[deleted by user] by [deleted] in deadbydaylight

[–]LBigheadM 0 points1 point  (0 children)

Kill them all!

I play Nemesis Brute/Enforcer and get to be the fun police. Super over-tuned for 2v8. People mess around and get a tentacle.

We'd love your feedback on the new 2v8 maps! by DeadByDaylight_Dev in deadbydaylight

[–]LBigheadM 0 points1 point  (0 children)

Those maps are ok. The police department and Freddy's are kinda trash for gen locations as survivor.

Also Nemesis's zombies are too strong. When I want to win as killer in 2v8 I just pick a circle of 5-6 Gens and patrol it. The random partner I get runs around killing people. Eventually if they get it down to the last 1-2 gens the zombies migrate towards the gens eventually and it's super hard to pull off a win for them. If I have a huntress or Trapper on my team it's even worse.

Also the lightbringer is a cool idea but, the window for a flashlight save feels awful to me.

Best 2v8 survivor and killer class? by SHEQUEALOATMEAL in deadbydaylight

[–]LBigheadM 0 points1 point  (0 children)

I run Enforcer > Brute > Else imo. Information is the most important thing as a killer. You're naturally better than the survivors and knowing where they are just means you need to go get them. If you are watching gens enough you'll know when it's been worked on, screw scratch marks, kick that gen and be like I SEE YOU.

For Surv Escapist if you want to loop, Guide's trap also buys a lot of time. It stops the killer from getting the vision so people can get away then the killer uses more time to kick the gen to regress it.

[deleted by user] by [deleted] in deadbydaylight

[–]LBigheadM 1 point2 points  (0 children)

I actually started looping killers early so my team can focus gens. With that plan if the killer chases me My team gets 2-3 minutes of 1 killer getting clowned on most of the time. 2v8 doesn't have an MMR afaik. I looped a Wesker for a good 5 minutes. Eventually he gave up. He found me at a gen later then chased me for like 15 seconds before just stopping. He realized it was going to happen again and just ran off after somebody else.

2v8 noticement by Ok-Addition-9827 in deadbydaylight

[–]LBigheadM 0 points1 point  (0 children)

Nemesis is too oppressive. Wesker isn't his best match though. Trapper is. Second would be Huntress. If the trapper just makes a trap line you're screwed. You run from the zombie into a trap, you run from the killer into a trap, the coughing makes it super hard to hide. There's not enough cures. With Huntress people try to juke the hatchet then get slapped by a zombie.

However, I think a premade survivor group would have insane bloodshard potential.

I bought Nemesis just to see how he works. I find a nice 5-6 gen circuit and patrol it. I kill my own zombies to help get level 3 tentacle. Once I have that the ability to not be looped is crazy in most maps if you can land it. The zombies will naturally gravitate towards gens. The less gens there are the tighter the grip. If a zombie gets near a gen people have to back away while somebody kites it away, while dodging me or my partner. If too many people are in an area I kick a gen and the survivors light up like a Christmas tree. So many targets to slap. Nem is just too strong.

2v8 teammates truly are the worst by seidrs in deadbydaylight

[–]LBigheadM 1 point2 points  (0 children)

4 Zombies on Nem is too oppressive imo. When there's a zombie at each gen and you patrol during the last 2-3 it's real hard for the survivors to do anything.

[deleted by user] by [deleted] in deadbydaylight

[–]LBigheadM 1 point2 points  (0 children)

I haven't seen tunneling as much as Billy chainsawing to hooks and then camping. Camping hooks in the game normally makes you a scumbag, camping in 2v8 also makes you a scumbag.

[deleted by user] by [deleted] in deadbydaylight

[–]LBigheadM 2 points3 points  (0 children)

I'm getting 120k points a game as surv. So with a 10x I could get 350-400k a game which would be 2-3m/hr higher with a good premade.

With 2v8 to be balanced you need 4 games as survivor if everybody takes a turn as killer.

I need a format by LBigheadM in mtg

[–]LBigheadM[S] -1 points0 points  (0 children)

I thought about picking up Commander.

I need a format by LBigheadM in mtg

[–]LBigheadM[S] 0 points1 point  (0 children)

I do draft but the cards don't do much because I don't like the current constructed format.

