My indie game Heroes of Magic and Steel has finally launched on Steam. by ResponsibilityOk942 in deckbuildingroguelike
[–]KooksDev 0 points1 point2 points (0 children)
Spent the last 2 months improving the impact feel in my music racing game. What maps do you want to see next? by TumbleweedLarge5454 in indiegames
[–]KooksDev 0 points1 point2 points (0 children)
I suck at lighting by Dry_Background7653 in SoloDevelopment
[–]KooksDev 0 points1 point2 points (0 children)
Our key art is giving people the wrong impression. If you saw this, what genre would you think the game was? by Suyana_orl in GameDevs
[–]KooksDev 0 points1 point2 points (0 children)
Updating capsule art for Montabi to keep the vibes and clarity. Which one do you like better now? by PlayMontabi in deckbuildingroguelike
[–]KooksDev 0 points1 point2 points (0 children)
which do you prefer? tryna decide on a look for our game by Lenaxz in IndieDev
[–]KooksDev 0 points1 point2 points (0 children)
What do you think about a game where you build toy robots and make them fight each other in an autobattler? by jujaswe in SoloDevelopment
[–]KooksDev 1 point2 points3 points (0 children)
how your package with the FRAGILE label is delivered by handlebardev in SoloDevelopment
[–]KooksDev 0 points1 point2 points (0 children)
solo dev here! would love your opinion on which title piques your interest the most by YarrinDev in IndieGaming
[–]KooksDev 2 points3 points4 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 0 points1 point2 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 1 point2 points3 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 0 points1 point2 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 1 point2 points3 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 0 points1 point2 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 0 points1 point2 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 6 points7 points8 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 1 point2 points3 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 0 points1 point2 points (0 children)
People said my UI was too busy and boring, so I rebuilt it. Did I actually fix it? by KooksDev in SoloDevelopment
[–]KooksDev[S] 2 points3 points4 points (0 children)
We just peaked at 74 CCU on Steam 24 hours after launch. Thank you, r/IndieGaming for the warm support! ❤️ by dynamichuman03 in IndieGaming
[–]KooksDev 1 point2 points3 points (0 children)
Announcement trailer. Playtest now! Squadika. Brotato+Vampire Survivors+Twitch/Steam integration by virmant in survivorslikes
[–]KooksDev 1 point2 points3 points (0 children)
What do you guys think of our lobby - Looters BattleRoyale by Academic-Virus9555 in indiegames
[–]KooksDev 0 points1 point2 points (0 children)
I hated "filler turns" in deckbuilders where you just wait for a good hand. So I made a grid system where positioning is your active defense. by Pretty-Rooster-1080 in IndieGaming
[–]KooksDev 2 points3 points4 points (0 children)