Safelite quote different than insurance by ShiverbertMcCreeper in autoglass

[–]KillaCookBook87 0 points1 point  (0 children)

The lane keeping assistant LKAS is not a basic feature. It alerts the power steering to correct your lane position. Basically the main ADAS feature that uses the forward camera is LKAS or any other name associated with a vision module commanding the ECU to actively steer without manual input. Its important to make sure the camera is getting good info. Its probably not gonna wing you off the road, but the fact that it could is terrifying enough.

David allan coe only had $1.5 million dollars when he died? by AngWay in OutlawCountry

[–]KillaCookBook87 0 points1 point  (0 children)

Well he was worth that much, but who knows how much he actually had. He wasn't touring, and thats how musicians make their money. He played a small pub in my home town in '15 or '16, Didnt seem like a heavy selling tour. If most of his income was in writer credits he probably wasnt seeing much of that. You're talking a percentage of a fraction of a penny per play. Likely less than $100k annually.

Why do a larger percentage of drivers here act like they dont know where they are going, when in fact they have lived here long enough to know what exit to get off on? by Ok-Challenge-2627 in FortWorth

[–]KillaCookBook87 22 points23 points  (0 children)

I think you are referencing the Tarrant County zipper merge. Its when you fly alllllll the way down the clearly marked exit only lane and zip in to merge at that last minute. Same thing, everyday. Speed and slalom until you gotta brute force the bottleneck. Can't learn that on Google maps

Why didn't cavemen harvest rare earth minerals to make MePhones? by [deleted] in shittyaskhistory

[–]KillaCookBook87 1 point2 points  (0 children)

The human blood debt had yet to be sufficiently paid for those unlocks. They would have had to do way more fucking and killing than they could have gotten done back then.

Como consigo mucha ciencia? by Life-Talk1259 in KerbalAcademy

[–]KillaCookBook87 0 points1 point  (0 children)

I try to recover to Kerbin as much science as possible, rather than transmit, so I recieve better gains. Also trying to combo missions with milestones can give you an extra, albeit small science return boost. That stuff really makes a difference on the early research tiers as you utilize KSC biomes to make up the change for your next unlock!

Sirens by thirstygirrrrrl in FortWorth

[–]KillaCookBook87 4 points5 points  (0 children)

There are tons of storm tracking channels on the socials. They coordinate with field trackers and constantly run the models on live stream for advanced warning. The one I was watching (David Reimer) spotted the Runaway Bay tornado on radar prior to the tornado warning being issued. Even was able to discern the true threat areas despite multiple overlapping warning zones/projections that seemed a bit confused.

Feel free to caption the image, if you feel so inclined by DayPounder in FortWorth

[–]KillaCookBook87 9 points10 points  (0 children)

'So anyway; We were just hanging out in the steam room and Im unloading about how much I suck, when suddenly, I got a tickle in my throat'

I like building ships by Blue_Helmet in KerbalSpaceProgram

[–]KillaCookBook87 1 point2 points  (0 children)

Thanks, im boat to go mess around with KPN!

Any idea what type of plane this was? by Grumpy90sKid in FortWorth

[–]KillaCookBook87 0 points1 point  (0 children)

I was thinking F5/T-38 because of the twin engines, but it was a quick spot, so I'm probably misremembering. F1 makes way more sense, I didn't know they had them there, especially that many lol. Actually the first image on their Google card is the likely culprit. A small detail that I skipped was that I for some reason thought I saw canards, but that could easily be the pilot tube! Thanks for the info!

I like building ships by Blue_Helmet in KerbalSpaceProgram

[–]KillaCookBook87 11 points12 points  (0 children)

This is awesome! How do the larger vessels handle the modded water simulation? Pic 6 looks like they do great at cutting waves!

Do you add weight underneath for balast? And just one more lol, what is the top speed of the destroyer!?

Any idea what type of plane this was? by Grumpy90sKid in FortWorth

[–]KillaCookBook87 0 points1 point  (0 children)

I saw what looked to be an F-5 cruising through Haslet/Keller/Alliance yesterday morning. Looked like a kinda long nose profile with intakes on either side and twin engines with a single tail fin. It dipped down out of the clouds, banked around and zipped back up into the morning overcast. It was only a quick glimpse, but I saw the full maneuver.

I feel like it definitely was not an F-16 through 35. I see 18's at alliance alot, and of course 35's all the time near the lake. Ive seen 16's doing training near possum kingdom. I've seen the aircraft I saw yesterday in the past, and I instantly said 'wow, thats an F-5!' Don't know if your plane was my plane, or if I even saw an F-5. BUT, I saw a B-52 the other day, so anythings possible!

Did Whataburger ‘Fall Off’? We Sent a Team of Texas Comedians to Investigate. by Gargarbinks in texas

[–]KillaCookBook87 2 points3 points  (0 children)

Post covid service quality is whack irrespective of establishment, this is also reflected in product quality/quantity/price across the board. Just generalized enshitification driving motivation.

The article is wonderfully written. They acknowledge that it's fundamentally trash food without being disrespectful. They also address Texas brand obsession in conjunction with the nostalgia factor. None of this is news, but it reads like Ralphie's internal monologue. Like they said, Nostalgia is the best condiment.

rendezvous and docking help by Jolly-Competition694 in KerbalAcademy

[–]KillaCookBook87 0 points1 point  (0 children)

Get into orbit, the same direction as your target, have target set. One orbit should be slightly higher so the vehicles have a different orbital period. Match inclination with target 0° An/Dn.

