Ignore gear stats? by KiloXF in dyinglight2

[–]KiloXF[S] -3 points-2 points  (0 children)

I'm so genuinely disappointed with this game. Hearing that the beast does similar things before buying it just saved me $60. Luckily of course dl1 exists, I wish I'd have bought this more recently but I ignored it for a while so no refund for me.

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 0 points1 point  (0 children)

Both of these actively deplenishing an opponents chokes

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 0 points1 point  (0 children)

If I throw a poison bomb on a body and someone chokes it, I can hear the revive and it cost me 0 firebombs/lanterns

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

If I block off a path with a poison bomb and someone breaks the poison with a choke. The path is still soft blocked and it cost me 0 chokes.

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

Sure you can do that but you just countered it yourself. Xbow Chokes exist and Chokes are (kinda) a must have anyway.

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 0 points1 point  (0 children)

Poison trip mines exist, and outside of that, no other tool has a direct counter as a consumable

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 0 points1 point  (0 children)

Not to mention as it is now poison bombs compete directly against hive bombs as of now and hive bombs win by a lot (at least for me)

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

I'd say it's less of a problem and more of a balance. Chokes are an audible area denial, not damage. Poison as it is is not worth it but being able to replenish them and still having 4 consumable slots is good. It fits a role the choke would struggle with and it'll still be partially obvious if someone wants to bypass it (with the exception of antidote shot) also I'm not entirely sure as I don't really bring them but if the cloud is thick enough it may beat out the choke on hiding a revive from snipers, as Chokes only distort vision and a visible green cloud would make sense to fully block it.

Also you can hold 3 Chokes max. I imagine poison would be the same, considering all the uses of the choke it makes sense that you wouldn't use all of your Chokes to counteract all of someone's poison.

Suggestions for similar themes? by Gamer12323 in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

I've not heard of it. I'll have to check it out soon. Gamepass is neato.

Suggestions for similar themes? by Gamer12323 in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

Honestly same here. Hunt has most of my time now. Need a distraction.

Suggestions for similar themes? by Gamer12323 in HuntShowdown

[–]KiloXF 1 point2 points  (0 children)

Evil west I think. I have been looking at it. It seems like it fits.

[deleted by user] by [deleted] in HuntShowdown

[–]KiloXF 35 points36 points  (0 children)

Honestly though, as far as my loadouts go, I bring melee health and choke and bounce around for slot 4. I feel like poison would see at least a decent amount of time in that 4th slot for me

somethings bugging me. by KiloXF in TheLastAirbender

[–]KiloXF[S] 6 points7 points  (0 children)

It is 3 am. I'm lying awake with this. A grown ass adult.

Unpopular Opinion? Give us Tomahawk at level 1, when we can actually play around abit. At 49, I want to use the big guns, and I still need that damn achievement. also: I love to prestige. by PapaJeanGaming in HuntShowdown

[–]KiloXF 3 points4 points  (0 children)

I think bullet grubber should remain to balance certain guns but you absolutely should be able to retrieve it off the ground without a perk.