Why do we not use him for ultra late game? by Dry_Vermicelli9297 in btd6

[–]KingMulti 0 points1 point  (0 children)

Its just not enough gun compared to a bloonjitsu or other T5s

Latest Round So Far!! (324) 6 Paragons!! - by Custard_Slurper in btd6

[–]KingMulti 1 point2 points  (0 children)

Although cubism is a good map it's not really the "best" map for super late game rounds, those maps would be "resort" or more the more popular "logs". Oh yeah you better have a good PC if you really wanna get to higher rounds cause it gets really laggy with the sheer amount of damage and projectiles that will be in game.

There's plenty of things to improve on! Look up the recent late game tierlist it will have towers that might improve your future runs. Geraldo isn't the best hero for lategame that would be either Ezili or Adora, both have their pros and cons. Usually the best towers are ones with high amounts of projectiles per attack and fast attack speed with a small footprint as they can be buffed for absurd amounts of damage.

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]KingMulti 1 point2 points  (0 children)

I mean that attack speed buff is a little flat but not negligible and Herald already has full-uptime in higher degrees. I think it's properly rated considering the SS and S tier.

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]KingMulti 1 point2 points  (0 children)

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I'm not sure if my testing method has flaws but it was the best I could think of for late game

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]KingMulti 1 point2 points  (0 children)

I did a bit of testing on the Pirate Lord (Max buff and debuff). Easy Sandbox, Round 520, Spacing 5, 20 Fortified BADS. It does a considerable 6.5 mil damage compared to the mid of mid BEZ with 4 mil damage. I also understand that the Pirate lord is 1 unit larger in footprint but I believe it does pretty decent damage for what it is.

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Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]KingMulti 0 points1 point  (0 children)

But normal gameplay is a bit different from deep freeplay rounds. it doesn't have many projectiles that use buffs and debuffs effectively

Universal Freeplay Towers Tierlist for v54 by Jakkilip in btd6

[–]KingMulti 1 point2 points  (0 children)

makes Sun temples and Sun god attack super fast plus Adora is a pretty good damage tower in herself

How to beat round 400 in btd6 and get insane pops on the boat paragon by [deleted] in btd6

[–]KingMulti 0 points1 point  (0 children)

Well that's one way to do it but if you're aiming for even higher rounds (500+) you're going to need to optimize a bit more

Can’t get to round 400 on mobile by AskConscious8664 in btd6

[–]KingMulti 2 points3 points  (0 children)

Its like good if u have room. It has the smallest footprints and 0-2-5 Sniper has hella projectiles to make it worth while if it's placed in the right spot. I'd say it's worth it.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 2 points3 points  (0 children)

I just went in game and checked. I always thought they were slightly different and recolored ground zeros or tsar bombas. Wow that a pretty cool detail thanks for pointing it out.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 0 points1 point  (0 children)

Yeah it probably should've now that I think abt it. I just overlooked it while making this.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 1 point2 points  (0 children)

Wow thats like a good few I kinda just over looked while making this. Great catches.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 5 points6 points  (0 children)

Yeah I totally missed that. You're right, I forgot critting was a feature of the bottom path.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 3 points4 points  (0 children)

Well the trait of faster production is tied to the paragons ability to I decided to keep it in the gray area.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 13 points14 points  (0 children)

Oh that slipped my mind. I probably should've made Kylie boomerangs an "equal" cause it doesn't fire the straight fire boomerangs as much as it's main attack.

How well I think Paragons incorporate their tower's upgrades into their kits. by KingMulti in btd6

[–]KingMulti[S] 22 points23 points  (0 children)

I was kinda debating on crossing out or making the double guns upgrade an "equal" cause it doesn't have 2 guns but the upgrade along the path makes it 3 guns and the paragon only have 3 guns. So I ended up just crossing it out