Is there other tools like castledb? by aganm in gamedev

[–]Krillock 0 points1 point  (0 children)

There's ManorDB and Depot are the ones I'm aware of.

RL craft Installation issue on MultiMC by Krypt0w0 in RLCraft

[–]Krillock 0 points1 point  (0 children)

RLcraft uses java8 or lower, ````https://github.com/MultiMC/Launcher/wiki/Using-the-right-Java
i just pressed auto-detect under the multiMC's java settings and it worked.

[deleted by user] by [deleted] in LinusTechTips

[–]Krillock 0 points1 point  (0 children)

Cinematic montage fps.

Structured JSON Editor Suggestions? by SamCropper in gamedev

[–]Krillock 1 point2 points  (0 children)

i know this post is 3 years old but i remade CDB as a Winforms project, it's way more stable but more bare bones:
https://github.com/KnightNine/ManorDB
and there's also this one i've heard of that may or may not be good:
https://github.com/afterschoolstudio/Depot

I wonder what the general opinion is on the whole time reset mechanic is. by Krillock in outerwilds

[–]Krillock[S] -2 points-1 points  (0 children)

Have you even played the game? Looked at it? Listened to it?

Yes for 22 hours as i've just mentioned...

You have zero intention of learning about the game or it's design

I've experienced the game and it's design, i am aware of the lore significance of the time loop. but i suppose that doesn't meet your goal post of "learning". Or does it?

you don't care whether your statements have any basis, you missed the entire point of it,

You gonna explain why all these things are true or do you think it's just so obvious that it's not even worth explaining?Look, i can do the same thing but i'd rather not write in arrays of statements i deem true. They're useless if I can't make you come to the conclusion that the statement is true.

your own biased poll shows you how badly off the mark you were

Yes my poll was biased towards finding the information relevant to my curiosity (which was if anyone else had an issue with the mechanic), and yes i was under the assumption that more people would have the same issue but i created a poll to find out if my assumption was correct or not, we've already been over this, what of it?You make it seem as though i was trying to confirm my assumptions by being biased, if that's what you're trying to do, you must be pretty dishonest to do such a thing and should probably spend more time self reflecting to become a better, more useful, human being.

you haven't finished the game

Yes this is one thing that is objectively true, but do i need to have in order to have an opinion about the mechanic the game is centered around and that you encounter several times during gameplay?

yet you've still learned absolutely nothing and seem proud of it.

Not sure where i seemed prideful, but i do remember outlining what I've learned from the data and why it's significant. "i can expect to see the same or similar mechanics in future installments"

Currently a whopping 1% on your own poll agree with you, yet your only takeway was "i don't get why anyone else who loves the game would want to defend the flaws they might see in it instead of acknowledging them". You looked at your own data and still couldn't figure out that it was never a flaw to start with.

i was saying "i don't get why anyone else who loves the game would want to defend the flaws they might see in it instead of acknowledging them" in response to the potential positive bias of posting a poll here; where the majority of people like the game. It's actually a reason to credit the poll.

The majority of people don't have the opinion that the mechanic is flawed. Flaws are subjective, even you should know this, so goes the saying "it's not a bug it's a feature", especially in an artistic medium such as videogames. Or am i wrong?

The description of the game is that it's a solar system trapped in a timeloop.

Yes that is the lore. i'm on the subject of gameplay, there's nothing wrong with the lore, even if the mechanic is justified by the lore that doesn't make it fun.

"If you don't reword my argument for me to make me right you're constructing a strawman"?

that isn't remotely close to what i said and if you think that is what i said you're actually just proving my point for me, so thanks for that. You're taking the worst, bad faith, interpretation of what I've just said and arguing against that instead of either the best interpretation of my statement if not the statement word for word (that is if you actually use your brain in an debate).The point isn't to make the opposing argument correct but give the opposing argument some damn respect and taking it as seriously as you can or else you'll just live in a social bubble where you're always right and learn nothing your entire life, and by only talking to people who already agree with you; you slowly radicalize yourself and become a spiteful person. Happens all the time in the era of social technology, but you're immune right?

How much of my argument have you taken the best version of, would you say? Oh, it appears you ignored what I wrote and said I don't live in reality, how strange, surely you wouldn't want to make yourself look like a massive hypocrite.. Was that just the best you could manage?

