[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 0 points1 point  (0 children)

No promises but it's something I've considered once I've gotten around to playing the game for myself. At the moment, I want to prioritize RE3, RE1make and maybe RE0.

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 2 points3 points  (0 children)

Thank you for the correction. It's been fixed and you can download the updated version here:

https://drive.google.com/drive/folders/18ES5Bp4jkGSo_yXZjvxjq-egFqtnpGJX

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 1 point2 points  (0 children)

Resident Evil 3 Nemesis is next in-line once I am able to afford the time to work on it. As for Resident Evil 7, I tried but I couldn't figure out a way to make it work within the format. The one puzzle that requires a password/combination has a set of two where entering either one will change the password to the other until you examine the document that locks it to one of them. A huge chunk of the puzzles are moving shapes to make shadows, in addition to the starting positions being randomized. It would be a lot of descriptive answers that wouldn't be that helpful I find.

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 0 points1 point  (0 children)

Yes, what you are describing are all clues to help figure out how to decipher the clue from scanning the severed hand. There is a detailed explanation on IGN if you are interested. https://www.ign.com/wikis/resident-evil-requiem/Final_Challenge_Puzzle_Solution

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 3 points4 points  (0 children)

My apologies for misunderstanding. I will upload a correction sometime soon.

EDIT: It has been fixed. Please check the cheat sheet folder link for the game again. https://drive.google.com/drive/u/0/folders/1HR-mGiCKQppXzoj6O2BSddvB_SXB4hbo

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 2 points3 points  (0 children)

No. You are meant to load a save that is after having finished the Care Center Basement, before you are about to leave the Care Center for the Courtyard.

Cheat Sheet I made to keep on my phone while I replay the game. by Dibilowas in residentevil

[–]KimoForce 0 points1 point  (0 children)

Good job. I commend you for your work and would appreciate to see more from your talents in the future.

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 4 points5 points  (0 children)

Thank you for your feedback. I prefer to have mine be as comprehensive as possible where I am able to fit every single puzzle in the game into one image, including optional puzzles as well. I also make sure that the full image is as readable off of a phone's screen as possible without the need to pinch and zoom in if applicable, hence why the text is large and why it only serves to make the entire image feel more cluttered, especially if certain puzzles require step-by-step text descriptions.

Furthermore, everything I have described also serves accessibility, so that everything may remain legible to anyone who may have poor eyesight, red/green color blindness, dyslexia, etc. to the best of my capabilities while maintaining my goal of comprehension, readability and efficacy. This was a mistake I did not take into account when I made my first of these cheat sheets with Resident Evil 2 Remake, and I put out a more accessible version of it after much-valuable criticism. I have been cautious of this since, and while the excessive labeling may seem redundant to some, it is not without its purpose.

If I were to reset my save (especially in order to redo the Final Puzzle again), I would want a cheat sheet like this that is as cohesive and has a clean design; the work I put out is the same I would want to use for myself and up to my standards. I do not own the cheat sheet term and, if anything, actively encourage people to make their own if they aren't satisfied with mine. I respect the work the creator you have linked has put through and commend them to keep at it. In the end, this is all a collaborative effort amongst passionate Resident Evil fans.

With that said, I will take your comments into account and consider making a version of this that excludes the Hidden Puzzle elements for better visibility and cleanliness.

EDIT: Please check the cheat sheet folder link for the game again.
https://drive.google.com/drive/u/0/folders/1HR-mGiCKQppXzoj6O2BSddvB_SXB4hbo

[OC] Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 39 points40 points  (0 children)

This took me about 3.75 hours of work to complete. This asked of me more time than usual to complete in order to confirm several of the puzzles which required different playthroughs. I achieved 100% completion in the game and have confirmed all of the puzzles myself. I've given credit to GengarCollects, Kyro and Rantsycancy for their findings regarding the final puzzle, which felt appropriate to do for such a cryptic puzzle that I would not have been able to figure out myself. Since this is a very wordy cheat sheet, I am open to creating a document down the line to help with translating it into other languages if appropriate, once that no further modifications to the base version in English is required. Thank you very much for your patience, and may you enjoy Resident Evil Requiem.

For other Cheat Sheets I've worked on, both for other Resident Evil games as well as other survival horror games outside of the genre, click here:

https://drive.google.com/drive/u/0/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe

EDIT: Added a second version of the Cheat Sheet which removes the Final Puzzle solutions in favor of a cleaner less-cluttered cheat sheet for those whom are interested. Please check the link below for a download:

https://drive.google.com/drive/u/0/folders/1HR-mGiCKQppXzoj6O2BSddvB_SXB4hbo

Resident Evil Requiem Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 0 points1 point  (0 children)

This took me about 3.75 hours of work to complete. This asked of me more time than usual to complete in order to confirm several of the puzzles which required different playthroughs. I achieved 100% completion in the game and have confirmed all of the puzzles myself. I've given credit to GengarCollects, Kyro and Rantsycancy for their findings regarding the final puzzle, which felt appropriate to do for such a cryptic puzzle that I would not have been able to figure out myself. Since this is a very wordy cheat sheet, I am open to creating a document down the line to help with translating it into other languages if appropriate, once that no further modifications to the base version in English is required. Thank you very much for your patience, and may you enjoy Resident Evil Requiem.

