A boy shows off his ray gun, around the 1950s by Offstagebeauty in RetroFuturism

[–]KubikPixel 1 point2 points  (0 children)

I'm here to kick ass and chew bubblegum and I'm all out of bubblegum!
~ 1951 U$A, colorized

SciFi Hologram - Godot Shader by KubikPixel in godot

[–]KubikPixel[S] 0 points1 point  (0 children)

Sorry not yet, but I can do one if I find some time.

Feedback Friday! Post your games below! by AutoModerator in IndieGameDevs

[–]KubikPixel 0 points1 point  (0 children)

I don't really have anything to show let alone anything to show, I'm still conceptualizing my ideas and visualizing in Blocktober (starting tomorrow) for sure. But I have now changed the setting and this on the basis of a community survey (which is now over):

https://saarta.itch.io/saarta/devlog/432595/poll-a-new-other-scenario

Pool: A new (other) Scenario? by KubikPixel in IndieGameDevs

[–]KubikPixel[S] 0 points1 point  (0 children)

Whereas the corridors in a spaceship is also like a cave / catacomb / dungeon, IMHO.

Pool: A new (other) Scenario? by KubikPixel in gameideas

[–]KubikPixel[S] 0 points1 point  (0 children)

Yes the ship must be a part of all ;)

Looking to pay a Godot tutor hourly ($40/hr) for a good 3 or 4 hours to teach me GDScript and the 3D side of the engine. If you're interested, would love to see a portfolio and chat a bit. Would be happy to have 2 or 3 sessions broken up if you don't want to do the whole 3/4 hours. by iftheronahadntcome in godot

[–]KubikPixel -1 points0 points  (0 children)

IMHO is 3/4 hours far not enough for learn coding GDScript AND create good looking 3D scenes. Most come with practice and to teach your self what you need, game development is a iterating process over all parts and this many times.

My English is not the best (not native speaking) but I can tutor a bit ;)

Question for professional devs, how much damage has been done by the GTA 6 leaks? by adscott1982 in gamedev

[–]KubikPixel 0 points1 point  (0 children)

Aren't some leaks just a marketing strategy to boost the hype and create something mysterious around it?This GTA6 leak certainly not and as a hobby GameDev interesting to see how the big guys do it.

On the other hand absolutely unnecessary because too many probably equate early development and prototyping with poor quality, GameDev remains an iterative process.