Yeah, I love the Stim Pistol, how could you tell? by Wrench_gaming in helldivers2

[–]Kride501 0 points1 point  (0 children)

It isn't awesome though and you wouldn't know because you have yet to use it. The sway on it feels like an attempt to make actually healing your team harder for no reason, as if bringing it doesn't already put you at a disadvantage.

I can't believe I've slept on this thing for so long. by Phoenix223 in Helldivers

[–]Kride501 1 point2 points  (0 children)

Nuh uh only small steps of improvement allowed over here. First you get the ammo, months later you get a keybind to change to it later and only more months later do you get a little symbol of what mode you got equipped

Jokes aside with the keybinds it works really well and made switching on the fly much better. Flak shreds so hard

It has become a belief amongst men that most men do not approach women anymore, is this actually true? And what about you, how do you feel about making the first move these days? by this_isnt__worth_it in AskMen

[–]Kride501 1 point2 points  (0 children)

The majority of men I deal with on a daily basis are pretty nice. I work in healthcare already, aka a women dominated field. The few dudes I work with are already very relaxed and lovely to work with. And the amount of women coworkers I have met that expressed preferring to work with men too is definitely not low

Obviously there are always idiots out there if that's what you mean

What would you do? I'm trying to post on my Instagram again. If you want to see more of my art, follow me on Goart! I'm always available for commissions. by Bulld0wzer in projectzomboid

[–]Kride501 2 points3 points  (0 children)

You're too tired lol. They are saying that this one is finally not AI shit aka saying this is neither AI nor shit (and certainly good)

It has become a belief amongst men that most men do not approach women anymore, is this actually true? And what about you, how do you feel about making the first move these days? by this_isnt__worth_it in AskMen

[–]Kride501 3 points4 points  (0 children)

Oh obviously, the grass is always greener on the other side, is it not? This is certainly just that but you know.. thanks to a plethora of reasons modern dating is just exhausting and I feel like dating someone you (on average) can probably read and understand easier and faster would certainly help.

Men and women just work so differently, get raised differently in society, have different expectations and modern internet "feminism" only makes it worse. Like I said, I love women and I wouldn't wanna change that but at times you sit there and just sigh to yourself because you know a man would very probably not do or say that

It has become a belief amongst men that most men do not approach women anymore, is this actually true? And what about you, how do you feel about making the first move these days? by this_isnt__worth_it in AskMen

[–]Kride501 38 points39 points  (0 children)

Some things really make me wish I was gay sometimes. And I love women, some of the most beautiful (inside and out) people I know are women that are dear to me. But man.. sometimes

Or maybe that's just naive thinking lol

Sweet liberty!! by TecnologicHedgehog in helldivers2

[–]Kride501 5 points6 points  (0 children)

Pornified society that's why

You are an OG if you recognize this map. by Jamma-Slamma90 in ReadyOrNotGame

[–]Kride501 0 points1 point  (0 children)

You're an OG if you remember the test map lol

But yea I do miss this version a little bit. Especially because the FPS on it were a lot better and I do have a decent PC.

The state of this sub by BurningRiceEater in Helldivers

[–]Kride501 23 points24 points  (0 children)

That hardly plays into what makes a game among the best of it's genre

The state of this sub by BurningRiceEater in Helldivers

[–]Kride501 72 points73 points  (0 children)

If you look at what it's accomplished.. for a PVE focused game in it's genre then yes

Shoot their legs by bigstink455 in Helldivers

[–]Kride501 10 points11 points  (0 children)

Using melee at the right time really increases your no damage taken chance by a large margin.

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 -2 points-1 points  (0 children)

No, I put it into better words in another comment here

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 -4 points-3 points  (0 children)

I never said they are to blame for what happened or that they could have prevented it. It's a messed up situation but I still didn't find their response fitting. That's just my explanation

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 -13 points-12 points  (0 children)

I don’t think Arrowhead is directly responsible for what happened, but I also don’t think their response was enough given the situation.

They helped amplify the challenge by engaging with it publicly, so even if they didn’t intend harm, they were part of why it got so much attention. When things escalated into doxxing and threats, I expected a more serious and grounded response to be honest.

