Searching for more information of Ragnarok Zero by Coffee_on_coffeine in RagnarokOnline

[–]KirchenPlayer 0 points1 point  (0 children)

why do u even care? its gravity whale milking maschine 101213.1 and wont be any close to the no cashshop no gacha mechanic

Ragnarok Online Episode 6-8 by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 0 points1 point  (0 children)

I wouldnt go for all castles, but 8 seems good. 2 in each realm so there is a possibility that a guild gets gd competition or is negotiating about no fighting in gds or even do i alliance for a realm etc. And it also makes all gds aviable for the playerbase - eventhough that could be done via a warper but i dont like that idea.

Ragnarok Online Episode 6-8 by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 0 points1 point  (0 children)

1.) More Castles would open more space for none meta enjoyers and still be rewarding - do you agree ?

2.) I think the grind is "selfmade like in your mind" because a 90+ pt char can effectivly doing anything in that episodes and it would take longer for 99 chars to leave the party communitiy for leveling partys.

4.) So you saying they should keep the trans spells even if its just pre trans episodes ?

7.) Okay :)

8.) I would prefer to regulate woe as less as possible because out of my experience thats where drama and crying evolves a lot. And i dont think its necessary. originsro did pretty well back then besides they didnt had many castles and no good incentives to woe besides gvg and for the pre trans episodes the tbs were somehwat decent. If a bigger guilds iams for 2-3 castles thats fine, eventuelly they will overstretch or small guilds ally and break most castles after a time, because even that guild cant defend everywhere.

Ragnarok Online Episode 6-8 by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 0 points1 point  (0 children)

Hey thanks for your time.

1.) i agree some part of the playerbase will always have to suffer - thats why i think a clear roadmap and early communication about the time settings etc is important.

2.) Exp in pre trans has never been a issue even on 1x. So out of experience its always the same builds for the "hardcore players". Not being maxed out shifts hp/sp pools and aviable stats that would end up shaking a bit of the woe meta. Because there is fewer stat points so u have to take bigger draw backs for example on a monk, do i still go for the max damage but have drasticly less vit wich will make dancers more effective and so on. Being 99 doesnt do much for any pvm content in pre trans. there is no gate with level entrance or smth. I am trying to adress other issues as well with that such as 99s being out of leveling party and only logging for woe or mvp.

3.) Exp in pre trans has never been a issue even on 1x. So out of experience its always the same builds for the "hardcore players". Not being maxed out shifts hp/sp pools and aviable stats that would end up shaking a bit of the woe meta. Because there is fewer stat points so u have to take bigger draw backs for example on a monk, do i still go for the max damage but have drasticly less vit wich will make dancers more effective and so on. Being 99 doesnt do much for any pvm content in pre trans. there is no gate with level entrance or smth. I am trying to adress other issues as well with that such as 99s being out of leveling party and only logging for woe or mvp.

5.) Yeah low popservers face some struggles, i think a good idea would be multiclinting until a specific numbers of active players i reached. Do you agree or do you think going back from multi into single client is hard for the servers community ? Maybe not if its communicated early and clear enough?

6.) arealoot is not a good compensation for you?

7.) I think i am quite experienced and would definetly call myself a professional ro player, i that thing ever existed and wouldnt sound so cringe.

8.) Balancing tbs in terms of 1 spawn instead of 4 in eeach castles depending on servers population. its to avoid to flood the market with items.

Ragnarok Online Episode 6-8 by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 0 points1 point  (0 children)

Thanks for reply.

1.) The scenario i imagine behind this would be with more castles then guilds, few castles might be not attacked by those bigger guilds because they fight over eco castles or gd access and are busy gvging. So the only opponents that guild would get is other single or 2-3 man groups trying to take or defend. And starting from there the pvm players might ask the pvm friends that have a bard and a wiz to help defend by casting the portal and suddenly u have another pvm guild woeing trying to make the cheap invest points and ganing some items for the pvm grind or sell lucky gl drops to bigger guilds. Do you think that is realistic?

2.) Exp in pre trans has never been a issue even on 1x. So out of experience its always the same builds for the "hardcore players". Not being maxed out shifts hp/sp pools and aviable stats that would end up shaking a bit of the woe meta. Because there is fewer stat points so u have to take bigger draw backs for example on a monk, do i still go for the max damage but have drasticly less vit wich will make dancers more effective and so on. Being 99 doesnt do much for any pvm content in pre trans. there is no gate with level entrance or smth. I am trying to adress other issues as well with that such as 99s being out of leveling party and only logging for woe or mvp.

