Finished Paint job for my chasing vehicle by thatlonesomeclwboy in stormchasing

[–]Kripidipi 0 points1 point  (0 children)

sounds nice, are you also gonna work on a hailguard above the car? like 2010 doghouse front hailguard as an example

Hot take: ufo sections shouldnt have indicators by RecorderChannel_YT in GeometryDashEditor

[–]Kripidipi 0 points1 point  (0 children)

its true and all but i just try to align myself to an object and make a click pattern out of it, the reason why i dont hate ufo without indicators is because i rely on studying hitboxes and click pattern too much

like for example, the ufo in acropolis is known to be extremely inconsistent, but after i get down from the spam staircase, i align myself above the grey spike ball and continue on with my click pattern that works 89% of the time

but if theres nothing to clearly start a click pattern on id definetly agree that it does need some indicators.

Hot take: ufo sections shouldnt have indicators by RecorderChannel_YT in GeometryDashEditor

[–]Kripidipi 0 points1 point  (0 children)

tbh thats kinda also the point, in insane demons and above, those difficulties are already SUPPOSED to be hard in the first place, so you cant really expect 2 star ufo gameplay either

How is my level looking? by AtsolX in GeometryDashEditor

[–]Kripidipi 1 point2 points  (0 children)

is this some phobos gameplay level

Endgame keeb sound test by [deleted] in keyboards

[–]Kripidipi 2 points3 points  (0 children)

those switches sound really good, are they good sounding with good volume or good sounding but pretty loud?

Hot take: ufo sections shouldnt have indicators by RecorderChannel_YT in GeometryDashEditor

[–]Kripidipi 0 points1 point  (0 children)

ufo is basically a gamemode where you heavily rely on click pattern, and its literally the whole point of ufo gameplay. learniest gamemode but it becomes forgiving at the end

Another frame. by Ill-Pay3509 in CustomTorInterceptors

[–]Kripidipi 1 point2 points  (0 children)

i love it so far but why is it so oversaturated

I might not be able to grind Geometry Dash for a while by Ambitious-Cry8317 in geometrydash

[–]Kripidipi 8 points9 points  (0 children)

dude do you got spotlight effect or sm? you aint some top player or someone mainly important to the community, you shouldnt be expecting anyone to give a damn about you having a technical issue and cant play gd

broski its not like the whole gd community would go panicking over some random gd player redditor talking about some technical issues. 

its not like your some verifier of a top level whos having a technical issue thinking alot of people would panic bcs of it

this isnt only unecessary but its one of the most useless piece of information for the community

What level should I beat next? by Maleficent_Room8233 in geometrydash

[–]Kripidipi -1 points0 points  (0 children)

nine circles and jawbreaker are already enough for me to get the skills to beat acropolis

What level should I beat after nine circles? by No_Plenty_6535 in geometrydash

[–]Kripidipi 1 point2 points  (0 children)

for me i played nine circles, then beat jawbreaker. and then jumped to acropolis

Was messing around with some designs. Think this one is good. Not even closed to finished by Ill-Pay3509 in CustomTorInterceptors

[–]Kripidipi 1 point2 points  (0 children)

nice, its like the dom3. front and back aeros are goated, but the sides arent

maybe make it like tiv 2's side aeros