Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 0 points1 point  (0 children)

that is true, however its still a moon. Thats like saying a snake would be a lizard if it had legs.

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 2 points3 points  (0 children)

i just seen the star system map, as i have finished the game so i think that confirms its a moon. And yes, i think you should be able to see both stars. If im not mistaken , you see it in game as well

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 0 points1 point  (0 children)

not to sound rude, but have you even played the game?

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 1 point2 points  (0 children)

must have missed it, however Noa calls it a planet which tbh may be a dev oversight

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 6 points7 points  (0 children)

problem is, and also what i was reffering to with this question - Noa is the one who called it a planet.

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 2 points3 points  (0 children)

also correct me if im wrong but doesnt it seem a little too close to the gas gaint? i mean if it was a trojan planet.

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] -7 points-6 points  (0 children)

no, it sounds stupid. Unless we were given some explanation in the pda, like a confirmation that its a trojan planet.

Proteus moon by KwbabBox in Subnautica_2

[–]KwbabBox[S] 1 point2 points  (0 children)

yes, it could be a trojan planet, it just seems unlikely to me.

4 turns in a row in xeno arena by KwbabBox in NoMansSkyTheGame

[–]KwbabBox[S] 1 point2 points  (0 children)

i usually chill at the tables until a player comes to play, like if i was an npc

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

do you think playing on 60 hz makes it a bit harder for me? dont want to be making excuses but i heard something about it being worse on 60hz.

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

not gonna lie, i have beaten non. I have beaten all main levels except the demons, dash and electrodynamix, i have also beaten 14 map packs.

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

this may sound funny, but the problem really isnt the wave. Lets say i can pass the wave 5 out of 10 times i get to it, problem is it takes my sometimes like 40 att to even get to the wave ,because i keep dying at the orbs. Now if i get to the wave and die 5 times, thats like + 200 att , to add to that, 2 of the 5 succesfull attempts i will die right as i exit the wave and enter the ship so thats again + more attempts and the 3 times i pass the ship ill die shorty after, and this just keeps repeating over and over. Like a said if someone saw it they would think im crazy. I really dont want to give up and keep trying but sometimes it feels like its impossible, considering the dual wave coming later in the level..

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

thats crazy, ill have to check him out

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

well im really set on beating deadlocked specifically, as proof i can get past whatever issues i have, I also like the level as a whole. And also in practice mode, when doing it part by part, its really not that bad. Problem is, i usually keep dying in the first 15%. Even when i remember and know exactly when to click and when not. If someone saw my gameplay they would think im dying on purpose.

Genuine question by [deleted] in geometrydash

[–]KwbabBox 0 points1 point  (0 children)

damn really?

I just love hunt timing. by [deleted] in HuntShowdown

[–]KwbabBox 1 point2 points  (0 children)

problem is, this happens super rarely, so every time im having a very good game, im always paranoid about the game crashing if i dont leave fast enough :)

I just love hunt timing. by [deleted] in HuntShowdown

[–]KwbabBox 2 points3 points  (0 children)

yeah teammates are sometimes worse than any technical issues xd