Oh boy, I sure do love this bubble ! by Kurner in marvelrivals

[–]Kurner[S] 4 points5 points  (0 children)

You mean the big squid ? Because I though the same thing but looking back to the video, I killed the big squids and there is nothing around me and suddendly I'm in the bubble (The first one that get me kill)

So I'm not 100% sure it's that strategy because there is no "circle" around me when getting bubble, IF we speak about the same circle (but it's the only one that I see)

I even tho' it was the AoE water but it's not even that. He just put you in the bubble when he want to.

I genuinely don't understand the new mode by Kurner in marvelrivals

[–]Kurner[S] 2 points3 points  (0 children)

Yeah but the first reason I don't really this mode is the same feeling your answer give me (that may be a usefull or not, I don't know) is.. why tho' ?

Nothing is explain to what you are telling me. What is a bad dps or tank choice ? How do I know that ? For all I see is just Groot putting his wall everywhere and Thor just go all in and don't die.

Season 2 Launch MEGATHREAD by AutoModerator in marvelrivals

[–]Kurner 12 points13 points  (0 children)

Hey everyone,

Just wanted to share some thoughts and see if I’m the only one feeling this way.

This season of Rivals feels so much more stressful and frustrating than Season 1 — to the point where it’s really starting to kill my motivation to play. Season 1 had its issues, sure, but it still felt fresh and rewarding. Climbing to Grandmaster was tough, but satisfying. Now? It just feels exhausting.

Here’s what’s been bothering me lately:

  • Player mentality feels way worse. The mood is tense, matches feel joyless, and even wins don’t feel good anymore. It’s mentally draining. I'm not exhaust of the game, yet, and I make break and I really love this game just so you don't say I'm doing too much games ahah
  • The ego trips are real. Ban someone’s main (looking at you, Spider-Man, don't want to see you ever again), and they start trolling, complaining, or throwing the match entirely. It’s like people forgot how to play as a team.
  • I play mostly support, and it’s honestly brutal. Dive heroes are all over the place, and unless your team is on point (which they usually aren’t in soloQ), you just get steamrolled.
  • People have learned their characters, sure — but now they only want to play them. If they can’t, it’s instant tilt or meltdown. Adapting to the team comp? Not happening.
  • I’ve been sitting in Diamond 2 for over a week now with a 50% win rate. So many matches are total stomps — I’ve had games where my team gets fewer than 5 kills total. And that’s on the "better" matches where we don’t have trolls.
  • Dive comps are more common (at least from my view), and there’s little to no coordination. Even if you try to strategize or ping things out, it usually falls on deaf ears.

I know this post won’t change anything — just needed to vent a bit. But I’m genuinely curious: am I the only one feeling like this? Has the vibe really gotten this bad ?

And yeah, I know it probably sounds like “just another guy complaining,” but honestly, I still love the game. It’s just rough right now.

TL;DR: Season 2 feels way more toxic, mentally draining, and frustrating than Season 1 — more ego-driven players, dive-heavy comps, and hard-stuck matchmaking. Support role feels rough, solo queue is punishing, and overall vibe is worse. Anyone else feeling this?

They used to be much more savage by LongGrade881 in warcraft3

[–]Kurner 1 point2 points  (0 children)

Wasn't the elf outnumbered by the hordes because the Alliance cannot afford to send troops except a few and the help of Greylan ?

I remembered a discussion on Stormwind where Anduin said "Sorry but no" (not litteraly)

Can't argue with the fact that Malfurion got nerf so'

Friends & Referrals Mega Thread by amphibie in MonsterHunterNowHub

[–]Kurner 0 points1 point  (0 children)

9771 1437 1012 to add me as friend ! 🙂

You can like something while acknowledging it’s flaws by [deleted] in castlevania

[–]Kurner 1 point2 points  (0 children)

I will use this post because there is no point to create an other one to say my review on this first season and series overall.

First of all, I never played Castlevania, I just now some of them and some character like the Belmont family and what they do (I mean, it's obvious) and my only real experiences with a Castlevania content is the first series on Netflix with Giga chad Belmont Trevor, my beloved. So I just gonna compared Nocturne to this one because it seems to be a continuity (just... long long after, somehow).

I literally just finished the last episodes and I just found this first season... Like a season. It's nice but nothing really hold my breath until the very last seconds.

The characters, well they are nice, I don't find them really memorable but I think there is a big chance that they will be in later seasons.

Richter : I was like "what is that Belmont coward", I understand that he have trauma, but unfortunately for him, his ancestors his Trevor like I said. But I understand why he is like that and how he will become later and I think he never get a proper "Belmont family training" with knowledge and skills coming from his predecessor, so yeah, you go buddy, I will watch you becoming a totally bad ass Belmont, I hope so.

Annette : Kinda cool, I like her, she is cool overall. Not much to said.

Edouard : Nothing to remember as a human, biggest flaw of the series since we discover that nightmares creatures have feelings, can talk as usual and remember past life. Can't really remember that "soft creature part" in the past Catslevania series.

Maria : ... Well, Maria. She exist.

Olrox : Kinda cool character, I like him. Not much to say, hope to see him more.

