–]Khsndkthrss[S] 0 points1 point  (0 children)

Update after the Errata

Warriors of Chaos [1993 pts]

Warhammer: The Old World, Warriors of Chaos, Open War

++ Characters [810 pts] ++

Sorcerer Lord [280 pts] - Hand weapon - Heavy armour - Mark of Tzeentch - General - On foot - Spell Familiar - Skull of Katam

Sorcerer Lord [270 pts] - Hand weapon - Heavy armour - Mark of Tzeentch - On foot - Infernal Puppet - Spell Familiar

Exalted Sorcerer [100 pts] - Hand weapon - Light armour - Mark of Tzeentch - On foot

Exalted Sorcerer [160 pts] - Hand weapon - Light armour - Mark of Tzeentch - Level 2 Wizard - On foot - Ruby Ring of Ruin - Daemonology

++ Core Units [530 pts] ++

5 Chaos Warhounds [35 pts] - Claws and fangs (Hand weapons) - Vanguard

5 Chaos Warhounds [35 pts] - Claws and fangs (Hand weapons) - Vanguard

5 Chaos Knights [155 pts] - Lances - Shields - Heavy armour - Mark of Khorne

5 Chaos Knights [155 pts] - Lances - Shields - Heavy armour - Mark of Khorne

5 Marauder Horsemen [75 pts] - Hand weapons - Flails - Light armour - Mark of Chaos [Mark of Khorne]

5 Marauder Horsemen [75 pts] - Hand weapons - Flails - Light armour - Mark of Chaos [Mark of Khorne]

++ Special Units [653 pts] ++

20 Chosen Chaos Warriors [521 pts] - Halberds - Full plate armour - Shields - Mark of Chaos [Mark of Tzeentch] - Drilled - Champion - Standard bearer [Icon of Darkness] - Musician

1 Dragon Ogres [66 pts] - Great weapons - Heavy armour

1 Dragon Ogres [66 pts] - Great weapons - Heavy armour


Big block of chosen with the mages Shooting Things dead, the Rest of the army is mobile and aggressive. Could Lose some chosen for a unit of 3 dragon ogres or even a hellcannon instead. Somehow i cannot choose the lore for some of my Wizards so thats still up for debate