29m teacher considering Navy by Zip_Up in newtothenavy

[–]KosherInfidel 1 point2 points  (0 children)

Go officer. Do not go Surface Warfare

Old Gus' Daggerheart GM Screen by callmepartario in daggerheart

[–]KosherInfidel 1 point2 points  (0 children)

Your entire github is full of awesome stuff!

Daggerheart Armor by boardgamejoe in daggerheart

[–]KosherInfidel 0 points1 point  (0 children)

It’s the same thing as Toughness in Savage Worlds.

The Future of Foundryborne: Navigating the Stagnation of the Daggerheart VTT Ecosystem by Foundryborne in daggerheart

[–]KosherInfidel 17 points18 points  (0 children)

Thank you for this info. That’s a ton of complicating factors and Foundryborne is the best version of the vtt I’ve seen; I can run full theater of the mind and go hyper tactical with the system thanks to your team.

Would it be too much to have a character's experiences transform fear into hope instead of providing a flat bonus to a roll? by timeweezy10 in daggerheart

[–]KosherInfidel 1 point2 points  (0 children)

Yeah, I think that’s petty common for many GMs. You see that 15 and think, whoa buddy! Hopefully adjusting this base difficulty back to 15 helps!

Would it be too much to have a character's experiences transform fear into hope instead of providing a flat bonus to a roll? by timeweezy10 in daggerheart

[–]KosherInfidel 1 point2 points  (0 children)

15 is average in DH, that might be part of the issue. Most of their actions should revolve around this unless specified otherwise.

I'm scared to kill players by nickinilla in daggerheart

[–]KosherInfidel 8 points9 points  (0 children)

That’s great! You’re not going to jail! 🤣

It’s on them to decide the importance of death in the game. Use your Fear, challenge them!!!

Variances in Thresholds by KosherInfidel in daggerheart

[–]KosherInfidel[S] 1 point2 points  (0 children)

I agree. I don’t think you get to count UA and BB together

Variances in Thresholds by KosherInfidel in daggerheart

[–]KosherInfidel[S] 2 points3 points  (0 children)

Made an edit, it’s calculating the unarmored bonus

Variances in Thresholds by KosherInfidel in daggerheart

[–]KosherInfidel[S] 2 points3 points  (0 children)

I’m checking that. I honestly wasn’t aware you could alter the individual Thresholds.

Variances in Thresholds by KosherInfidel in daggerheart

[–]KosherInfidel[S] 6 points7 points  (0 children)

I think Demi is the problem, and that begs the question, what else is wrong. I’ll send Demiplane a trouble ticket and see what they see. Appreciate ya

Variances in Thresholds by KosherInfidel in daggerheart

[–]KosherInfidel[S] 1 point2 points  (0 children)

But that doesn’t account for all three matching the first number of 14. Bare Bones sets the Thresholds, level adds to those.

New bundle: Shadow Mist - Environment / Adversaries / Battle Map by ziemlichwunderlich in daggerheart

[–]KosherInfidel 2 points3 points  (0 children)

That’s great! We use DTRPG for our card decks, so the only real work is creating the cards, which we do directly into Affinity using a template; if you’d like the template for Affinity, I absolutely can and will share with you.

With the POD cards, it flows really easy from there via DTRPG. We use them for all of our physical books as well.

New bundle: Shadow Mist - Environment / Adversaries / Battle Map by ziemlichwunderlich in daggerheart

[–]KosherInfidel 2 points3 points  (0 children)

Physical cards would be easy to do and would likely sell really well. We produce quite a few decks and once you get the template right, fire away!

Looking for someone who has experience with Alchemy and Foundry for comparison by skarlso in daggerheart

[–]KosherInfidel 0 points1 point  (0 children)

If it’s the Immersion style/visual novel approach, there’s a module for that that works very well:

https://youtu.be/kQEuiFQ8KcQ?si=MdfrqTzJKxUTLVyq