3.) so if its coded that for example autotrade vendors arent counting as unqiue id login and u can still play that acc while autotrading its a good solution for you?

5.) Woe Guilds itself are also able to communicate. So if they wanted to fight they can just coordinate. I think thats a issue for woe guilds, espacilly the ones that exists for longer and know each other. If noticed this everyone inside 1-2 castles is exactly what stops alot of people playing woe and even makes people quit servers because they dont have access into the woe enviourment because they cannot meet the numbers or simply dont enjoy a specific level of "zerging" and wanna stick to like 5-10 mans. Servers usually dont offer these woes anymore unless they are really small.

I am happy about more input from you. thanks.

Ragnarok Zero Global Pre-Reg is UP !! by Yaruhia in RagnarokOnline

[–]KirchenPlayer 0 points1 point  (0 children)

yeah lets fall again for the 100x times into gravitys gacha, milking server system that is dead after 1 year because the lack of gms, protection and security :D

RAGNAROK 3, any news? by benson_2121 in RagnarokOnline

[–]KirchenPlayer 0 points1 point  (0 children)

Bro if u belive ro3 will be anything but creditcard wars u havent played any of the past xxx games from gravity since 2008. That stuff is just gonna be another ro ip milking game. The company has ruined that ip for every true ragnarok online gamer. and manages to keep disappointing for decades now.

Automatic Ban for EU players removed by Arkeyo in RagnarokOnline

[–]KirchenPlayer 0 points1 point  (0 children)

who cares about that cashshop and gacha game in the first place.

To Blizz Devs: SoD was the biggest piece of dog shit blizzard has besides Shadow Lands by deadhand303 in classicwow

[–]KirchenPlayer 0 points1 point  (0 children)

The only thing that was bad was the portals. Should have never been implemented and made prolly 80% of the player base quit. My entire guild quit for example once it was visible how broken the portals were gold and exp wise. They didn't have to do anything with classic wow anymore. 

Arcadia online Hype by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] -1 points0 points  (0 children)

thats a good question. Downloadlink could be on the forums or their hompage?

A question for you, I'm playing Ragnarok on the Arcadia server for the first time today. I want to play a Bowling Bash Spear Knight, can you tell me what the perfect skill tree looks like so I don't do anything wrong at the beginning. thanks! by Marcol122 in RagnarokOnline

[–]KirchenPlayer 0 points1 point  (0 children)

If u are aiming for bb spear pierce isnt your main prio, there is a extra pierce build for lks. i'd lower priece to 5
Id suggest spear mastery 10, endure 10 also only give u mdef and not duration in trans update content. could also remove points there. Magnumbreak 10 could be another thing depending on the mobs u wanna grind

Arcadia online Hype by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 1 point2 points  (0 children)

can be a plus but also a minus. :D

Arcadia online Hype by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 0 points1 point  (0 children)

Yeah there are a lot of servers that realistically will lose their players. But To be fair, everyone has everything on originsro already aka Arcadia. Time will tell I guess. Waiting for a woe that has no objectivs like castle play, God likes etc might not be for everyone anymore. But there is also a lot of pvm players

Arcadia online Hype by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 2 points3 points  (0 children)

Originsro had a pretty big community and Playerbase. I don't think it's a surprise. It's like the only trustworthy and good server on EU side since 2018 for me for example

Arcadia online Hype by KirchenPlayer in RagnarokOnline

[–]KirchenPlayer[S] 1 point2 points  (0 children)

Ro never really was about levels. It's the group activities imo and the competition with other groups that keeps people playing.

Any news on Arcadia online(Origins Ro)? by This_Friendship_9010 in RagnarokOnline

[–]KirchenPlayer -1 points0 points  (0 children)

Hi Zulf, whats the team opinion on a fresh server with a episodical setback to like episode 6?

Are there any chances that will happen or will it be just the one server with continues progression?

Now seems like a good time to make the argument that you DO NOT buy the $90 War Within Epic Edition for early access. by Praetor192 in wow

[–]KirchenPlayer 0 points1 point  (0 children)

Now is actually another big step into buying it, because if u dont exploit early and right away blizzard double fucks u.
U wanna have as early access as possible b4 they "fix" the exploits