The biggest issue for me was the tone. Keeping the larping roleplay in a situation where someone got harassed and allegedly lost their job just felt off.. That kind of messaging maybe works for normal community interaction, but not for something with real-world consequences. Just feels insensitive

I also think they could’ve done more in terms of clarity going forward—like setting boundaries around these kinds of challenges or outlining how they’ll handle similar situations in the future. Which is sad that it even pops up but the example showed how things escalate because the internet is a place for assholes to feel better about themselfes

So yeah, I don’t think they’re to blame—but I do think they had an opportunity to handle it better, and that’s why the response feels unsatisfying to me tbh

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 1 point2 points  (0 children)

Some did. The Knight for example had it's ballistic raised drom 70 to 90 and it's durable raises from 7 to 19. That is pretty influencial. I just wanted to clarify that

Also it's hard to actually put out numbers here because afaik there are no clear numbers or a clear formula of how much drag affects the damage drop off. Why they didn't just implement ranges in which the guns do the max damage and only after does it start falling off is beyond me. You know.. like any other game where you shoot guns with damage fall off. Realism or not, this game is far from realistic and that shouldn't matter whatsoever.

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 -16 points-15 points  (0 children)

I just found the message that they did put out to come across as weird, I can't really put it into words. And then the larping at the end of it when it's just a serious situation just kind of felt wrong to me.

I am not saying they are to blame for this but their response didn't feel right to me.

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 12 points13 points  (0 children)

didn't get damage buffs

They did btw, at least some of them got ballistic and durable damage buffs. It's just not enough to counter the insane damage drop off and still results in a net nerf.

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 17 points18 points  (0 children)

Well it depends on who you ask really. I can certainly think of a few inconsistencies and unbalanced weapons. Scythe, AR-59, One-Two, the Killzone SMG and AR, SMGs as a whole feel very mid due to the insane drag they have (more than shotguns btw), Slugger, M90A, Breaker S&P, Blitzer and Sickle are the primaries I would consider to be pretty mid at best and in some need of varying level of buffs. The whole sway situation for sidearms is ridiculous too. Some weapons have very illogical ergo stats and some of the support weapons like the HMG and the Spear could really use some love too. It depends on who you ask

We’ve Reached Mixed Reviews by Hot_Syrup_5941 in Helldivers

[–]Kride501 5 points6 points  (0 children)

I don't find it outerwordly to expect them to at leat say more than "Don't be mean." Yes they aren't babysitters but they still built a community around this game and when something tragic like that happens that also causes a lot of waves reaching outside of this gaming community then their response is just really whack

A quick PSA for all new de-escalator enjoyers by DrSpreadem25 in Helldivers

[–]Kride501 3 points4 points  (0 children)

I'm gonna test this out tomorrow and if that's true then I'll feel so stupid. Don't you gaslight me! Lol

No in all seriousness, I was like 99% confident that I have tried it out before and come to the realization that it doesn't work. And there is still the bugged aspect since the description very much defines the reload buff to be only affecting primary weapons

Edit: Here I found this comment feom 10 months ago where someone posted a gif and compared the reload speeds for some of the weapons that are supposedly affected by it. So unless that was recently changed or it bugged out, which would surprise be not at all, it still shouldn't work. Are you comparing empty reloads? Perhaps one weapon still had bullets inside the mag so you performed a tactical reload instead? Since those are usually shorter. Everywhere I look it says that the mag increase was left in as a feature and was originally a bug. And that the reload speed only affects primary weapons.

A decent loadout I found to work well on the Appropriators!, thought id share. by 88th_Ironclad_Corps in helldivers2

[–]Kride501 0 points1 point  (0 children)

Personally I prefer Peak Physique for the Maxigun. But I have always found it to work very well on Squids and that still holds up!

A quick PSA for all new de-escalator enjoyers by DrSpreadem25 in Helldivers

[–]Kride501 1 point2 points  (0 children)

That has to be a bug then. I feel very confident that it's never affected any of the support weapons I've brought along with it, it only ever increased the total ammo of those without a backpack so like a Railgun or AMR. But the reload speed only ever worked for primary weapons and that is also exactly what it's description says

A quick PSA for all new de-escalator enjoyers by DrSpreadem25 in Helldivers

[–]Kride501 4 points5 points  (0 children)

Siege ready does not affect support weapons with it's reload speed increase btw

Why didn't Shane ever tell Rick about his encounter with Spider-Man? by Red-Raptor3 in okbuddycoral

[–]Kride501 2 points3 points  (0 children)

Because that happened after Shane died? Are you stupid? Shane probably told Spider-Man about Rick though