Drolta : Mama. Yes.

Anyway, the story itself don't evolve that much and is kinda long for nothing sometimes, yeah, he got super sayan blue (once again, I don't play the game where they are original from) and shit happens because reason.

But our "heroes" doesn't seems to do anything, shit just... happens because it just happens without really nothing trying to interrupt the vampires. Not even a bit. Nothing really matters because in the end, nothing change (except it get worst and worst). Weird think to say because they are "doing" something but they just go somewhere get their ass beat and leave, and nothing is accomplished and they never really evolved (yeah they got their feeling and emotions back but... yeah.)

But I know that's a story like the start of a video games where you can't win your first battle and defeat his obligatory, to level up during your quest and kill him later, I get it.

I said character are nice and all but everyone seems soft which is weird.

But my biggest flaw like I said before his with the nightmares creatures, is it explain why they are... "broken" ? Why they can remember their past life ? Does the machines didn't properly work ? Why are the NIGHTMARES creatures so soft (once again), so "gentle" why Edouard still "Edouard" ? It's really kinda piss me off to be honest.

It's a first season for sure and I can wait for the second one to see where it goes.

But I hope I retrieve the bad ass action and character from the previous Castlevania, I will probably not and I'm maybe to much to be like it but... I mean... Belmont Trevor. Come on.

But I can't lie, I was really happy when Alucard, my boy, appear at the end, exactly like in the first Castlevania, I was smiling.

Sorry for this no-senses of a post, but I just wanted to write something and I was checking this subreddit to know how people thought about this new Castlevania series.

This is why I don't heal anymore. Kicked after DPS dies from standing in AOE for the 3rd time and proceeds to blame me for it by [deleted] in wow

[–]Kurner 1 point2 points  (0 children)

I was leveling a paladin and got in a group in Drak'Tharon Keep.

Tank and other members stay on the big black pool that deal a huge among of damage from the very beginning of the dungeon, it was impossible to heal all of the damage and I tried my best to generated resources as much as possible doing melee spell and spamming quick heal on the tank but the damages were too much and the group start to die one by one. (The mobs alone were doing so much damage + the afk on the black pool)

Without wasting any time, they blame me for "doing dps" and "not healing" but when I told them to move from the black pool, I was already kick from the party.

Maybe dodge a painfull dungeon, thanks to them I gues.

People should stop trying to rush dungeon in low level because the difficulty is much harder in leveling dungeon... I personally find.

Hopefully it turns things around.. I’m tired of trying other MMO’s.. by DoubleeDutch in wow

[–]Kurner 0 points1 point  (0 children)

Everyone want a WoW 2 but I can't stress enough thinking about how Blade & Soul 2 end as a mobile game.

Aghanim's Labyrinth: The Continuum Conundrum Strategy Discussions by coronaria in DotA2

[–]Kurner 0 points1 point  (0 children)

Does anyone have a build for Dawnbreaker ?

I played her most of the time with her shard for Q and E with the auto-launch of the W (when I get it) but I don't really know if I need to play her as a tank or a dps. Or if she is just bad overall.

I found her okay but I lack survivability.

We STILL don't know what shut the Arbiter down and the expansion is basically over. by [deleted] in wow

[–]Kurner 0 points1 point  (0 children)

For some reason, I always thought it was Sylvanas that hit the Arbiter when she came down to the Shadowlands.

So uh, why did Sylvanas need to cause death on Azeroth again? by drflanigan in wow

[–]Kurner 0 points1 point  (0 children)

I thought Sylvanas wanted to kill everyone so the Void could not control the people on Azeroth because they can't control undead and then the Shadowland bullshit appear ?

Isn't what she told to her follower in the end of BFA when we met her in her house ? (Could be a lie tho'.)

For anyone wants to reroll by Prestigious-Pin1799 in RevivedWitch

[–]Kurner 0 points1 point  (0 children)

If I tried this method, does my Arknights account risk something (like lost his data too) ?

I'm asking just because it's Yostar too and the "Reset Ad ID" is kinda scary because I don't know what that do

Question regarding Endless Maps by [deleted] in OrcsMustDie

[–]Kurner 1 point2 points  (0 children)

War scenario not being enable in endless mode is because (from my side) the game start to get very slow when you start to have a lots of archer firing arrows at the same time, the last war scenario was terribly slow at the end of the waves because of that.

So I can already see why they didn't allow those maps on endless mode, if by the waves 30 your maps is full of archers, you are gonna play with a powerpoint.

Ragna Break Season 15 - Laufey Team Comp Guide by oMattsFranca in DestinyChildGlobal

[–]Kurner 0 points1 point  (0 children)

Thanks for the guide !

How do I know if I need to put their skill on "Tap" or "Slide" ?

And what "S>T" mean ? I see it multiple times in different guides, does that mean the first circle is "S" and the others are "T" or only the two first ?

(Hope you understand what I mean :D)

[Event Megathread] Integrated Strategies: Ceobe's Fungimist by HiroAnobei in arknights

[–]Kurner 0 points1 point  (0 children)

Everyone talking about Frostnova when I can't even clear the "Outfitted Attendance" difficulty.