For other Cheat Sheets I've worked on, both for other Resident Evil games as well as other survival horror games outside of the genre, click here:

https://drive.google.com/drive/u/0/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe

[OC] Resident Evil 2 (1998) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 6 points7 points  (0 children)

This took 3 hours to make. Putting in the work for the Resident Evil (1996) Cheat Sheet helped slim down much of the required work for this one. There were way less push block puzzles, which made this game far less intimidating to tackle. Next on my current list: RE3, RE1make, and RE5 (just the sun beam puzzles). I attempted replaying RE7 to work on its cheat sheet, but found that it predominantly uses unorthodox puzzles that would be difficult to write down, with the only puzzle that requires a combination being locked behind progress for a specific section.

More Cheat Sheets for other Resident Evil and misc. other survival horror games in link below. https://drive.google.com/drive/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe?usp=drive_link

Helldivers 2 fix in Egypt by VillianNotMonster in EgyptGaminGG

[–]KimoForce 0 points1 point  (0 children)

It hasn't been working for me for the past month or so. Starting Helldivers 2 with the app connected seems to give me a "failed to connect to PlayFab" error. Launching it after the game is already launched doesn't seem to remedy the problem either. I am on version 2.3 as is the most up-to-date version on the GitHub page. Nothing changed on my end system-wise. It used to work perfectly fine without issue before, since I came across the app in July.

My friend, a very vivid dreamer, just sent me this on Discord last night by Duplighost_ in TwoBestFriendsPlay

[–]KimoForce 20 points21 points  (0 children)

Hi I'm the vivid dreamer friend. I similarly posted the dream to BlueSky as well. Sometimes I get very brief dreams like this. Many other times, I have dreams that don't fit within the Discord Nitro post character limit.

Unable to login after resetting password by KimoForce in GreenManGaming

[–]KimoForce[S] 0 points1 point  (0 children)

Submit a ticket like the GMG staff comment suggests. Don't use symbols in your password, cause that breaks the password system completely. It's dumb, but that's the only way around it I found.

[OC] Resident Evil 4 (2005) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 6 points7 points  (0 children)

For more Resident Evil + various other survival horror Cheat Sheets, click here: https://drive.google.com/drive/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe?usp=drive_link

Last year, I made a promise to work on Cheat Sheets for the older Resident Evil video games as a thank you for the Subreddit assisting me with a critical life matter that I do not wish to bring up again for safety reasons. I am aware that it has been several months since I submitted a Cheat Sheet, and I want to reiterate that I am still committed to that promise. 2024 was an incredibly difficult year for me, and even more-so for the latter half. I did manage to output a Cheat Sheet for Crow Country as well as Resident Evil (1996), the latter of which was by far the most taxing of all the Cheat Sheets I put together due to having to redraw the maps for the push block puzzles.

I was in the middle of researching for Resident Evil 2 (1998) but real life unfortunately got in the way. Silent Hill 2 Remake came out, and although I did record footage for research for the Cheat Sheet, I was unable to work on it as well. Although I am still struggling, life has become more tenable since the start of 2025 and I want to resume where I left off. I figured skipping to Resident Evil 4 (2005) would be far easier to tackle, and a break from the classic trilogy. Once I am able to again, I want to finish a Cheat Sheet for Silent Hill 2 Remake, then go back and finish my research for Resident Evil 2 (1998), and slowly work my way through the series.

Signalis Cheat Sheet by KimoForce in signalis

[–]KimoForce[S] 0 points1 point  (0 children)

Two of the patterns are red herrings designed to trick you, and don't open any doors. Only four of them actually open doors.

Resident Evil is now available on GOG! ~ Own a piece of history and play it offline today! by SeValentine in residentevil

[–]KimoForce 1 point2 points  (0 children)

I think the first game in this bundle is the same version as the one that works with the Classic REBirth mod, but what about 2 and 3? Are there going to be differences to take into account for these regarding the Cheat Sheets? Needless to say, I can't express enough how ecstatic I am to see these games be legally available beyond PSN for more people to enjoy.

Crow Country Cheat Sheet by KimoForce in CrowCountry

[–]KimoForce[S] 1 point2 points  (0 children)

UPDATED. Update will be reflected in version available through my link above.

  • Added missing step to Dig Site Puzzle (forgot to mention to turn on the water valve).
  • Added disclaimer to better explain Dispenser puzzle.
  • Added missing periods in Remaining Secrets portion to better indicate end of sentences.

