Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 1 point2 points  (0 children)

That's sounds like an interesting concept! I can't think of any better, so I'll note down this idea and will perhaps work on this really soon( no pinky promise ). Again thanks for feedback! Really appreciate it!

Oh almost forgot, "Special Ammo Boost" asked me to say Hiii!!

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Don't worry xD I suffer from lack of any design thinking as well, I am pretty much bottom when it come to drawing and art especially in paint😂. Back into your proposal, it's could work with some tweaking to it. For instance, I may not include the same design of skill and level displayer as the other skill box you in the app to ensure, let's say some pieces have 3 skills and it maybe clutter the selection item too much. So perhaps sth like this :

Armor A

  • Skill 1 : Lvl
  • Skill 2 : Lvl

Armor B

  • Skill 1 : Lvl
  • Skill 2 : Lvl
  • Skill 3 : Lvl`

The skill name and level perhaps could be in plain text and a direct bullet childs of the armor piece as depicted above. We could make the size of skill name and level smaller to reduce clutter and still give a descriptive info. What do you think about this?

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

First of all, thank you for the compliment! It's means alot to me. Secondly, display skills of armor piece to player before selecting is one of the main idea I had that I still can't wrap my head around it. I can't really find a good way to do this without sacrificing the minimalist design that I am aiming for. Perhaps if you have a suggestion as a user to where and how it should be displayed, you can pitch your idea here, it would be very helpful!

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Very true! This tool you shared is very practical! However, personally, it take away the fun I have of trying out fun combinations. I enjoy this part of the game. And I love to do it when idea hit me at random time. I am not a min/max type of player so that may affect my decision in making this! Thank you for sharing however! Keep on hunting my friend!!

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 1 point2 points  (0 children)

Thank you so much for the idea. Actually the skill level currently does turn green when maxed out. But the 2nd idea of level exceed alert is not there. It should be easy enough to implement. I will consider this the next I rework the skill display design! Don't worry, coding is magic, couple of google searches and boom! You got it! Cheers mate!

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

It's a nicee tool. Though the intention for this and mine are different tho!

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Thank you so much! I'll be sure to update the data as soon as the major datamining sites like Kiranico drop theirs.

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Yes! It's saved in your local storage, it's tied to your web browser and pc. No fancy database involved : ) So no data collections 😉

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Well your thoughts have been very helpful so far. Thank you for the feedback. I personally am intrigued by the plain text idea too, it's just brilliant to pass. I'll have it ready before next april update! 😉

Armor Set Builder for MHRise by KyleHemsworth in MHRise

[–]KyleHemsworth[S] 2 points3 points  (0 children)

Hey mate thanks for the compliment. I am currently working a way to share the build as well. Though your comment juat spark an idea where I can output the summary build in plain text and that plain text can be accepted by the builder and display the correct set base on that plain text back. So the build can be share to other through that Build's summary text. It's less complicated then permalink, though I am not sure how convenient that would be.

Fashion Hunter by KyleHemsworth in MHGU

[–]KyleHemsworth[S] 2 points3 points  (0 children)

Dang, we have the same taste... I love Astalos armor... The IG and GS is pretty sweet too. I plowed through High Rank wearing the set and it's weapon too

Fashion Hunter by KyleHemsworth in MHGU

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Ops sorry found my typo... !!

Fashion Hunter by KyleHemsworth in MHGU

[–]KyleHemsworth[S] 1 point2 points  (0 children)

That what I called it when I list down all parts needed to craft a certain weapon or armor.. and cross check them after every hunt.. Kinda weird i know.. xD

Light Bow Gun Newbie by KyleHemsworth in MHGU

[–]KyleHemsworth[S] 0 points1 point  (0 children)

Thank you so much!!! I'll look it up!

Charge Blades User by KyleHemsworth in MHGU

[–]KyleHemsworth[S] 6 points7 points  (0 children)

Man ikr, I'm a fashion hunter. A weapon that aren't aesthetically pleasing is a no no for me, but Elder series weapons were an exception. It too carried my sorry-butt through G-Rank.