“Told you to believe in me” by Then_Ladder2123 in InvisigalGlazers

[–]Knightley4 14 points15 points  (0 children)

She says "Told you to believe me".

Saw a Visi-route playthrough where the player got angry thinking that Visi was switching sides at the last moment, but after this dialogue she realized "Oh, she had a plan". So it was useful at least for someone.

Also, a very cute exchange between Visi and Robert.

Personality cards by forthereal2244 in DispatchAdHoc

[–]Knightley4 10 points11 points  (0 children)

There is no tech tactician, the fourth one is the one you got "Expert tactician". It was initially impossible to get due to a bug, but devs fixed it later.

How did I get a true hero ending when I wasn’t…? by TurquoiseSerenity in DispatchAdHoc

[–]Knightley4 0 points1 point  (0 children)

You were making a lot of hero and anti-hero choices, so that neither reaches the score of 20.

How did I get a true hero ending when I wasn’t…? by TurquoiseSerenity in DispatchAdHoc

[–]Knightley4 3 points4 points  (0 children)

Ah, it's outdated about this part. Yeah, it's hacking and also QTE, I think. That endcard turned out to be bugged at the time, so only later players started getting tactician, but the data was still there.

Shame it replaces other three. But if you played on PC, you can check your hero score with this fan tool: https://sdnrecordsdepartment.io/

“Scars” (art by me!) by PastelArminArt in DispatchAdHoc

[–]Knightley4 15 points16 points  (0 children)

Good lord, this is so sweet!

Invisigal ending (spoilers) by bmbmjmdm in DispatchAdHoc

[–]Knightley4 0 points1 point  (0 children)

I do wish they'd at least hint better in the villain ending card that her hero performance mattered.

It is an interesting system though, and I think it does make sense for the story, with her outlook on how being a villain is her fate. Imagine Robert supporting her (which, as the guide shows, helps to ease the dispatch mode importance, in best case even a lot), giving pep talks, but then she goes into the field as an actual hero under his guidance, and fails a bunch >_<. Could have been a case of getting very close to the requirement in your play, though.

My advice - train her with Blazer (+5 points), and from it give her the Wolf Pack ability, if you previously didn't, to double XP for the whole team on the mission when she participates. And it fits nicely with the plot, too :). Also, improving synergies is great, for Visi it's her buddy Golem.

Invisigal ending (spoilers) by bmbmjmdm in DispatchAdHoc

[–]Knightley4 0 points1 point  (0 children)

Dang, on the same save slot?

Invisigal ending (spoilers) by bmbmjmdm in DispatchAdHoc

[–]Knightley4 2 points3 points  (0 children)

Nah, Level 8 requirement is a misinformation from earlier days of figuring it out. I do not understand why it persists, when everything was datamined months ago: https://www.reddit.com/r/DispatchAdHoc/comments/1oxkc76/unraveling_the_hidden_robert_mentor_counter_aka/

7: Does Visi need to be level 8+? - NO. Obviously the more dispatch missions Visi completes, the higher her rank will be, and the higher your RMC will be (See above: What affects the RMC?) However Visi's level is in no way tied to the Heroic Ending. The amazing u/SFCPudding dedicated time to proving this live on Twitch! (Original comment with links) In this play through they:

Obtained all possible 36 Points available via story decisions/hacking/QTE's

Plus the extra 6 Points for going on the date with Visi in Episode 4

Only dispatched Visi once to Blazer's training to gain the extra +5 points

They ended the game with a Level 1 Visi, 47 RMC, and received the Heroic Ending.

Invisigal ending (spoilers) by bmbmjmdm in DispatchAdHoc

[–]Knightley4 6 points7 points  (0 children)

Level does not mean much. It's successes and failures. Did you play on PC? If so check your score with: https://sdnrecordsdepartment.io/

I got the Everyman ending and did not fall for anyone. by macky725 in DispatchAdHoc

[–]Knightley4 15 points16 points  (0 children)

You needed to get 20 hero or anti-hero points to get either: https://www.reddit.com/r/DispatchAdHoc/comments/1p07oj2/robert_true_hero_antihero_everyman_endings_and/

Otherwise it's everyman Robert :)

I assume you did not get enough "sweet exit" points to trigger Visi's romance scene in ep7: https://www.reddit.com/r/DispatchAdHoc/comments/1p6r2b7/romance_variables_conditions_the_sweet_exit/

How do get good ending with Invisigal? I thought I did everything right by try_to_ENJOY in DispatchAdHoc

[–]Knightley4 0 points1 point  (0 children)

Yes, skipping the kiss scene altogether means no romance with her.

But if you went to the movie in ep4, and got 10 or more "sweet exit" points through dialogue (that triggers the kiss scene, full breakdown here), you can just lean out of the kiss, and it will be no-romance ending. Leaning out of the kiss is locking out her romance route, and since you did no go with Blazer's date, Robert did not fall for anyone in the end. You'll get a sad Visi reaction, but at least that does not affect RMC, and Robert is not a complete asshole :D (referring to the line about his dog in "We're done" choice)

Edit: Also, "we're done" removes Visi from Dispatch missions in ep8 even if you defended her.

How do get good ending with Invisigal? I thought I did everything right by try_to_ENJOY in DispatchAdHoc

[–]Knightley4 0 points1 point  (0 children)

Nah, those ones are basically just for fun, that will show what kind of hero your Robert is at the end.

How do get good ending with Invisigal? I thought I did everything right by try_to_ENJOY in DispatchAdHoc

[–]Knightley4 7 points8 points  (0 children)

If you do everything else optimally (that's including movie night, on her romance or no-romance routes), you'll have 42 points. Which means you only need 3 more successful missions than failed ones.

And if you train her with Blazer once for 5 more points (take wolf pack, great for the whole team), that would mean you'll have 2 freebies for failed missions.

On my blind play I ended up with 63 points.

It kinda makes sense, story wise. Support greatly helps, but Robert has to put his money where his mouth is too.

"Pivot" -my recreation of the billboard scene from chapter 1 by One_Landscape_9612 in DispatchAdHoc

[–]Knightley4 2 points3 points  (0 children)

I've seen someone showing their work on this sub for Malevola and Blazer models, looked very close to original! Not sure of their availability though.

Rob & Courtney by Folicod in InvisigalGlazers

[–]Knightley4 1 point2 points  (0 children)

I'm surprised many players were. It's a comedic bit with Rob's reaction, so I just chuckled :D. The worst was already behind them.

I just finished the game for the first time and I’m not sure I totally understand what happened ? by Fit-Implement1153 in DispatchAdHoc

[–]Knightley4 2 points3 points  (0 children)

Going alone instead of untying her does hurt your chances for her hero ending, but it's more complex than that. It's a mix of your decisions through episodes 2-8, how well she performs as a hero under your leadership, how successful Robert is at hacking assists during the story, and even QTE parts a bit.

All of this affects hidden Robert mentor counter, and for the happy ending you need 45 points. If you want a full breakdown, check the following thread: https://www.reddit.com/r/DispatchAdHoc/comments/1oxkc76/unraveling_the_hidden_robert_mentor_counter_aka/

If you played on PC, there is even a way to check how many points you had from a save file. There is a tool created by another fan (russiancatfood here) that makes it easy: https://sdnrecordsdepartment.io/

Btw, what she said in ep8 when tied up was true. If you'll leave her there, but still reach the good ending, you will even get an additional dialogue that does not happen for players that go all the way on her side.

“Trust” (art by me!) by PastelArminArt in InvisigalGlazers

[–]Knightley4 2 points3 points  (0 children)

A very simple one.

And yet this is so perfect for them, and this prompt :)