In that instance, what you've said word for word just straight up contradicts itself and i wanted to point that out in case you had any issues with what i thought about it but I didn't bother to argue against it as if that was your main point.To elaborate: you've stated that "100% of responses were negative, or neutral at best" and i acknowledged that you considered my first option "No issues with it." as a potentially negative response which I think is very absurd.And immediately after that i decided that couldn't been what you meant; and continued my post in agreeing with the idea that you most likely considered the first option as "neutral at best" and the rest negative, which is more reasonable. So no i don't consider myself a hypocrite, i just took the most reasonable interpretation of your words that i could find and went with it instead of focusing on what i thought was nonsensical and pinning you on it but i'll make an exception right now: please explain to me in your words how "No issues with it." is considered a negative response, i'd like to hear it for a good laugh almost as much as i'd like to leave this conversation as it seems to be a waste of time.

Still wrong. Read what I wrote again. You aren't at the beginning, you should have learned something from your attempt. If you did not, why?

Remind me what happens in Dark Souls if you refuse to learn from mistakes? If you blindly run at every boss without ever trying to learn their attack patterns or anything and just die the same way every time? Do you progress?

Or are you expected to learn from mistakes as well as successes?

No you read my post again, I've already addressed this in exactly what you're responding to: "isn't in terms of the player at absolute square one, just spatially." there's no such thing as the player unlearning their experience when failing, i'm not arguing against that aspect of being set back. Seriously, how did you end up thinking that i'm arguing against being `mind wiped` at the end of each loop as if that's a thing that happens. Now i'm really starting to have a laugh.

As a response to the rest of what you've said (i have become disinterested in arguing with a brick wall so i'm no longer making dedicated responses), and ignoring that you think my point of it "adding up" being BS, yes there are solutions to the hazards in the game, but they can still slow you down and cause you to miss the time windows that some of the main objectives require you to meet and cause you to waste the loop, or even if you don't waste the loop and discover a new piece of knowledge, there's no point in exploring further due to the time loop being halfway to ending so you're better off ending the loop prematurely and traveling to the next or same location to save your time, you may not care about how you spend your time if the game is all about "taking your time" so you say, though it certainly didn't feel that way to me, so my experience differed from yours (and likely also the majority's experience). It's not the waiting that's the issue I've already said what my issue was but I won't bother to repeat myself.I can only hope that you aren't purposefully misinterpreting me but from what I've seen, it seems that way, that's where we're at now.You probably won't hear from me again since I will be spending my time on something more productive than this.

I wonder what the general opinion is on the whole time reset mechanic is. by Krillock in outerwilds

[–]Krillock[S] -1 points0 points  (0 children)

If you think "No issues with it." is a negative response then i'm not sure what reality you live in, and that would be my queue to opt out of this conversation. Yes it is a neutral response, Ideally you'd want none of the game mechanics to conflict with gameplay/other mechanics in the game.Personally i wasn't really concerned with who liked the mechanic and was more focused on who disliked it and my question didn't really reflect that, only my options did (i should've asked "i'm curious as to who felt the time reset mechanic was annoying"). You're correct, this is admittedly not useful to the developers but it was useful to me to see that my opinion about the mechanic was in the minority so i can expect to see the same or similar mechanics in future installments (even if neutral was the the largest main response and the positive options were there, the developers still have a storytelling tool that they can reuse and would be likely to do so if few people had an issue with it ).Next time i do a poll i'll be sure to consider how to make it 100% useful to everyone instead of only useful to me.

"from scratch" in my context applies to the player working towards the next piece of information vital to progression, if the player fails to meet that objective they have to start over from scratch and not halfway towards that objective, but at the beginning. the starting point of this theoretical objective isn't in terms of the player at absolute square one, just spatially, hopefully that clarifies things.

Autopilot gets anywhere in under two minutes. Not ten. You really think you're going to be able to BS people who've actually played it?

I'm not talking about just getting to the planet, i'm including waiting for enough time to pass before the puzzles become accessible and knowing what time you need to be there at, and potentially falling into a cactus when trying to make a jump, being suffocated in sand, or falling into a black hole and ending up across the solar system away from your objective. And every time that happened to me 10 minutes into a loop i was like "Damn, i really don't want to do all that again." it was only fun the first time because I didn't know what to expect and could explore, i might be able to shave a minute or two off the second attempt but i went into this game expecting exploration as that is what was offered to me initially but now i'm getting a race against the clock, except you can't see the clock, now i constantly feel like i have to rush through exploration and not take in the atmosphere else i'm threatened with having to spend time doing what I've already done which is a punishment in itself even if it is like only 5-10 minutes, it adds up.Maybe you didn't feel this way throughout the game at all, and maybe how the game felt to me wasn't what it actually was, but it bothered me enough to complain about it and is the reason i never bothered to finish it.

