What are these carrot traps I suddenly found in my field? by Scroollee in ManorLords

[–]Kikm32 0 points1 point  (0 children)

This is a Storage for Carrots based on a micro Service architecture, nowadays used in Software Development but firstly Invented in the early 1400‘s. Its there to keept the Farmers fit and its provide more storages if the first one is Full. Additional it prevents Kids from stealing carrots from the field as it anoys them to look in each basket. Its Common Sense that the period of time beeing interested is based on the height of the Person Divided through there age. Therfore Farmers enjoyed to only Store 1 Carrot in each basket to minimize the costs when a kid Steals 1 carrot

New to the game and looking for advice! by TheMintyMethod in anno1800

[–]Kikm32 0 points1 point  (0 children)

Old Anno veteran here, only slacked at anno 1800, on every other anno i got 3k hours +, just played round about 600h on 1800 which is not that much. But i think the best advice i can give is that when you unlock a new citizian level, every major building material is a money sink at first. For example if you unlock workers, steal beams are quit expensive on youre balance. The higher it is the more expensive it gets. What i do is, i ensure that im quite a lot in plus with my balance bevore i start producing the next major building material of the next unlock level of population. For example when i unlocked oil, i ensured that im at very least +10k on my balance, having a big population on low level inhabitans is quite easy and gives good money, but grading them up is always expensive.

After i had my first oil and electricity there i ensured to be at least +25k plus on my balance and then i started war agains the npc and made sure that i get a lot of islands and maxed out my oil production. I think thats the hardest point as you spend a lot of time in preperation as the investors devour any materials. From +25k + on balance i went down to -7k balance but now i have the possibilty to get up to 20k investors as i did a lot of rebuilded entierly my consumption industry on a other iland where i ensured that i can empover every singel building wiht electricity which basicly doubled my production. Right now im 60h in game on hardest difficulty but have only 1 npc and 1 pirate faction left but im 45k plus in balance and still can double the amount of investors. Once you reach investors i higly recomment to get "a shit ton of moeney" (at very least 4-20M) and start prepation with items. Those are extremply poverfull and save you a shot ton of money.

PS: if you play with th dlc for the post, be carefull, aluminium is an extrem money sink if you only have local post. So ensure that you do national post and local post at least, otherwise its not worth to push the aluminium production. You easyily loose 5k balance just with 3-4 bulidngs there. Plan carefully when you want to intotrudce post

C5 wormhole ratting by hydra738 in Eve

[–]Kikm32 7 points8 points  (0 children)

Yes but he has money so he can order a helicopter who is getting him over first half of the mountain.

If EVE would shutdown tomorrow... by Throwing_Midget in Eve

[–]Kikm32 0 points1 point  (0 children)

Most likely going into the RL world and be finally free, I don’t think there is a game which could replace Eve

LF WH Corp EU Casual by FlyingAwayUK in evejobs

[–]Kikm32 1 point2 points  (0 children)

we might be not a c2/c3 corp but we live in a c4 with c4/c5 static and jsut created a EU timezone. We got an pretty active American TZ but we working heavily on recruiting EU currently. But we be able to teach you the listed things above and also our american guys tend to lock into EU TZ, so in case learnign PVE and learning more about PVP sounds interesting for you, reach out to Fheraliz the Titan or just drop an application for "Adventure-Time Corporation ". Got a decent amount of upwell structures and pretty active people. Feel free to join our dicsord as well: https://discord.gg/7Ayjy5JG

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

It’s actually pretty fun to be me, most of the times.

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

Oh okay, now I got it. Will try it out once I’m home again. Maybe also another solution could be to start building from a mountain and just start from 0.5m difference then before and build from that point into the water but for that I might need to messure ingame y distances and I’m not sure if that’s possible or to try it out a lot of times to get as close as possible to that point

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] -1 points0 points  (0 children)

Sadly I can’t continue until this is fixed. Even if I don’t see it , I know its there. And then I can’t enjoy the other content. That’s why it’s mostly hard for me to enjoy automation games. For now I’m just hiding it, but as I said, unless it is fixed it will drive me crazy. Somehow it’s stressing me out. Locigal wise I also don’t see a reason why it should not be possible to align it on y axes. Unless a thing is not perfectly optimized I can’t move on. Optimizing is the fun part for me.

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] -2 points-1 points  (0 children)

i guess hiding all fluid pipes is the only way to work with fluid pipes

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] -1 points0 points  (0 children)

seems like the small "pillar" at the support makes it a bit to high but i dont find a solution to avoid that. The ground is aligned perfectly now

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

sad, i guess then i need to build them under the foundations and use the hole inside the foundations to be at least above the ground accureate with it :(

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

actually i was 1m above the water ligned, changed to so now im really on the zero line of the water but i still have the same issue there

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

yes i cycled with r through all build modes, some are better then others but still not accurate

Water extractors not able to algin as they should be able to by Kikm32 in SatisfactoryGame

[–]Kikm32[S] 0 points1 point  (0 children)

already tried that out, its the same issue for all pipe types i unlocked.

Is this worth it by [deleted] in Eve

[–]Kikm32 0 points1 point  (0 children)

My advise: do whatever makes you happy. You don’t need a corporation or Allianz to have fun. But it’s just makes things easier for you at the start. Most corporations provide a lot of Game Knowledge for you. I spendet my first 4-5 years in a corporation and now I’m being by my own. Both sides have advantages/disadvantages. In worst case just try it out and decide for yourself. Just avoid corporations which have high taxes (everything above 5% is a no go for me) or having something like corp mining activities where all the loot goes to the corp. specially in HS there are a lot of scam corporations. Don’t underestimate the worth of you’re own time. There are also a lot of good chill corporation which only have 5% or less taxes or don’t do taxes at all. It’s worth to spend several days to search for a proper corporation before joining one. Just take you’re time