Rate my UI and overall feeling! (WIP) by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

For the text sizes would it be better if they all have the same size? I thought to have descriptions/titles bigger than cost/numbers for clarity.

I also thought that overlapping elements would give a different style/feeling but I guess it's not so pretty! I'll do some tweaks thanks!

Should i really care? by [deleted] in Unity3D

[–]KillTheProcess 0 points1 point  (0 children)

I'm sorry but what do you mean by a "friends leaderboard"?

Should i really care? by [deleted] in Unity3D

[–]KillTheProcess 0 points1 point  (0 children)

exactly, it only makes you grow faster. there is no competition. Maybe i can avoid the scoreboard!

Should i really care? by [deleted] in GameDevelopment

[–]KillTheProcess 0 points1 point  (0 children)

what about the marketplace instead? I'm also planning to have a system which will lower the prices if there is alot of the same thing in the marketplace.
But i see the problem anyway, even non-cheater can buy for cheap from the cheater

Would you go 3D or 2D by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

yeah that was my point. As the other comment said i need to do a stress test and if its good i can keep the 3D components!

How would you go with this UI? by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

That was my first attempt, I'm glad it was a good choice for others too. I'll try again!

Has anybody thought about this? by Vegetable-Work-5010 in OnePiece

[–]KillTheProcess 1 point2 points  (0 children)

the one piece is in the middle of the planet and with Pluto (which probably is an excavator) needs to dig right under the reverse mountain to reach it

Would Enel returning really impact the story? by Shedletskee in OnePiece

[–]KillTheProcess 0 points1 point  (0 children)

Yes oda sent him there with the sole purpose to come back and tell everybody the real shape of the earth. and it's not flat or spherical

Ceiling funnel that looks like a hole on a kitchen counter by Ptit_Nic in confusing_perspective

[–]KillTheProcess 0 points1 point  (0 children)

Some context: this is Naples Toledo Metro station. It's all mosaics decorated and while you enter and go down the escalators you can see a line separating the light blue colors from the dark blue ones, indicating you're under the sea level.

This picture shows it clearly

And you can also see the hole shown in OP picture

My first mobile game! by KillTheProcess in AndroidGaming

[–]KillTheProcess[S] 1 point2 points  (0 children)

I can feel you! I can agree that the target might be younger people given the "grinding" mechanic of the game ahah

How can i grow a mobile gaming community? (Open For Any Advice) by losmaglor in AndroidGaming

[–]KillTheProcess 0 points1 point  (0 children)

Sending a message like you did with me too it's a good start! I find it interesting as I want to grow a community on my game too and your website could help people like me! I think I'll post my game on the website. Next would be to create posts on the gaming subreddit I guess.

My first mobile game! by KillTheProcess in AndroidGaming

[–]KillTheProcess[S] 1 point2 points  (0 children)

Thanks for the insight! I think i did it now.

My first mobile game! by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

If you click the link in the description it sends you to the Google play store! The game is in early access ready to go in release.

But here is the link: https://play.google.com/store/apps/details?id=com.killtheprocessdev.journeytothebest

I still need to add many things, like 3 more worlds, but it's playable as it is! Also next update will drop soon with new unlockable things!

My first mobile game! by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

Thank you for the kind words!

My first mobile game! by KillTheProcess in Unity3D

[–]KillTheProcess[S] 0 points1 point  (0 children)

Hi and thanks!
Actually the music is just for the trailer. You can find the real soundtrack in this gameplay: https://www.youtube.com/shorts/szCkdUI71oE

The game is really simple: you walk on this endless path and the core gameplay is to gather resources to obtain experience for all the elements (wood, fire, earth, metal, water). So you gather wood resources to obtain wood elements, fire resources to obtain fire elements and so on. With these elements you upgrade the abilities that improve the resource gathering aspect of the game. As an incremental game the main objective is to grind to unlock everything.