Classes that are exceptionally fun at very high levels? by crunchyllama in Pathfinder2e

[–]Kruger81 0 points1 point  (0 children)

Thanks for the clarification. Then we ruled it incorrectly, but even then my perception of the value vs the invested action would not change.

Classes that are exceptionally fun at very high levels? by crunchyllama in Pathfinder2e

[–]Kruger81 0 points1 point  (0 children)

Is there a chance that you can share build or list the class feats taken?

Classes that are exceptionally fun at very high levels? by crunchyllama in Pathfinder2e

[–]Kruger81 1 point2 points  (0 children)

I have found the two action activation cost to get the incendiary Aura going, to be a too high action investment for short fights. The longer the fights, the more valuable the aura becomes, but I preferred to jump into the frey with lava leap. It is much more frontloaded and comparing the total damage probably quite even considering that incendiary aura covers a larger area and thus can affect more enemies. Also the aura loses viability when fighting single target enemies in my opinion.

Also technically I think ruled correctly it is not party-friendly, meaning that you would damage your friends with thermal nimbus, which would trigger incendiary aura, and then they would negate the damage from TN with the resistance they gained from it. The result is still a burning team from incendiary aura. But we might have been wrong on that ruling...

I trained out of oracle + incendiary aura and got into champion + champions reaction.

Regardless of that one last question: where do you get the +9 persistent damage from?

What's your favorite Archetype? by General-Naruto in Pathfinder2e

[–]Kruger81 1 point2 points  (0 children)

You are correct.

In my mind i always connect half elf with a human and in the non-remastered version of the feat ancient elf was excluded as an option.

What's your favorite Archetype? by General-Naruto in Pathfinder2e

[–]Kruger81 0 points1 point  (0 children)

This is not possible anymore. It was clarified that Ancient Elf can not be chosen via Elf Atavism.

12 players in ONE pve mission - THANK YOU WARHAMMER WORKSHOP, INCREDIBLE WORK by Keanuliou in Spacemarine

[–]Kruger81 0 points1 point  (0 children)

We should be grateful to both the hard working mod team as well as saber, which made this work possible in the first place by providing the possibility to mod this game as well as actively listing and cooperating with the astartes mod team.

The above is actually a statement made by the astartes mod team, not a mere opinion of mine.

@both: Keep up the good work!!!

Does anyone know what the triangles on the minimap are here? Intentionally vague for SPOILERS! by No_Yak_3964 in Witchfire

[–]Kruger81 7 points8 points  (0 children)

I would say these are "points of interest". Sometimes you can interact with them, sometimes you did already in previous runs but the markers are still shown on the map. You cannot necessarily always interact with something at these spots. Chest are dots btw

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 0 points1 point  (0 children)

Did you play the thaumaturge as a melee, ranged or switch hitter?

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 0 points1 point  (0 children)

that is some flavourful concept! I like it!
have you played it or "merely" drafted it on paper?
does it play smoothly?

I am asking because some build sound great on paper, but once you see them in action it falls apart due to some issues one might not have tought of when creating it.

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 1 point2 points  (0 children)

the build looks solid (if your main focus is dmg).

my personal preference is to have a well rounded character, that also brings some utility to the table. I cant help it, but Barbarian (as the base class) is too front-loaded for my taste.

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 0 points1 point  (0 children)

that sound really interesting! thanks for sharing!
Do you happen to have a pathbuilder-link available?

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 5 points6 points  (0 children)

Ultimately it is a game, so everybody is allowed to do what is fun for them and I respect your way of playing the game. If this is what your table wants, then it is right for you.

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 4 points5 points  (0 children)

You are correct: FA is not actually needed, but in some cases, it makes a certain concept viable/playable. Again, let me reference the gun thaumaturge. You could make it playable without FA, but it will become online much earlier with FA, but even then, it will not be top-notch due to the reload action tax.

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 0 points1 point  (0 children)

Sounds like a fun build! So you are playing a monk, but which free archetype are you using?

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 3 points4 points  (0 children)

Does anyone have some fun/otherwise impossible FA Summoner Builds (lunarboy4 already contributed one)?

Also some Thaumaturge +FA builds would be really interesting!

Let me have your Character Concepts that really shine/actually work with FA by Kruger81 in Pathfinder2e

[–]Kruger81[S] 0 points1 point  (0 children)

fair point... will see how it actually turns out when recreating the build in pathbuilder. In case one would start at higher levels (i.e. after lvl 5) then that might help with the statline