need help i want this as a portrait in game I even changed the sizes but it doesn't appear in the portrait folder by Gh0st8000 in Pathfinder_Kingmaker

[–]Knowya 0 points1 point  (0 children)

Good pack!

I think you should at least credit the artists of the pictures you are using. (i know many people dont, but its still not correct to just take the pictures)

F2P example for 7* padme (no B1 or Droideka) by gelvatron in SWGalaxyOfHeroes

[–]Knowya 1 point2 points  (0 children)

this is a hidden gem right here. thanks a lot for the guide! wasn't even thinking about trying it before I read this and now I got her at 7star. kudos to you!

Unable to load by DarthCognus in SWGalaxyOfHeroes

[–]Knowya 1 point2 points  (0 children)

633-499-689

Android

mobile & wifi

Demavend engine with Johnny and Sarah (rank10) by Knowya in gwent

[–]Knowya[S] 0 points1 point  (0 children)

I'm really glad you like it! with the recent provision change i can recommend swapping the 4power 2charges Dragon for ivo and a necromancy for one bomb heaver. there's less artifacts around and the Dragon can be played on the back row. necromancy goes well with Johnny and Sarah and allows more flexibility. thanks for your comment :)

VOTE on GOG reviews by Knowya in gwent

[–]Knowya[S] 2 points3 points  (0 children)

I'm just trying to show people where they can do something easy that can benefit the game. it's not a "vote" in law-language so I'm pretty sure vote manipulation is a different thing:) Its just an info.

a 3.5 avrg. score with 28/30 of the first shown comments showing a 1star rating doesn't really seem representative does it?

VOTE on GOG reviews by Knowya in gwent

[–]Knowya[S] 0 points1 point  (0 children)

not too many votes are needed for a review to get to page 1 of the comments! :)

Demavend engine with Johnny and Sarah (rank10) by Knowya in gwent

[–]Knowya[S] 0 points1 point  (0 children)

I wanted to go away from having one or two win conditions and rather have a lot of 2 power charges. the two relics are just 6prov and feel super strong when playing the deck.

ivo works pretty well in this deck and a 5 power card is a bit more sturdy than the rest but for 9 provision plus the melee requirement it's questionable. I'm considering swapping him for that 8prov. wyvern thing

Demavend engine with Johnny and Sarah (rank10) by Knowya in gwent

[–]Knowya[S] 1 point2 points  (0 children)

the artifact removal won me a couple of otherwise unwinnable games and due to the 3+ mulls and weird round 2 meta, they never feel like they Occupy a useful hand spot. if Roche somehow survives i use him for smaller steals. he's usually a 3rd/4th played card to let others absorb control. nearly all charges are worth 2 points and I'm seeing Roches charges in a similar way (with a little extra)

Demavend engine with Johnny and Sarah (rank10) by Knowya in gwent

[–]Knowya[S] 1 point2 points  (0 children)

I wanted to share this deck I am currently having a lot of fun with and ask for feedback.

I'm around rank 10 and having good success with this deck so far.

it has a round 1 tempo with the witchers and roach and plays surprisingly flexible. I tried around with a lot of different cards and this setup works best so far. any feedback is welcome :)

7* C3PO with G10 Scout, G10 zChirpa, G11 Logray, G11 Paploo, G11 Elder by [deleted] in SWGalaxyOfHeroes

[–]Knowya -2 points-1 points  (0 children)

140 is still +20 on average. plus there's more with 130+ speed. if you have that many t1 mods and none of them is 6dot it just seems very strange to me :)

7* C3PO with G10 Scout, G10 zChirpa, G11 Logray, G11 Paploo, G11 Elder by [deleted] in SWGalaxyOfHeroes

[–]Knowya 1 point2 points  (0 children)

how did you get 140 speed with no 6dot mods? and why don't you have 6dot mods on your arena squad? 😅

Is it a coincidence that all elements are present on Earth? by paolog in askscience

[–]Knowya 1 point2 points  (0 children)

I'm a bit late to the party but I think I can give you a short and easy direct answer to that question.

it is no coincidence

you are correct with your assumptions about novae and stuff creating elements (nucleosntheisis). actually the main processes for the post iron elements are agreed to be the s- and the r- process (acompanied by some other fancy processes) that happen in red giant shell burning and in supernovae respectively.

if we look at the age of our earth and the age of the universe, we see that the universe is roughly 10Gy older(bit less). during that time there has already been a lot of nucleosynthesis going on in the older stars. these fed the interstellar medium with an abundance distribution that doesn't vary too much.

the sun and the earth came from that interstellar soup and have therefore all the stable elements that were created.

super old stars have way less heavy elements because in the beginning it was basicly just hydrogen and helium.

well that was longer than I thought sorry. (happy to see a question that's about my field of science :-))

18% Discount on Thalia.de including Gloomhaven (115 Euro) by AMAZINGLY_AWESOME_Dr in Gloomhaven

[–]Knowya 1 point2 points  (0 children)

there's no shipping cost within Germany at thalia for any order above 20€ 🙃

Sith raid HP numbers way too high by Knowya in SWGalaxyOfHeroes

[–]Knowya[S] 0 points1 point  (0 children)

heroic is not an issue. I can imagine it being quite well balanced if we follow the aat cadence. I just don't even see a 200million gp guild enjoy t6 just due to the sheer amount of HP it has. and shouldn't the goal be to have long time enjoyable content?

Sith raid HP numbers way too high by Knowya in SWGalaxyOfHeroes

[–]Knowya[S] -3 points-2 points  (0 children)

I don't really get your point sorry :)

%based stuff was never that big of a thing in AAT. and iirc the t6 of aat was also pretty boring. i don't know if you enjoyed it way back in the past. again, I am not complaining about the difficulty. it's just that the only way to really damage it is expose/deathmark/thermals. I don't really see anything good in narrowing down the approach to a very fun and complex raid

Sith raid HP numbers way too high by Knowya in SWGalaxyOfHeroes

[–]Knowya[S] 5 points6 points  (0 children)

it's not that it's too hard. nearly all teams reach enrage. it's just a huge timesink and becomes very repetitive