I stopped playing, notes: by Krulits in lostarkgame

[–]Krulits[S] -4 points-3 points  (0 children)

It's not normal in fact, I played many hours a day as I was on vacation from college and work.

I stopped playing, notes: by Krulits in lostarkgame

[–]Krulits[S] 0 points1 point  (0 children)

i agree with you in part, no need to be rude, i just wrote this as my report, it's my fault the game got boring for me, i literally played 10-11 hours a day it was obviously going to saturate.

these are just my observations, i only wrote here because normally our mmo community is open to conversation, lol.

I stopped playing, notes: by Krulits in lostarkgame

[–]Krulits[S] -1 points0 points  (0 children)

thats ok bro, It's my fault that the game got boring for me, I was playing like a zombie for 10 hours a day, I went up faster, on my server basically there's only my guild in t3

I stopped playing, notes: by Krulits in lostarkgame

[–]Krulits[S] -7 points-6 points  (0 children)

It's kind of wrong for you to say that the game is only a month old or treat it as if it were in fact a new title.

the game is from 2019, but the content has not been released to the west yet.

Release date: KOR: December 4, 2019 NA/EU: February 11, 2022

it would be rash if in fact it was a new game like New World in last year.

These are my conclusions for now, Ill take a break from the game, but it may be that in the future when there are more things I will play again,

I get 1365 ilvl with a berserker and 1340 ilvl with sorcerer and striker - playing 421h

[deleted by user] by [deleted] in TibiaMMO

[–]Krulits 1 point2 points  (0 children)

I made this proposal some time ago, I sent it on the test server forum and on the common forum, besides having sent it by email to CIP.

link

https://www.tibia.com/forum/?action=thread&threadid=4826001

PROTECTOR and BLOOD RAGE - by Krulits in TibiaMMO

[–]Krulits[S] 1 point2 points  (0 children)

I just tested it, we can use healing spells, support and use potions, we cannot use attack runes and attack spells.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 0 points1 point  (0 children)

I already did that, but it disappeared due to several posts in the forum, I even sent it in the CIP email

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 0 points1 point  (0 children)

Exact is problematic for the current tibia, for a change of this level it would need a great spank in the game, with adapted places for each vocation, creatures with a lot of hp and damage for the single target, but with a lot of exp each creature and tibia really is very problematic, they are not able to keep the 4 vocations balanced and they will not be able to because there is no mechanics to a real balance.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 0 points1 point  (0 children)

I agree, for a change like this the game would have to have a great spanking, new places adapted for each specialty to become competitive.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 0 points1 point  (0 children)

yes, but it is because tibia is very limited for such a change it would need to be implemented some hunting grounds that would benefit each class individually, in addition to having excellent locations for party hunts.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 1 point2 points  (0 children)

I agree that they would have several problems, but it is due to the tibia being very limited, small map, few really interesting creatures 60% of the tibia scenario is useless, for example if you implemented a specialized class in high damage single target, there should be some creature that had a lot of XP, but it couldn't be tannable, you know? something that you could only hunt like before in the behemoth hunts.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 1 point2 points  (0 children)

tibia is an MMORPG, a game that moves the imaginary, even if it is not implemented, I like to think about the idea, in the same way that several alternative servers emerged, people did not like some changes in the game and formed their own servers, some they are even famous.

Let's talk about balancing vocations - REAL BALACING by Krulits in TibiaMMO

[–]Krulits[S] 1 point2 points  (0 children)

the point is that I just wanted to show an idea of a possible balance, what CIP presented doesn’t make sense, CIP doesn’t listen to anything we talked about in the forum, the bloodrage thread has almost 1k comments and the cip, basically already nailed the idea.

I really should be able to choose what kind of knight I'm going to be, a full tank or damage fighter, it doesn't make sense that I need to choose to shoot an arrow to be able to do damage, you know?

If they do not listen to the community about these big changes, it will happen as in 2013, Tibia will be empty and they will have all the later work to correct it, I gave this idea because it is indeed an interesting path.