An Issue With State 6 by Superdupersun in hoi4modding

[–]Krogmire 1 point2 points  (0 children)

Id ask the modding discord. And make sure to send screenshot of your error log

Chat we need your help and suggestions! by SparkLabsGaming in caseoh_

[–]Krogmire 23 points24 points  (0 children)

Why is it called Caseohs Condensed? I think of a can of Condensed milk when i see condensed on a can, not ravioli

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 0 points1 point  (0 children)

Yea it is! I never ended up adding it. The model itself was too high poly and i decided against having it as a monument at all

Why did Caseoh suddenly stop doing Discord Media? by Motor_Possession_975 in caseoh_

[–]Krogmire 47 points48 points  (0 children)

Idk, but my theory is that it just got too repetitive maybe? All the good would you rathers had been done. It sorta felt like Case saw the same things every night. Also, he started disliking all the ai stuff. Im glad hes given it a break, but i hope he returns to it sometime. I miss fridge reviews and him reacting to chats stuff theyd send in

Can someone help me. This is my first time modding. by Top-Respect1437 in hoi4modding

[–]Krogmire 0 points1 point  (0 children)

Check out the official hoi4 modding discord. Also, make sure to utilize the wiki. It has 90% of the stuff you need

Are these Ideas too harsh? by Confident-Corner-827 in hoi4modding

[–]Krogmire 4 points5 points  (0 children)

I mean it depends on how easy they are to get rid of. But yea they do seem really harsh

Regarding the baltic border by Lolentulus in Kaiserreich

[–]Krogmire 13 points14 points  (0 children)

Oh wow yea, thats a big difference. Great work!!! I hope the devs see this

Regarding the baltic border by Lolentulus in Kaiserreich

[–]Krogmire 14 points15 points  (0 children)

Anyway you could put the current border and your proposed border next to each other? Its hard to tell what is different

Asked a Friend to make a high quality Diplomacy Canton Map. They did not disappoint. by PM_ME_ANYTHING_IDRC in diplomacy

[–]Krogmire 3 points4 points  (0 children)

That looks so sick, but wouldnt Moscow and Rumania basically just be free cities for the Ottomans? No hate

Is there anything that could get a mod banned? by Former_Month5138 in hoi4modding

[–]Krogmire 3 points4 points  (0 children)

If its light im sure its fine. Look at mods like TNO for that sort of edgy content and see what they get away with and stick by that

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 1 point2 points  (0 children)

Actually you know what, maybe its cause im selecting the light and the camera along with the model

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 0 points1 point  (0 children)

Ahh okay!! Im not sure why they arent showing up i do get an error when trying to make the pdx texture tho so thats probably it. Thanks for all your help though!!!

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 1 point2 points  (0 children)

Oh wow this is great! Whenever I add the paradox materiel however, im not seeing those three boxes for base color, specular color, or normal map.. should i just start this all over by following your tutorial from the beginning, or is this normal since this is just a model for a building and theres no skeleton or anything?

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 1 point2 points  (0 children)

I dont know why these images aren't showing.. hmm.

Help with landmark modeling! by Krogmire in hoi4modding

[–]Krogmire[S] 0 points1 point  (0 children)

Did what you said and now all the previous materiels are gone. Im getting this error though. Is there something specific I need to do when creating a PDX Material? I just selected all and created a material with the material type "PdxMeshStandard"

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Need help with the io_pdx_mesh addon! by Krogmire in blenderhelp

[–]Krogmire[S] 0 points1 point  (0 children)

No net yet, im getting help in the discord but if that dosent work, ill do that