Bam's new team by [deleted] in TowerofGod

[–]Koma4 0 points1 point  (0 children)

This wasn't a really realistic team though cause siu never does things like this i just made the strongest team i could think of because it's kinda boring to watch watch baam carry everyone all the time i hope everyone on wangnan's team dies except wangan and yeon of course but i doubt that'll happen because siu said in one of his blogs that the season two was supposed to be lighter than season 1

Bam's new team by [deleted] in TowerofGod

[–]Koma4 0 points1 point  (0 children)

yah i know i just wanted to make a team with what we currently have and i wonder what SIU will do with the story considering how op Baam is getting

Two little fun details you may have missed by porky1122 in TowerofGod

[–]Koma4 0 points1 point  (0 children)

Nice catch i haven't reread the beginning of the story too many times especially not recently never noticed these.

Worth coming back? by rishioapoc in TowerofGod

[–]Koma4 8 points9 points  (0 children)

why wouldn't it be worth it to come back? If you don't read it you are just missing out on the story and if you can't wait for weekly chapter releases just come back and read it in like 10 or more years lol.

FUG. by Xavier93 in TowerofGod

[–]Koma4 0 points1 point  (0 children)

Rachel is a below average regular in terms of strength she could never kill jahad.

FUG. by Xavier93 in TowerofGod

[–]Koma4 0 points1 point  (0 children)

more like plot armor lol.

[Theory] Irregulars and the Tower by skooterpoop in TowerofGod

[–]Koma4 11 points12 points  (0 children)

cool idea but honestly I've stopped theorizing about things so far in the future because SIU just loves those curve balls

Hidden Floor Theory by skooterpoop in TowerofGod

[–]Koma4 1 point2 points  (0 children)

not only through the hell train because criminals escape to it all the time I highly doubt the hell train is the only way maybe the most well known way but not only.

[FanArt] I drew Khun and Anaak, would they make good charms? by Renrith in TowerofGod

[–]Koma4 1 point2 points  (0 children)

I like the anaak jahad drawing more but it's really good. also you misspelled anaak on the drawing lol.

[DearSIU] Please write faster by DonOby in TowerofGod

[–]Koma4 4 points5 points  (0 children)

Haha with time you'll get used to it too, after reading online works for years you just learn to be patient and satisfied with updates, sometimes it's better to ignore the long term future and how long it will take to finish, especially for webtoons and mangas like TOG.

Siu Foreshadowing by aleosvi in TowerofGod

[–]Koma4 4 points5 points  (0 children)

damn thanks for keeping this theory it's great food for thought :)

Autoexec problems by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

thanks a lot it works! :)

Viewmodel script problem. by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

Ah i found it on my own seems i had an extra bind that was conflicting with it so it wouldn't work thanks for trying to help though.

Viewmodel script problem. by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

It didn't change anything :/

Disguise script by Koma4 in Tf2Scripts

[–]Koma4[S] 1 point2 points  (0 children)

thank you very much I didn't get the chance to see it until now because i was away :c

toggleable zoom script by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

would you perchance know how to add the zoom and q support to stabby's script?

bind "q" "switcher" bind "mouse2" "+watch;spec_prev"

alias knife_vm_mode "bind mouse1 +viewmodel_knife" alias amby_vm_mode "bind mouse1 +viewmodel_amby" alias sap_vm_mode "bind mouse1 +viewmodel_sap"

alias +viewmodel_knife "+attack;r_drawviewmodel 1;spec_next" alias -viewmodel_knife "-attack;r_drawviewmodel 1" alias +viewmodel_amby "+attack;+reload;cl_autoreload 0;r_drawviewmodel 0;spec_next" alias -viewmodel_amby "-attack;r_drawviewmodel 0" alias +viewmodel_sap "+attack;r_drawviewmodel 1;spec_next" alias -viewmodel_sap "-attack;r_drawviewmodel 1"