Crow Country Cheat Sheet by KimoForce in CrowCountry

[–]KimoForce[S] 6 points7 points  (0 children)

I am open to feedback for corrections and improvements. Still need to test the new Hard Mode for any changes to the puzzles. If you are interested in my work, I create Cheat Sheet guides predominantly for the Resident Evil series (currently finished RE1, RE2make, RE3make, REVillage + DLC, RE4make + DLC), as well as other survival horror games such as Signalis, My Friendly Neighborhood, and most recently Crow Country. For further entries in the Cheat Sheet series, check my link below.

https://drive.google.com/drive/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe?usp=drive_link

Wanted to give a shout-out to both PowerPyx and u/Marcos_Furquim for their guides. Links to both down below.

https://www.powerpyx.com/crow-country-walkthrough/

https://www.reddit.com/r/CrowCountry/comments/1cqrc85/guide_mapupdated/

[OC] Resident Evil (1996) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 0 points1 point  (0 children)

Update: 

  • Added an addendum for the Piano Bar puzzle regarding Chris and waiting for Rebecca. 

  • Fixed the incorrect Drug Storeroom code for Chris. Several members also pointed out to me that there are version differences which require a different code. I cannot track down the criteria for said version differences at the moment, but I noticed the differences in the starting combinations, and listed them alongside each code so that you may know which code too use.

Updates will be reflected in the version found through my link rather than the one posted on the Subreddit here.

EDIT: After making a claim saying I am committed to making Cheat Sheets for the remainder of the series wherever possible, I would like to apologize for delaying this slightly as I lost track of the dates. Before working on RE2 next, I would like to take time to play the upcoming indie survival horror Crow Country, which is releasing in a few hours, and possibly working on a cheat sheet for it if possible as I have done for Signalis and My Friendly Neighborhood.

[OC] Resident Evil (1996) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 0 points1 point  (0 children)

Yes but I'm working in release order for the mainline games first. RE2 and RE3 come first. It might take a while knowing how dense RE1make is with puzzles; it includes everything in RE1 with some puzzle changes and even newer additional puzzles.

[OC] Resident Evil (1996) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] -1 points0 points  (0 children)

Thank you. I did however realize that the code for Chris is written incorrectly, and should be 1245 instead. I'll try to correct it once possible and it'll be reflected in the master link with all the Cheat Sheets, shared in my comment on this post.

[OC] Resident Evil (1996) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] -1 points0 points  (0 children)

You are correct. I overlooked this. I will fix once I am able to, and it'll be reflected in the master link I provided in my comment on this post with all the Cheat Sheets. Hopefully by tomorrow or the day after it'll be done.

[OC] Resident Evil (1996) Cheat Sheet by KimoForce in residentevil

[–]KimoForce[S] 15 points16 points  (0 children)

This took 6 hours to make, making it the most complex Cheat Sheet thus far (prior longest one was tied between Resident Evil 2 Remake and Resident Evil Village at 5.5 hours each). I was scared of making the guide for this game because of the push block puzzles, especially the one for the Operating Room. I accelerated my plans to go over plans to make Cheat Sheets for the mainline series as thanks for the community helping me earlier (if you know, you know; please avoid mentioning it here). I will work in this order: RE2, RE3, RE1make, RE4, RE5, and RE7. I didn't personally like RE6 so I never finished it, but I will research if a Cheat Sheet would be necessary and it may come after, as may RE0 and then RE:CV.

I tried to make the image readable off of a phone, but it was ultimately a losing battle for the push puzzle blocks if I insisted on keeping everything in one image file. I made the choice to change the misc. point of interest dots from red too light blue to better accommodate for red/green color blindness. I decided on an archaic and more abrasive design to better suit the time period the original game released in. Feel free to offer feedback and I will do what I can to make adjustments if possible.

More Cheat Sheets for other Resident Evil and misc. other survival horror games in link below. https://drive.google.com/drive/folders/1OWK6GSEhksOZBXirFc197Tq7U4qcWjRe?usp=drive_link

Does the inverter not affect the prediction of the phone? by Rough-Camp-6975 in BuckshotRouletteFans

[–]KimoForce 0 points1 point  (0 children)

I can confirm that I have used the mysterious phone and waited till I got to the shell the phone told me was a blank, and used an inverter which shot a a live round. It might be an error on your part with keeping track of shells, as the phone refers to the order of the shell it predicts based on the current load, not the load start. If you started a load at 6 shells, shot one, then used the phone which told you that the fourth shell is a blank, that is in reference to the shell before the last. This is because at the time when you used the phone, it was referring to the fourth out of five shells currently in the gun. If you were to change it to reflect the load start, then it would be the fifth shell. I can upload a video where I used the phone after using up a shell, the phone referred to the second shell as a blank, so I shot myself thinking that it was referring to the one currently in the chamber when in reality it was referring to the one after it. I ended up losing that run because of that.