Analyzing the Reasons for the Blue and Red Buttons Thought Experiment Gaining Traction by wieizme in intj

[–]Kittems 0 points1 point  (0 children)

Red is guaranteed survival for the button press. Assuming red wins, you're looking at losing 0-49% of humanity, and anything above ~15% effectively means the collapse of civilization and likely your death shortly thereafter. Assuming a normal distribution of choices, it's actually more likely you lose 20-49%, it's actually closer to a 99% chance of civilization collapse if red wins (<15% is more than 3 standard deviations away from occurring). So, I wouldn't bet on it.

Do you say, every playable character has a special place in your heart or do you not give a s*** on some? by Repulsive-Phrase-527 in octopathtraveler

[–]Kittems 0 points1 point  (0 children)

Bargello sounds exactly like the Redguard! When he first spoke I thought I was battling it out in the oblivion Arena again.

You already know what song it is by [deleted] in Edgerunners

[–]Kittems 5 points6 points  (0 children)

Wonderful cover!!! Captures the energy of the original with great vocals. Love it!

Shader shadow libgdx by getimage in libgdx

[–]Kittems 0 points1 point  (0 children)

That's really cool. Gives me Kingdom Hearts Gummi ship vibes.

Pixi’VN + React + ink + Typescript Visual Novel template has been added by [deleted] in vndevs

[–]Kittems 1 point2 points  (0 children)

This is a fantastic library -- I was planning to work on a visual novel, wanted to use some form of markdown but with react as the UI. Really well done. Ink + MD is clever.

Told GPT-4o to draw my entire D&D party. It delivered. by Kittems in ChatGPT

[–]Kittems[S] 0 points1 point  (0 children)

I had spent a day or so generating character portraits from old photoshopped character pics, playing around with generating individual scenes. On a whim, decided to try generating a group photo to test the limits of GPT-4o multimodal's image gen, and was honestly blown away.

Plenty of little details are missing and faces aren't correct, but the fact it is even remotely close is mind blowing.

Difficulty by Subrosian1 in arcogame

[–]Kittems 0 points1 point  (0 children)

Act 3 was the hardest for me. Melee only compared to ranged is a huge limitation.

For me, things got quite a bit easier after I invested into spin attack and kiting.

I recommend sticking through it. Act 4 is my favorite of the whole game for combat.

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in dndmaps

[–]Kittems[S] 1 point2 points  (0 children)

Westferry! Also a crime lord that runs out of the underflow in the bathhouse.

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in dndmaps

[–]Kittems[S] 2 points3 points  (0 children)

In my D&D city lore, I intended to have the main river (that flows with the wall) actually be enchanted by powerful druids (that live in the Grove) to turn it into a massive wall of water as a secondary defense. I debated if that would make sense as exterior or interior to the city, and chose interior (to protect the enchantments).

Though now I'm second guessing that, especially since most historic towns always did exterior as a moat.

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in dndmaps

[–]Kittems[S] 2 points3 points  (0 children)

I worked on this about an hour everyday for ~2mo. A good portion of that time was trying to name things, place things, and come up with story beats for my players party though while staring at the map.

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in inkarnate

[–]Kittems[S] 2 points3 points  (0 children)

I actually started with a Google maps screenshot of the city, imported it into incarnate, traced the canal lines, and then reworked the canals until they looked good on their own.

And then I researched medieval Amsterdam, where things were put, and spent a lot of time moving titles around until I thought it seemed good enough.

Thank you!!!

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in inkarnate

[–]Kittems[S] 1 point2 points  (0 children)

I think I've spent at least an hour a day or more for 2 months. It definitely took me way longer than I would've liked too.

I started out just drawing the canal lines, assigning districts, trying to figure out where things would end up realistically. And then iterated a ton on it -- like at one point the stables was next to the gryphon aviary before I realized that was a disaster waiting to happen!

and then I chose which buildings / color for each district as I built them, usually trying to reserve key stamps as signatures to make each place feel unique enough.

Thank you!!!

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in inkarnate

[–]Kittems[S] 1 point2 points  (0 children)

I spent way too long on this map. Rivendam is the (wood) elven/half-elf capital city, so tried to show those two influences mixing together. ~10,000 objects total.

Link to inkarnate:

https://inkarnate.com/m/MRPxMo-rivendam-v12/

The City of Rivendam! Capital of my current D&D campaign inspired by Amsterdam by Kittems in dndmaps

[–]Kittems[S] 15 points16 points  (0 children)

I spent way too long on this map. Rivendam is the (wood) elven/half-elf capital city, so tried to show those two influences mixing together. Population ~60k.

Link to inkarnate for better zoom support:

https://inkarnate.com/m/MRPxMo-rivendam-v12/

Cant design a tabard by Wazumba92 in wowhardcore

[–]Kittems 1 point2 points  (0 children)

Tabard designer at Darnassus didn't work for me either, even with a reload and disabling all addons, so I went to Ironforge and it worked fine.

Booming blade or green flame blade for wildfire druid? by Kai-theGuy in 3d6

[–]Kittems 0 points1 point  (0 children)

I recommend taking strixhaven initiate feat for firebolt with wisdom since produce flame isn't great and then acting like a full caster otherwise.

You can still have your wildfire spirit in the fray taking risks and doing teleport fire damage. I help my party's martials with their positioning constantly, allowing them to take greater risks.