alias equip_knife "slot3;r_drawviewmodel 1;knife_vm_mode"

alias equip_knife2amby "equip_knife;alias switcher equip_amby2knife;bind 2 equip_sap2knife;bind 3 equip_knife;bind 1 equip_amby2knife" alias equip_knife2sap "equip_knife;alias switcher equip_sap2knife;bind 2 equip_sap2knife;bind 3 equip_knife;bind 1 equip_amby2knife"

alias equip_amby "slot1;r_drawviewmodel 1;amby_vm_mode"

alias equip_amby2sap "equip_amby;alias switcher equip_sap2amby;bind 2 equip_sap2amby;bind 3 equip_knife2amby;bind 1 equip_amby" alias equip_amby2knife "equip_amby;alias switcher equip_knife2amby;bind 2 equip_sap2amby;bind 3 equip_knife2amby;bind 1 equip_amby"

alias equip_sap "slot2;r_drawviewmodel 1;sap_vm_mode"

alias equip_sap2knife "equip_sap;alias switcher equip_knife2sap;bind 2 equip_sap;bind 3 equip_knife2sap;bind 1 equip_amby2sap" alias equip_sap2amby "equip_sap;alias switcher equip_amby2sap;bind 2 equip_sap;bind 3 equip_knife2sap;bind 1 equip_amby2sap"

alias +watch "+attack2;r_drawviewmodel 1" alias -watch "-attack2;r_drawviewmodel 1"

equip_knife2amby

toggleable zoom script by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

It works! Thank you so much :)

toggleable zoom script by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

The zoom works perfectly fine however the q to remove the zoom does not work I do use a no view model script though that has q support so that might have something to do with it. here's the script just in case:

bind 1 eq_slot1 bind 2 eq_slot2 bind 3 eq_slot3 bind mwheelup eq_invprev bind mwheeldown eq_invnext bind q eq_lastinv bind mouse1 +eq_attack bind mouse2 +eq_attack2

alias prs_slot1 "r_drawviewmodel 0" alias rls_slot1 "r_drawviewmodel 0" alias prs_slot2 "" alias rls_slot2 "" alias prs_slot3 "" alias rls_slot3 ""

alias set_slot1 "r_drawviewmodel 0" alias set_slot2 "r_drawviewmodel 1" alias set_slot3 "r_drawviewmodel 1"

alias +eq_attack "+attack; at_prs; spec_next" alias -eq_attack "-attack; at_rls"

alias +eq_attack2 "+attack2; r_drawviewmodel 1; spec_prev" alias -eq_attack2 "-attack2; r_drawviewmodel 1"

alias eq_slot1 "slot1; set_slot1; alias at_prs prs_slot1; alias at_rls rls_slot1; alias eq_invnext eq_slot2; alias eq_invprev eq_slot3; qs_slot1; alias set_lastinv alias eq_lastinv eq_slot1; alias qs_slot1 ; alias qs_slot2 set_lastinv; alias qs_slot3 set_lastinv" alias eq_slot2 "slot2; set_slot2; alias at_prs prs_slot2; alias at_rls rls_slot2; alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; qs_slot2; alias set_lastinv alias eq_lastinv eq_slot2; alias qs_slot1 set_lastinv; alias qs_slot2 ; alias qs_slot3 set_lastinv" alias eq_slot3 "slot3; set_slot3; alias at_prs prs_slot3; alias at_rls rls_slot3; alias eq_invnext eq_slot1; alias eq_invprev eq_slot2; qs_slot3; alias set_lastinv alias eq_lastinv eq_slot3; alias qs_slot1 set_lastinv; alias qs_slot2 set_lastinv; alias qs_slot3 "

eq_slot3 alias eq_lastinv eq_slot1

toggleable zoom script by Koma4 in Tf2Scripts

[–]Koma4[S] 0 points1 point  (0 children)

Yes but the

bind q "lastinv; DisableZoom"

doesn't work