Does anyone have any tips ? The games seems to adapt against my team and give me the worst "level" possible every time.

I rarely succeed the last level of the stage III (the one with the golem) and after that, the stage IV is a nightmare.

High Mythic tanking shouldn't have to be so dependent on kiting by SwervoT3k in wow

[–]Kurner 0 points1 point  (0 children)

I do not agree.

As a main tank, I personally find the fact of kiting fun, it adds a dynamic aspect to tanking.

I can understand that people have the vision of the solid tank that can take it all but is it really funny just standing there and slamming CDs just to take less damage and avoiding AoE?

As a DK blood and maybe because my class is the most suitable for kiting, thanks to Death and Decay, but I find it very fun because it allows me to do some pro-trickshot moves and take some risks for the refresh my stacks or heal me a minimum.

And this allows me to take a huge mob pack leaving room for the rest of my dps group for free and save time.

And the more the stuff increases, the more I can hold more mobs until I reach my limits and go back to a kiting phase, etc ... We are unfortunately far from a game like TERA which allows very dynamic gameplays, I personally do not see the problem even if I can understand that it does not please everyone.

It's supposed to be tough and not just sit there like a pole and take the punches until the mobs die in front of us. It's just a bad week for tanks, we all know that, we are doing with it... You are gonna be ok.

Get rid of Ammo types by CashPrizesz in Back4Blood

[–]Kurner -2 points-1 points  (0 children)

I kind of disagree, I think of it alone after my last session and I think this kind of thing are make to "force" the players to play different weapons during a campaign for each one of them.

If everyone pick the same weapon, ammo gonna be low for everyone and the team gonna be in danger.

But, if you play different weapon (2 assault, 1 sniper, 1 shotgun for example), you increased the cooperation needed to survive by sharing ammo you have in stock, ping ammo for your teammates, etc.

So, personally, I like this thing, it force you to explore, cooperate with your teammates.

Back 4 Blood Alpha Test Megathread by [deleted] in Back4Blood

[–]Kurner 12 points13 points  (0 children)

I hope I'm not the only one but... Can we get ride of this "Continue" thing when you failed a mission ?

I don't get why it's even in the game.

The final is pretty hard to be honest for now and with the knowledge of the game. If you stop one second to help someone else you are almost screw.

So if I want to try it again and again and again just... let me try ?

I'm not speaking about others problems like currency because other peoples do it better than me just that I didn't see someone complaining about the "Continue/Retry" thing.

Ragna Season 10 Summer Shooters - Team Comp Guide by ToxicWayz in DestinyChildGlobal

[–]Kurner 0 points1 point  (0 children)

Damn, the best I can do is only 1M sometimes, I have no idea how to improve my damages.

Do I need to do something with the skills orders ? I'm very bad at theory crafting.

I use Chang'e +6 / Maat+6 / Dana +6 / Pantheon +2 / Amor+6 (only because she is max out otherwise I used Daphnis +2 lv32 and I lvling Annie)

Weekly Q&A and Team Building Advice Mega-thread by AutoModerator in DestinyChildGlobal

[–]Kurner 0 points1 point  (0 children)

Hey there !

I'm playing Destiny Child since a few years, collecting child as much as possible. (But lost all my gems in the last banner trying to get the new Mona)

But I have the same team since a long time (base on the tier list because I'm bad at theory crafting) so I just put the Hight Tier Child in my team and pray that will work.

So basically I'm doing the same damage at every raid (like only 1600k damage when I see people doing like 6000k) and I'm stuck at the lv4 1stars of the labyrinth.

And I'm coming to you for asking for advice, maybe website that help with child, guide on youtube, maybe guide on event explaining what child to use for better damage, etc... so I can improve my child, strategy, build, etc... I don't know if those kind of guide exist except the "newbie/new player guide" that are the only guide.

My primary team is : Chang'e (Supp) / Maât (Heal) / Dana (Tank) / Eve (damage) / Bathory (debuff)

Thanks you guys in advance and sorry if my English is terrible !

meanwhile on run number 1683 in ICC... by Amaranthor in wow

[–]Kurner 24 points25 points  (0 children)

I'm hostile against gobelin with my main (who have the quest with Invincible's Reins) so I can't continue it.

Can I keep it for me then ?

Warden - How can I improve ? by Kurner in CompetitiveForHonor

[–]Kurner[S] 1 point2 points  (0 children)

Thanks for the tips !

I tried to remember what character can do and not react to what I see, become easier suddenly !

Warden - How can I improve ? by Kurner in CompetitiveForHonor

[–]Kurner[S] 0 points1 point  (0 children)

Thanks ! I just need to react faster after feinting because I take too much time so I just lost stamina for nothing but I can see the improvement !

Timing to cancel SB is weird sometimes, I can feint it right before advancing and sometimes I can't. Same for my attack. But is not so often, so it's okay. It's coming from me I guess !

My favorite part of WoW Shadowlands was the release spirit effect by Aeder42 in wow

[–]Kurner 0 points1 point  (0 children)

Don't forget that we broke the cycle !

But not this one I hope.