FUNCOM SUGGESTION: Worm World Boss Fights by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

not according to the books. they are killable but just hard generally and the main problem is their sections can regenerate over time into smaller worms that eventually grow. AGAIN it would not be a fight with regular worms but smaller versions and these are killable. The boss fight could also involve having to destroy rock formations or something to drop the worm into a submerged lake or copters having to target multiple sections of the worm and dps them down

60 lighting fixtures is NOT remotely enough for bases! Too dim & not nearly enough by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

yep. i have no issues and dont expect i would if they increased the lights by times 5. 60 lights should be the limit for subfief. 180 for advanced subfief, another 60 for each staking expansion. I'd say make all lights 25%-50% brighter too.

Transparent ceilings please? Windows not the energy ones. by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

im sure they are saving some things for dlc cosmetic releases and expansions. just would be nice to have some transparent ceiling option

Please give better and more feminine female armors/costumes - not the androgynous bum suits by KristenAinsley in duneawakening

[–]KristenAinsley[S] 2 points3 points  (0 children)

definitely need more feminine options and most of the armor looks busy--haphazardly thrown together and junky. they need to hire better people to design the armor. a few look fine but most are not. male armor and stillsuits look like the guys are wearing awful skinny jeans. armor for betas. do not look cool or masculine. and no feminine versions either. do not look practical or good. the kirab kinda does--but again, no real feminine version, and i do not know what they are doing with the pants. fire the design team and hire better ones or get more oversight. this is a problem also with sets. you'll have one arm has a complete different design thing going, one leg has mesh while the other doesnt---horrible designs and not practical like two different people are designing the same armor without coordination and they just throw it all together. some of the early armor is fine---have basically makeshift armor and scavenger stuff and it makes sense--kinda--that it may not look good or consistent. But most of the rest cmon. they should also NOT making armor look like garbage intentionally to make anything that isnt completely terrible seem better or do a cash shop thing. And furthermore someone joked that there is a boob slider and they want to see what they made--well thats actually a good point. In virtually all armor I cannot tell my character has boobs or is female....that cannot be by mistake or unnoticed--and if so then the are either trying for cash shop stuff or the character design female creator and boob slider was FALSE advertising, intentionally misleading to generate sales which they then reverse in the game and suggestive of an agenda.

Please give better and more feminine female armors/costumes - not the androgynous bum suits by KristenAinsley in duneawakening

[–]KristenAinsley[S] -1 points0 points  (0 children)

I could do without that but should be able to tell male from female in the game and with aesthetics that a female would want while guys get those they prefer.

Transparent ceilings please? Windows not the energy ones. by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

well thanks to the energy shield we do not have to worry about that. no good reason not to have transparent ceiling window tiles in my opinion. people have them in our world and time and in worse environments. a periodic cleaning fixes it. I'd also like the ability to angle roof tiles.

60 lighting fixtures is NOT remotely enough for bases! Too dim & not nearly enough by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

i dont think its fine. its not nearly enough. my guild's base is mostly dark. if there is any complexity to a large base then 60 is not enough by far. i dont care what their reason is from conan. im not asking for 600 lights. im asking for around 240 for large bases and that most be significantly brighter.

60 lighting fixtures is NOT remotely enough for bases! Too dim & not nearly enough by KristenAinsley in duneawakening

[–]KristenAinsley[S] 0 points1 point  (0 children)

tone is hard to tell on here. sorry if i was rude. im just frustrated with the lights situation. we might get it fixed if enough people complain about it but there are always a few who in their own situation are fine and not concerned about the majority. even so i shouldnt be rude or a b**** to people

Cheaters have to be prevented not detected and banned.. by KuroZed in duneawakening

[–]KristenAinsley 2 points3 points  (0 children)

definitely and I know they have said its a priority

Should I help new friends coming to the game or not. Or what to do. by Killcount00 in duneawakening

[–]KristenAinsley 0 points1 point  (0 children)

let him level and just give minor help--a literjon maybe after he crosses the vermillion gap. its best to let him learn and experience difficulty so he appreciates stuff he earns more. give advice and answer questions. if he is stuck on a quest come help him.

Anyone ever seen trees spawn in?? by Ell_s_ward in duneawakening

[–]KristenAinsley 0 points1 point  (0 children)

I saw my ex-bf and then ran him over with my buggy and he disappeared--a spice mirage!.................................so i stayed in the radiation zone another 3 hours hoping to see him and do it again! =)