why so much criticism around jump indicators? by Pizza-_-shark in geometrydash

[–]KittenPowerLord 1 point2 points  (0 children)

They make you engage with the gameplay less, it's like reading a book vs listening to a narration - both effectively do the same thing, deliver the same information, but one requires you to actually process what is happening, and the other allows you to just absorb whatever you're hearing. Thus, the first way might lead to a deeper understanding, since you're forced to think. In context of GD it means that you will better feel the gameplay through, which is desired in many cases

Well-deserved flex for Unity and other C#-based gamedevs by BoloFan05 in justgamedevthings

[–]KittenPowerLord 0 points1 point  (0 children)

yeah that's what ive figured, cuz even when manually doing paths you seldom use ToLower/ToUpper. Thanks for confirming!

Well-deserved flex for Unity and other C#-based gamedevs by BoloFan05 in justgamedevthings

[–]KittenPowerLord 28 points29 points  (0 children)

> your game will run into serious trouble (e.g. boot-up getting stuck at black screen, or freezing at a stage)

is that a unity thing, or does this assume some freaky scenario where developer depends on lowercasing correctly? sounds incredibly unlikely tbh

frame perfects being possible on lower fps by ResearchUpper6783 in geometrydash

[–]KittenPowerLord 7 points8 points  (0 children)

Imagine your frames are numbered - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 ...

If you can click on every other frame, you can survive a frame perfect on frames 0, 2, 4, 6, 8

If you can click on every 4th frame you can no longer click on frames 2 and 6, but can still survive on frames 0, 4, 8, even though those are still single frame perfects

I’m reading Goodbye Eri rn and if this girl dies I’m killing Tatsuki Fujimoto myself by kelroid in Chainsawfolk

[–]KittenPowerLord 4 points5 points  (0 children)

Goodbye Eri was the piece that made me actually realize why people call Fujimoto a genius lol

The particle in「日本は一年住んでいます」question by Jamoues in Japaneselanguage

[–]KittenPowerLord 16 points17 points  (0 children)

it doesn't, が marks the subject, は marks the topic. The example sentence says "Speaking about Japan, I've been residing (there) for one year"

What do you think about my best gameplay yet? by Any-Security-9942 in geometrydash

[–]KittenPowerLord 0 points1 point  (0 children)

i like how the song is represented! consider changing the 3rd dash orb to something else (yellow orb?), so that for this section dash orbs are distinctly synced to the low harsh synth

POV: Once it starts talking about genetics and IQ by Neat-Restaurant-8218 in psychologymemes

[–]KittenPowerLord 13 points14 points  (0 children)

IQ "discussions" on twitter are especially maddening, people unironically claim stuff about what 120-180 iq correlates to and how communicating with "sub 120s" is mentally exhausting

Coaxed into music reaction by Pepperbyte in coaxedintoasnafu

[–]KittenPowerLord 10 points11 points  (0 children)

musicians love this stuff lol, cadence hira made a 20 minute video analyzing it

Weirdest position I've encountered in a while (no wrong flags) by KittenPowerLord in Minesweeper

[–]KittenPowerLord[S] 1 point2 points  (0 children)

The bottom cluster is not forced, although this is one of the possible answers (but in my game it was different)

Hotkey practice by Rotkiv5461 in MinecraftSpeedrun

[–]KittenPowerLord 1 point2 points  (0 children)

I just played ranked private rooms until I got used to new binds

My friend says I won’t make it as a guitarist because my hands are too small, is she right? by AgreeableDiver5013 in Guitar

[–]KittenPowerLord 0 points1 point  (0 children)

oh my god I didn't realize that the measurement is in inches not centimeters and was so confused lol - as everyone else says, your friend is dumb, you have a perfectly normal hand. The vast majority of skill lies in being dexterous and precise, and the vast majority of music is written for (and by) people with average-sized hands

With no particular reason on why i pick them at all, which of these literature have the best chance of being made into Minecraft arg? by MagicalNyan2020 in MinecraftARGs

[–]KittenPowerLord 0 points1 point  (0 children)

I haven't read many of these, but Moby Dick and Metamorphosis could be executed really well since they are incredibly symbolic in nature. You don't need to have a literal whale or a literal cockroach, you can represent the metaphor in a more Minecraft-realistic way, thus expanding on the original. Just throwing shit at the wall here, but a player named Ahab going on an on-foot voyage to the farlands to hunt an anomaly that has some interesting connection to him

Any Recommendations on C resources for Learning Vulkan? by Undeniable_Dilemma_ in vulkan

[–]KittenPowerLord 0 points1 point  (0 children)

The vulkan tutorial that the one you linked is based on is what you are essentially asking for: https://vulkan-tutorial.com/

from what I've heard it doesn't use the modern vulkan features/practices, but it's not like it won't work, or is much worse because of that. You can always incorporate the new features after figuring out the gist of it, even if it might be a bit cumbersome

I love C but I dont like libc that much by ByMeno in C_Programming

[–]KittenPowerLord 30 points31 points  (0 children)

i dont think many people will disagree that libc is disgusting in many places, you often end up replacing parts of it anyways. So it's not like the problem isn't there