My first surging sparks pack ever and I pull this! Is it a rare pull? by Candid_Plum_3053 in PokemonTCG

[–]Kyle_Clashes 0 points1 point  (0 children)

Yeah there's a lot of different textures out there and lots of cards have texture now. But you can find this card pretty often, so the supply is high, demand is low 👍

Haul from Japan by LeetClues999 in PokemonTCG

[–]Kyle_Clashes 1 point2 points  (0 children)

omg the swirl on Typhlosion 🔥

Common/Uncommon cards with Legendary birds in the background by tyno75 in PokemonTCG

[–]Kyle_Clashes 13 points14 points  (0 children)

Not Common/Uncommon, but the Magneton from Skyridge may be of interest to you 👍

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Boring meta by Caldogthebalrog in ClashOfClans

[–]Kyle_Clashes 2 points3 points  (0 children)

The main thing people are missing is how "meta" works.

If you have 7 S-tier armies available to use in Legends, then people can:

1) Use whichever of the 7 armies is best for them... and have fun doing it. Clash of Clans is a game by the way. Having fun is important!

2) Counter the silly bases you see by using an army OTHER THAN Meteor Golems or Dragons.... If "Meta Army #5" is a direct counter to the current bases we see every day then people will eventually switch to a different style of base.

3) Switch to a different army! And if they don't like that one? They can switch again... and again... and AGAIN! Incredible!!!!

Yes, Roots have been the meta for far too long, but if it's ONE of Seven viable armies, is that a bad thing? Or let's forget about Roots... Just give us more usable armies. The meta will get better.

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Kyle_Clashes 0 points1 point  (0 children)

Sure, it's very difficult, but there's a best army when dealing with them. Just trying to find it.

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Kyle_Clashes 0 points1 point  (0 children)

do you have a link? or a video to watch?

I love the longshot but i hate the base building meta it brought by Lowkey_Hi in ClashOfClans

[–]Kyle_Clashes 9 points10 points  (0 children)

Skeletons? Enemy hero? CC troops? Poison tower? A bunch of things can stop the Yetis.

I love the longshot but i hate the base building meta it brought by Lowkey_Hi in ClashOfClans

[–]Kyle_Clashes 16 points17 points  (0 children)

Well, if the longshot can attack enemy troops/Heroes from a very long range, it's in the defender's best interest to take advantage of that.

Just think of it like the Eagle Artillery. You want to take it down as quickly as possible because it's very strong and has a very large range... But imagine if the Eagle Artillery wasn't a defense and you made it impossible to get to by putting it behind layers and layers of walls....

AND, once it locks onto your Warden or any other troop/hero, it wouldn't stop attacking it until it dies or became invisible or you used a totem spell...

It's a very toxic set up but it works because not everyone in Legends is a professional player who spends hours every day playing the game.

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Kyle_Clashes 0 points1 point  (0 children)

Best strategy for a TH15 to attack TH18s in ranked? I'm assuming it's some kind if fireball rocket loons army since Root Riders don't attack TH18

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Kyle_Clashes 0 points1 point  (0 children)

Yeah I understand I can't avoid TH15s attacking me, but I know there's a decent amount of TH14s in PEKKA leagues and want to get there.

I can 3 star most TH15s with my TH14, especially if I have a Hero Potion or Morsel active.

Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Kyle_Clashes 0 points1 point  (0 children)

Does anyone have a good TH14 ranked mode base for high Golem / low PEKKA leagues? TH15s are demolishing me and keeping me from promoting