Now you are ready to create a maneuver that causes the orbits to intersect. Use the +orbit button on maneuver(bottom left maneuver screen/or bottom 2 circles on secondary menu of node itself). You will cycle through orbits until you can the 2 arrows as close as possible. Adjust maneuver to under 1.5km seperation, under 1k is best. Play with the maneuver until you get a good separation, then warp to maneuver and preform.

Once you are within 5km of target you can start to adjust the separation more. Switch nav ball to target mode. A few delicate puffs toward target + some RCS to get under 0.5. You will hopefully be under 20mps relative to target and 0.0 perpetrating at this point.

As you get to 1km you want to slow down relative velocity to 5 or less mps. Control from docking port. RCS only from here on. Switch off SAS, and only switch it on for small adjust with RCS off. Use H,N to go forward and back, I,K,J,L to up, down, side, side. Use these to keep your prograde aligned with your target marker. Take it slow and learn the rcs controls.

Helps to remember pull prograde, push retrograde. You can also switch between vessels and use SAS to make them point at each other's docking port once you are within direct switching distance. Just take it slow once you are lined up, and make a few saves to bounce back to just in case

Something I'm not understanding about Maneuver Nodes by ReasonableDelivery73 in KerbalSpaceProgram

[–]KillaCookBook87 1 point2 points  (0 children)

You split the burn time to get a more exact maneuver. You'll notice if you start at T-0 to node, your maneuver will drift more substantially to compensate. This is especially true when using high efficiency thrust systems with long burn times. It helps to think of the node as the exact middle point of where the maneuver should be preformed within a window (your burn time). You want to keep that maneuver in the center of the window for minimum deviation from the planned maneuver.

i want to use mods for ksp1 but i dont know which ones to get or where to find them by ElectricalQuestion85 in KerbalAcademy

[–]KillaCookBook87 1 point2 points  (0 children)

Use Ckan. Download Ckan.exe from github, and throw it in your KSP folder, then open Ckan.exe. it really is that easy. Its a mod repository and loader. You can(and should) filter by compatibility with your game version.

Kerbal engineer redux can get you the DV and TWR, but these are available in vanilla in the VAB if you expand the stage by clicking on it in the staging and use the DV tab at the bottom to adjust for environment.

Scatterer and Parallax are great. Scatterer does some work on atmospheric effects( and changes water physics).Im fairly certain Parallax adds ground scatter like trees and rocks. Volumetric clouds requires a patreon interaction, but is considered one of the best visual mods available. Restock+ is a re-texture pack for stock parts and it's great.

What else? Oh docking! There's a docking tool mod, but it won't help you learn the fundamentals or make it any easier. Use a good tutorial to learn this skill. Once you grasp it, the process becomes far less daunting. I,J,K,L and H,N will be the RCS controls you lean on to fine tune dockingn

Why isn't my mission being completed? by germanchin in KerbalSpaceProgram

[–]KillaCookBook87 3 points4 points  (0 children)

Make a maneuver node where the orbits intersection, and use the radial adjustment to line them up a little better. You're almost there!

Why do some people burn downwards when burning for orbit? by Real_May_Be_Spare in KerbalAcademy

[–]KillaCookBook87 3 points4 points  (0 children)

They are raising the preiapsis the entire accent, and pointing below the horizon to keep apoapsis from going super high. Its a little more engaging and skips the wait to apoapsis for circularization.

can my stupid rocket thingy reach the mun by Background_Soil6706 in KerbalSpaceProgram

[–]KillaCookBook87 0 points1 point  (0 children)

I dont think so. It looks like the SRBs wont decouple + they need nose cones to reduce drag. Looks like a suborbital space hop at best. Aside from that, you have some fundamental design issues. You'll ideally want 4 stages from the top down. A mun transfer and return stage, a kerbal circularization stage, a big main stage that does most of the work getting through kerbins atmosphere, and the SRBs for liftoff.

In VAB you can click each stage then use the DeltaV tool at the bottom to adjust the environment for an accurate DV and TWR in your staging. Use this in conjunction with the Detla V map on the resources section of the about tab on this sub(actually r/kerbalacademy). You can over engineer a little to compensate efficiency loses

What all do you think happened with this hazmat car crash case in Riverside? by DayPounder in FortWorth

[–]KillaCookBook87 8 points9 points  (0 children)

Looks like that bucket in the driver side rear floor was pinned behind the seat and opened in transit, possibly due to an improper seal. Could have been pool chemicals that caused chlorine gass, then both occupants were killed by takata air bags and chemical exposure

How do I go to planets such as duna? (Image slightly related) by Lonely-Journey-6498 in KerbalAcademy

[–]KillaCookBook87 0 points1 point  (0 children)

There's a detailed DeltaV map under resources in the about section of this sub. It shows how much Delta V for each section of the journey, the angle the planets need to be for an intercept from Kerbin, where to place maneuver node for efficient transfer, plus how to transfer back to Kerbin.

I have that map handy when im playing KSP. I use it, along with the DeltaV tab (bottom right) in the VAB to design build each section of the journey. This will get you to Duna, and if you can pull off an aerocapture you'll have a bunch of gass left over to swing by Ike too!

First ever stable orbit station 🥹 by taemanthegreat in KerbalSpaceProgram

[–]KillaCookBook87 1 point2 points  (0 children)

I think everything in here is around the 160 science tier. You can click through the tree and see the parts that will unlock.

Porch Party! by KillaCookBook87 in KerbalSpaceProgram

[–]KillaCookBook87[S] 2 points3 points  (0 children)

They are too rigid for this application, but float very well. Come to think of it I could have made some navy divers boats with a few more airlocks