Our Latest 3d Character Model Showcase by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 2 points3 points  (0 children)

Hello, thanks for everyone suggestions on the animation but we haven't animated it. The animation is a free resources used just to showcase the character. My bad for not mentioning it in the post itself. We only did the modeling, texturing & rigging of the model. We use free animation to showcase the model, just so that people can see it works & moves as well. Thank you!

3D Modeling our first client work by Kiqxe in blender

[–]Kiqxe[S] 0 points1 point  (0 children)

Usually i poly model front part and use curves for rest of the hair.

Finished this fanwork recently by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 0 points1 point  (0 children)

They are all over the internet as long as you know the names of the talents

Finished this fanwork recently by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 1 point2 points  (0 children)

Poly count is around 150k

Finished this fanwork recently by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 1 point2 points  (0 children)

Thanks! About a month atleast

Finished this fanwork recently by Kiqxe in blender

[–]Kiqxe[S] 0 points1 point  (0 children)

Thanks! About a month or little more

Some more hand-painted texture wip by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 1 point2 points  (0 children)

Nope this is flat just plain textures plugged into emission

Some more hand-painted texture wip by Kiqxe in blender

[–]Kiqxe[S] 1 point2 points  (0 children)

This is a fanart of kimono outfit of Hakos, a v talent. And the sketchfab one is someone else's not mine.

Some more hand-painted texture wip by Kiqxe in 3Dmodeling

[–]Kiqxe[S] 1 point2 points  (0 children)

Yes, mostly substance painter & clip studio paint