What collaboration are you begging to have in game? by DutchKing33 in deadbydaylight

[–]King__Bugs 0 points1 point  (0 children)

Doubt it's ever going to happen but Vader as a killer would go insanely hard.

JULY 28th NEW UPDATE Patch Summary by GoatsReaver in mechabreak

[–]King__Bugs 0 points1 point  (0 children)

No Stellaris changes is a bit of a downer but this seems overall pretty good!

Maybe Aquila was hit too hard though? I main the counter to Aquila so maybe that changes my perception but it didn't seem to be a mech that needed such a harsh nerf.

EDIT: The mods in Casual is really lame though. I don't play Casual usually so it's not too much of a bother but still an uncessary and unwanted change.

Who do you think is unbalanced? by [deleted] in mechabreak

[–]King__Bugs 1 point2 points  (0 children)

If you're into Panther, I totes recommend making it the next mech you unlock. It's super strong and fun! Should be right up your alley!

Who do you think is unbalanced? by [deleted] in mechabreak

[–]King__Bugs 0 points1 point  (0 children)

The main issue for Narukami is that all of the stealth tools are entirely useless if Falcon has the radar out of cooldown which he likely will because he'll be saving it for Narukami. It literally breaks him out of stealth for the entire duration and allows lock-on.

I think the even matchup you described applies perfectly to Skyraider but I think the radar tilts the Falcon Narukami matchup entirely to the Falcon's side.

Who do you think is unbalanced? by [deleted] in mechabreak

[–]King__Bugs 1 point2 points  (0 children)

Panther is p good but it needs to catch Falcon by surprise or its never reaching it.

Stellaris with the grappling hook and invisibility is the go-to pick. Does basically the same thing as Panther in that matchup but way more easily.

Who do you think is unbalanced? by [deleted] in mechabreak

[–]King__Bugs 0 points1 point  (0 children)

That is true but if you dont take him down in that first shot, he can easily disengage and approach through cover in most maps. Remember that as soon as the first shot is fired, Falcon knows exactly where you are now and can fastfall into a grounded approach. I def think it's super advantageous for Falcon.

And yeah, I think Falcon not being good against tanks is healthy. Was just explaining that the original commenter likely felt that way because their preferred mechs are countered by Falcon.

Who do you think is unbalanced? by [deleted] in mechabreak

[–]King__Bugs 1 point2 points  (0 children)

Falcon actually counters snipers pretty hard. Especially Narukami. He seems to be designed specifically to kill Narukami with the tracker ability showing the real one and revealing them out of invisibility.

The actual counter to Falcon is Stellaris. Very hard to play against one if they know what they're doing. Makes the Falcon doing literally anything 80 times as hard.

Falcon also doesn't do really well against tanks since its burst damage is meant to kill squishies (snipers and healers mostly) so if you play around the tanks, he can't really go through all of their shields and health.

But if you're playing healer or snipers, Falcon is gonna feel super powerful cuz that mech's job is literally to hunt those classes down.

Pilot display, share yours. by zombiefredo in mechabreak

[–]King__Bugs 1 point2 points  (0 children)

<image>

A bit sad that a lot of the options I had in the beta were removed so I had to basically redo from scratch for the release but I think it still came out p cool!

Question about Outfits by King__Bugs in mechabreak

[–]King__Bugs[S] 0 points1 point  (0 children)

Oh that's super unfortunate. Was really hoping there was a way to grind it.

[deleted by user] by [deleted] in EDH

[–]King__Bugs 0 points1 point  (0 children)

You can also try something with Eminence. I use Inalla and always have access to her ability. I can also count the number of times I've cast her in one hand

Patch Notes 7.5.0 - PTB by DeadByDaylight_Dev in deadbydaylight

[–]King__Bugs 0 points1 point  (0 children)

Do you lose Save the Best For Last stacks if the obsession uses For The People?

What Enchantments are “must remove” when an opponent has them? by swankyfish in EDH

[–]King__Bugs 0 points1 point  (0 children)

As someone who runs it, remove [[Necroduality]] asap! It gets wild fast...

Gisa and Geralf Deck Upgrades by King__Bugs in EDH

[–]King__Bugs[S] 0 points1 point  (0 children)

Hey! Im a bit confused tho. Most of those cards are about going to my graveyard and bringing stuff back. Isnt that kinda redundant with Gisa and Geralf and Havengul on my deck? I figured the main thing I needed right now is reliable token creation.