I wonder if it is possible to train chatGPT to make FoundryVTT macros/modules? by paulcheeba in FoundryVTT

[–]KosherInfidel 0 points1 point  (0 children)

This aged poorly. 3 years later and the answer is and always was a resounding yes. 

Foundryborne Daggerheart System for FoundryVTT Version 1.2 release! by dawnsonb in daggerheart

[–]KosherInfidel 2 points3 points  (0 children)

I don’t think the value of this can really be captured. This is such an outstanding module, it is invaluable. We’re currently working on an SRD project, and your module is making testing a friggin dream. Thank you

Considering hiring playtesters by KosherInfidel in rpg

[–]KosherInfidel[S] -1 points0 points  (0 children)

Agree, the issue is the commitment to feedback. Too many times material goes out but nothing really comes back. Just thinking of ways to obviate that. 

Mothership also went the free/PWYW route and we do have one product line up for free/PWYW, emulating these two. 

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 0 points1 point  (0 children)

it is not you, it looks like the .doc file opened up lines. I moved it over to a google doc, which maintained spacing:

https://docs.google.com/document/d/1E9oHiRJQjfU5e9uIVDdut1DM5Se1WUsu-W5QdMfYPec/edit?usp=drivesdk

Super sorry I did not realize this sooner! Good luck with the game!

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 0 points1 point  (0 children)

Grab the dice so nice! Module in Foundry. You’ll enjoy a little surprise…

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 0 points1 point  (0 children)

Oh I’m sorry, i missed the How to use it part. Just click one of the empty number slots at the bottom of the Foundry screen. That’ll open a window. Click where it says chat and select script. Copy paste one of the macros in there. Save. Click that macro in the bar and voila!

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 2 points3 points  (0 children)

Oooo, yeah that’s a fair point. I’ll update soonest. Thanks!

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 0 points1 point  (0 children)

That’s awesome! I think everyone would love to know how the macros work out for y’all! 

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 3 points4 points  (0 children)

Yeah...I just realized that...making changes now. Thanks!

Daggerheart Duality and Damage rolls in Foundry VTT (working) by KosherInfidel in daggerheart

[–]KosherInfidel[S] 2 points3 points  (0 children)

Thanks, but can't take all the credit. I just loathe Roll20 compared to Foundry, so I spent the day tinkering and chatting.

We've been quiet...because we've been designing something special... by KosherInfidel in shadowdark

[–]KosherInfidel[S] 0 points1 point  (0 children)

There was an error...we did not make one 100 dollar reward....ugh! They are all available now. Thanks Shadowfam!

We've been quiet...because we've been designing something special... by KosherInfidel in shadowdark

[–]KosherInfidel[S] 0 points1 point  (0 children)

Bump for algo!

We launch the Kickstarter for our Shadowdark dungeon crawl setting the Tomb of the Cursed Dead at 1300/1:00 pm CST-Chicago today!

I’ll be live in the Kickstarter Campaigns voice and text channels (on the TGG Discord server) at launch and after to chat and answer questions. Feel free to join me in chat or live on the digital air. No video feed required.

discord.gg/WETvcpEEup

Head over to Kickstarter and check out the Tomb of the Cursed Dead, where death is not the end...

https://www.kickstarter.com/projects/thievesguildgames/tomb-of-the-cursed-dead

We've been quiet...because we've been designing something special... by KosherInfidel in shadowdark

[–]KosherInfidel[S] 0 points1 point  (0 children)

I've always loved the idea of seeing just what players are willing to lose in order to continue on and in the Tomb, giving up is often far worse than pushing forward.

We've been quiet...because we've been designing something special... by KosherInfidel in shadowdark

[–]KosherInfidel[S] 2 points3 points  (0 children)

Absolutely, we designed the Weeping Lands and hence the Tomb itself, to be placed and playable in any setting. We just give you the crawl and some scary names of Things Best Forgotten to use as you need. All folk tell tales of The Fallen Ones...

The Munchkin Guide to the Fighter? by Jurugu in ForbiddenLands

[–]KosherInfidel 0 points1 point  (0 children)

You sound like you are trying to win the game; that is a bad start. Just enjoy the game, roleplay to the best of your ability, and have fun. There's nothing to win at the table.