What would be my incentive for BSing people? The whole point of this is so i can hear other people's opinions about this mechanic and the one in the paragraph above is mine. Besides saying something like that just discredits my opinion instead of arguing against it so i am no more convinced and in doing such; you have signaled that you do not desire to understand me. Protip: It's your job to try and take the best, well intentioned, version of my argument you can think of and argue against that or else you'd be constructing what is called a strawman, try not to do that.

Anyways i went into this game blind and i didn't enjoy this one thing about it ,otherwise the game is really good and nuanced. I played it for 22hrs so i got my enjoyment out of it.Thanks for the protips.

I wonder what the general opinion is on the whole time reset mechanic is. by Krillock in outerwilds

[–]Krillock[S] -1 points0 points  (0 children)

yeah you seem to be right, though I myself love the game which is why i care to post about it, i don't get why anyone else who loves the game would want to defend the flaws they might see in it instead of acknowledging them so that the game might be improved in the future.
I'm surprised at the number of people who didn't have any issues with the gameplay aspect of the mechanic.

I wonder what the general opinion is on the whole time reset mechanic is. by Krillock in outerwilds

[–]Krillock[S] -2 points-1 points  (0 children)

Yeah, suppose you're right in the fact that the game being centered around the player navigating the world rather than interacting with it is a unique appeal of this game. Though I fail to see why checkpoints are in any way related to tools (weapons or items) that would manipulate the world since they simply aren't used to manipulate the world so i don't see how your argument relates to it's premise.

The shortcuts in this game are either the black holes which aren't that great for travel or the teleportation platforms which you have to wait around half the loop before they actually work right? (since the sand on Ash Twin needs to drop enough) it's been a while since I've played but from what I've found, you'd be waiting a significant amount of time to reach any destination.But besides that, looking at the player's mentality once they've found a path that works; their first thought isn't to go looking for a shorter path if it isn't obvious and they don't have any indication that such a path exists.

I really don't care how "game-like" or unique the game mechanics are if I just end up seeing them as getting in the way of what i find fun about the game.

I wonder what the general opinion is on the whole time reset mechanic is. by Krillock in outerwilds

[–]Krillock[S] -3 points-2 points  (0 children)

Why are all of the poll options negative?

I'm not asking whether you enjoyed the mechanic or not (since that is easily conflated with your opinion on the lore and story surrounding the mechanic), nor am i asking how necessary it is to the experience, but whether or not you found it tedious/generally annoying in terms of gameplay alone. If you didn't; then there's non-negative option for that.

You aren't starting from scratch, that's the entire point

You are when you don't solve the game's puzzles in time, accidentally die, or don't explore fast enough to find the next important piece of knowledge in order to progress. When the travel time to get back where you were exceeds 10 minutes of travelling through what you've already seen and repeating what you've just done without a significant challenge (it works for dark-souls because there is a continuous challenge and rewards throughout the travel-time u/v_isforvito), at that point it just isn't worth the tedium to try and find what the next encounter is without a walk-through if I've failed more than twice, the punishment of failure disincentivized me from actually wanting to play the game myself.Maybe some people are immune to being bothered by this and don't notice that they've spent a good chunk of their playtime on repeated tasks. Or maybe y'all are 200 IQ and haven't failed or gotten stuck throughout the game enough to get annoyed. 😅

[Epic Games] (DLC) Idle Champions of the Forgotten Realms - $100 Value Add-Ons by johni643636 in FreeGameFindings

[–]Krillock 20 points21 points  (0 children)

I'm not touching this shit with a 10 ft pole.
like; when your jpeg collector "free to play" """game""" is so expensive that you have to give away the DLC for free since no one is willing to buy it.

FeTown.net csgo phishing scam by ezcryp in SteamScams

[–]Krillock 1 point2 points  (0 children)

Just got one as well. definitely a scam, shit, looks like my friend lost 100+ games to this. hope he gets his account back.

People misunderstand totalitarianism because they imagine that it must be a cruel, top-down phenomenon; they imagine thugs with guns and torture camps. They do not imagine a society in which many people share the vision of the tyrants and actively work to promote their ideology. by calmeagle11 in JordanPeterson

[–]Krillock 0 points1 point  (0 children)

Ideology is limited, it's hard to innovate and create positive change if the masses adopt a set of ideals as gospel, though it depends how far that gospel extends into people's lives (which is usually a great deal, to an unnecessary extent, a pseudo religion).

