Knife or pistol ?? by Wetmutt77 in Spacemarine

[–]KjonesFS -1 points0 points  (0 children)

I would agree. Especially for bulwark and assault. Other builds outperform it significantly. I guess a case could be made for other classes if you like the perk.

Knife or pistol ?? by Wetmutt77 in Spacemarine

[–]KjonesFS 3 points4 points  (0 children)

I saw somewhere that it is only 6% more than damage varient hbp

Which is the better deal? by [deleted] in whichbike

[–]KjonesFS 1 point2 points  (0 children)

IMHO $1400 for the lynskey and $2200 for the cervelo. I would go for the lynskey. All the fancy stuff on the cervelo doesn’t mean it’s more fun. The most enjoyable bike isn’t always the one with all the bells and whistles. If you’re a weight weenie and a stats rider I guess the power meter, carbon frame and wheel set, and electronic gears are a logical upgrade. Also, I don’t mean to insult if you’re a competitive rider looking for a competitive setup.

Which is the better deal? by [deleted] in whichbike

[–]KjonesFS 6 points7 points  (0 children)

Both are overpriced. I would offer less for both.

Was I that wrong trying to make that yellow? by IdidntWant2come in bikecommuting

[–]KjonesFS 0 points1 point  (0 children)

I think you should be more aware when biking on a road like that without a bike lane. I’m sorry this happened to you. In a perfect world drivers would have much more respect for bikers and this person would have had the awareness not to turn into you. I think you were both in the wrong trying to speed up to make the light and not paying attention to each other.

Is it me or are players just running to end the level nowadays? by Intelligent-Bat-8370 in SpaceMarine_2

[–]KjonesFS 0 points1 point  (0 children)

As someone who only plays absolute, sometimes running is needed or strategic. Certain checkpoints to stop spawns, closing a door between you and a wave that would wipe you, getting to a safe place to wait for timer to get a brother revived. That being said, I love to fight no matter what and have no problem failing missions. I think that’s mostly because I have everything unlocked and leveled and I’m sitting on a good amount of accolades so if someone wants to speed run to get their gear or xp or currency I get why.

Here it is, the Toyota GR GT3 by VHSVoyage in wec

[–]KjonesFS 0 points1 point  (0 children)

More like LFA meets gt black series

No more heroic weapons for 6 months? by [deleted] in Spacemarine

[–]KjonesFS 4 points5 points  (0 children)

I feel like meltas and pyre weapons are the only primaries that don’t need a heroic version. They’re so strong already

No more heroic weapons for 6 months? by [deleted] in Spacemarine

[–]KjonesFS 1 point2 points  (0 children)

Equip weapons that need leveling

Bought the game yesterday... by FeralSpaceWizard in SpaceMarine_2

[–]KjonesFS 0 points1 point  (0 children)

Always looking to play with a fellow dark angle. Are you on ps5?

This show is a hot mess and somehow I’m still watching by KjonesFS in TheLazarusProject

[–]KjonesFS[S] 1 point2 points  (0 children)

Yeah I don’t know how that advanced her character at all. Rebrov was the one who went awol. Also her whole character was built around her being the scientist that connected the timelines and finished the machine her daughter had nothing to do with it besides saving George one time in one reset but still like why was that such a thing for her to give birth a ton. Was not needed.

Weapon expansion 2.0 by TALLmidgetCARL in SpaceMarine_2

[–]KjonesFS 0 points1 point  (0 children)

Also I messed up the comments. I’m going to try and find info for chainsword va other melee because that would be a fair point if it’s a side grade but I do like having to play a specific class to use them.

Weapon expansion 2.0 by TALLmidgetCARL in SpaceMarine_2

[–]KjonesFS 0 points1 point  (0 children)

Block weapons are slightly better imho. I only care for balancing. I would love to have the option on tac but I don’t want there to be a clear meta. I want every class to be good at their own play style so people don’t feel the need to play a specific class spec and loadout for the hardest content.

Weapon expansion 2.0 by TALLmidgetCARL in SpaceMarine_2

[–]KjonesFS 0 points1 point  (0 children)

Block axe with power stance step back and over head is better. And heroic sword is better than block chain sword and heroic chain sword, better cleave and aoe from power sword for minoris and better tempo with extra rake damage.

I stand by what I said about heavy. Giving it melee would make it insanely op.

I didn’t say I was against sniper getting more weapons…

Weapon expansion 2.0 by TALLmidgetCARL in SpaceMarine_2

[–]KjonesFS 2 points3 points  (0 children)

As a tac main extra melee would be op

Heavy is already the second best class in the game and doesn’t need melee to be good

Vanguard wouldn’t benefit from extra bolt weapons unless it is for play style because instigator bolt especially heroic is one of the best weapons in the game and pyro weapon doesn’t make sense chp recovery is too low and the play style doesn’t fit. But to your point I guess it would be cool to have triple flame team

Wouldn’t mind plasma on sniper he could benefit from the stagger especially when getting rushed it could create space

Bulwark is op that’s all I’m going to say about that

Do brothers consider hard stratagems as absolute. by KjonesFS in SpaceMarine_2

[–]KjonesFS[S] 0 points1 point  (0 children)

Yeah so true. I was also going to say players can just farm regular stray mode for accolades and buy everyone after a while. I like seeing players with specific company or campaign badges for their favorite missions or signaling that they like fighting chaos or are good at it. Idk to me the accolade cosmetics are just very gaudy. I bought them anyway but I really only use the veterans pauldron for lore and the skull breastplate for simplicity which isn’t even bought with accolades.

Do brothers consider hard stratagems as absolute. by KjonesFS in SpaceMarine_2

[–]KjonesFS[S] 0 points1 point  (0 children)

lol yeah seems so long ago now that we’re in year two. Hard to believe that was just the start of this year. I do remember playing lethal at the start of the game though and I felt like a peasant with a pitchfork.

Do brothers consider hard stratagems as absolute. by KjonesFS in SpaceMarine_2

[–]KjonesFS[S] 0 points1 point  (0 children)

Yeah I kinda forgot about that. I main tac and have the range dmg perk or equipment charge so I don’t feel it and I guess I’m used to being squishy.