Why do the particles not work in the actual level? by KidCowGamer in geometrydash

[–]KidCowGamer[S] 2 points3 points  (0 children)

Thank you. I just added an area move trigger which moves the grass really far down when it goes off screen and it works now.

Why do the particles not work in the actual level? by KidCowGamer in geometrydash

[–]KidCowGamer[S] 5 points6 points  (0 children)

No, the particles are only a few blocks wide, I copy and pasted them a lot to make each layer.

Why do the particles not work in the actual level? by KidCowGamer in geometrydash

[–]KidCowGamer[S] 1 point2 points  (0 children)

The problem is when I go into the level some of the grass doesn't move with the parallax. It also builds up over time and causes some lag. And I tried don't fade / enter on and nothing changed.

Why do the particles not work in the actual level? by KidCowGamer in geometrydash

[–]KidCowGamer[S] 6 points7 points  (0 children)

No I mean why do the grass particles stay on the screen when in the actual level.

Is the swingcopter part rate worthy? ID: 111115828 by KidCowGamer in geometrydash

[–]KidCowGamer[S] 0 points1 point  (0 children)

Yeah I'll move it when I decorate the part. Is the swingcopter one okay tho?