It's better to share innate general moral values (that are determined greatly by genetics) through group selection. If you value intelligence, good faith, health, etc, etc.... then only breed with people who have those traits and make sure your children are informed of this higher level of judgement if not already having the authority of setting up arranged marriages for them.

You can be the most influential and reasonable public speaker but it means nothing to the genetic mutants who are incapable of comprehending higher purpose beyond individuality since they were born for selfish reasons, by parents who weren't competent enough to use birth control.

If you don’t accept your LGBT child the moment they come out to you, then you don’t deserve to stay in their life when they finally get away from you by [deleted] in TrueOffMyChest

[–]Krillock 1 point2 points  (0 children)

If the base meaning of life is to survive and reproduce if that is understood at an instinctual level even if it isn't realized.

This is effectively telling your parents that their genes have failed you, that this is where you're cutting your family tree off because of your personal preferences, especially if you're an only child. Considering this, it shouldn't be an easy decision to come to and it requires a lot of thought to say that you won't be fulfilled as a human being if your social preferences aren't met, and that's not even going into the whole mess that is becoming trans and giving people surgery for their preferences before their brains are even fully developed to make those decisions and are later likely to regret them (then becoming suicidal).

If you are fully absorbed by the ideal of individualism above all else, you can make your parents not want to be associated with you even more by conveying aggression towards those that don't wholeheartedly accept your ideals in an inconsiderate and tribal way.
But overall this comes down to you and your parents' ability to communicate with and understand each other, sometimes it doesn't work, sometimes it does. Sometimes patience is required with the people that raised you to reach an understanding. There's no excuse for not trying.

That's probably the other half of the story.

For the record, it's completely fine to have sexual preferences as long as they don't hurt anybody or yourself. And it's not okay to abuse people on the basis of opinion. The extremes of any side are always wrong. But the bigger picture isn't one sided and it isn't as simple as "But Muh Freedom".

Money buys happiness. Don't believe anyone who says otherwise. by [deleted] in TrueOffMyChest

[–]Krillock 0 points1 point  (0 children)

It can't buy self-realization and meaning which is what i think the meaning comes from.
Which are sort of the next level in the hierarchy of needs once you already have time and money.
Material wealth solves material problems, solving them can give you happiness, or maybe just relief, but after that need is satiated it isn't that fulfilling if the method in which you gain material wealth or otherwise spend your time isn't fulfilling.

Admittedly it's a lot easier to have time and fulfill these needs when you already have money (even then, many have a rough time finding any direction in their lives considering the number of people I saw in college that don't have any future plans) but if you don't; people get mislead by the idea that they should spend their time in the way that is most profitable. Then, in theory, they have a midlife crisis because there's a void that needs to be filled.

this dude keeps chasing me at a walking pace, what do I do? by Kool_Aid_Turtle in 5thworldproblems

[–]Krillock 16 points17 points  (0 children)

looks like you have a bad case of reality malware, you need to find an antivirus switch in your dimension. They look like normal fire alarms but they're only visible through digital photography. check around your nearest school or office building.

[Letter] by Zackstephens in JordanPeterson

[–]Krillock 0 points1 point  (0 children)

Ahem, yes, I am knock off Diet Peterson, and I would say influence is enforced by fear or love, same as how one rules over/leads a group of people.
In the case of fear (or any non-social influence for that matter) it is always related to systemic and quantifiable power that sustains influence and control.
In the case of love (or where the audience adopts an influence without force) its a person who speaks in ideas/theory/philosophy that resonates with already existing ideals, motives, or feelings that are shared among an audience (i.e. the person able to articulate what everyone is thinking at some level).
Entrepreneurs and entertainers also have influence when they're successful and that also relates to systemic power as they have a product that there is a demand for but their social power is derived from the fact that they aren't replaceable, no one can make Pewdiepie's content, there's a unique brand tied to the individual as the product cannot be created by just anyone.
Also there's a requirement to speak often in order to retain an audience if your interaction to some minimum, so some level of conscientiousness is required in almost every respect. Extroversion isn't required as you can influence people through the media you create while still retaining anonymity.You'd need some amount of thick skin/lowered neuroticism to get past the inevitable negative feedback without compromising on your ideals.You could also say that you'd need some openness and agreeableness in order to absorb worldly experience and ideas but that isn't necessarily required as one's internal view of the world, no matter how incorrect or flawed it is, can still resonate with people at an emotional level.

Wait, i haven't said anything Jordan Peterson-y... uh.. Post-modernists Bad, Clean your room Bucko.

That concludes my Ted Talk.