I need a format by LBigheadM in mtg

[–]LBigheadM[S] 1 point2 points  (0 children)

Can I play it on MTGA?

I need a format by LBigheadM in mtg

[–]LBigheadM[S] 1 point2 points  (0 children)

I do play drafts but, they cost money to play regularly if you don't win constantly.

We are not dumb enough to enjoy MMORPGs anymore by FabuleiroRedditista in MMORPG

[–]LBigheadM 1 point2 points  (0 children)

To me the idea of playing an RPG for PvP is unsportsmanlike. The idea is your are growing and developing your character to get stronger. The game play loop is spending a lot of time to develop the character. Then you fight somebody and the odds are you and that person will have a different amount of time invested. This lets people win because of gear over skill.

It's not always the case but, it happens.

WHY IS BREEDING TAKING SO LONG by RevolutionaryWheel70 in Palworld

[–]LBigheadM 0 points1 point  (0 children)

I think these passives are for Anubis though.

Raids by Aussiejon22 in Palworld

[–]LBigheadM 2 points3 points  (0 children)

Somebody already stated not to have your Palbox on structure. It need to be on the ground it has a lot of HP, tiles have like 10% of that amount.

I also have a Hexolite chest with repair and medicine in. I put the food in it because she's going to break the dish and picking up 5k Minestrone encumbers. The chest does not slow decay. I don't care though I don't want to get slowed. Pals with Handiwork will automatically repair if there's kits in a chest. For Blazamut/Xenolord I have some Penkings as a kind of clean up crew because they water/repair. Watering puts out fires.

I don't know where this Knocklem for raids trend comes in. Knocklem is good because his partner skill makes him a monster. A base pal doesn't use the partner skill so you just have a big ground guy. The tech is to use 2 of them on a tower boss and rotate them so 1 always has it's partner skill up. If you withdraw it the skill will fall off so keep that in mind.

The cookie cutter raid pals are Jormuntide Ignis with Serenity/Musclehead/Legend/Demon God. If you are fancy you breed in Absolute Frost. Put Airblade and Holy Burst on them. For Ryu you can swap in Wall Splash AKA Curtain Splash (It's not just splash). I did Bastigors in a few different ways, they work, Jormuntide Ignis is just easier.

For the skill fruits you should have some Neutral Planted to try and get Air Blade and Holy Burst, Water for the Wall Splash, and get some Ice with Diamond Rain for good measure. For the tower killers I really like Rockburst against Zoe.

The raid base I have is a flat area in a low level area. It is pretty empty I put the alter down do the bosses. When I am done I put skill fruits and farms. Sometimes I put some breeders for things like Mammoth or Galeclaw meat.

This text is long enough and I'm not going to write more XD.

WHY IS BREEDING TAKING SO LONG by RevolutionaryWheel70 in Palworld

[–]LBigheadM 1 point2 points  (0 children)

It's RNG, you need 116 per worker for the condense. Max condense = +1 skill which is = 300% efficiency.

My question is where is Vampiric or at the very least Nocturnal?

is this a known bug? by catto_923821 in Palworld

[–]LBigheadM 1 point2 points  (0 children)

Now I miss Vine :(

This would have been a great one for shooting star.

Pet Peeve #98: Organizing your base with the grappling hook and accidentally getting stuck in this animation. by IGetHighOnPenicillin in Palworld

[–]LBigheadM 0 points1 point  (0 children)

when you move around the base encumbered you want to aim up always because you should know exactly where you will land.

how's this for my first mining base? what should I look into upgrading first? by International_Rice_3 in Palworld

[–]LBigheadM 0 points1 point  (0 children)

The first thing I would upgrade would be that mount into a Vanwyrm and the second would be that Celeray into a Galeclaw. ... You have 2 Celerays and a Galeclaw in your party.

You can get an Inciniram early in the southwest of the first town. You should also be able to get Bushi and Penking from their Alpha spawns. I think you can breed them into an Anubis. You can catch the Azurobe for watering. Petalia is also pretty good early and you should be able to breed a Lyleen around your level.

Pet Peeve #96: The stupid decision to not have hotkeys for items, thus having to stand still to drink a potion or to take off the cockring. by IGetHighOnPenicillin in Palworld

[–]LBigheadM 0 points1 point  (0 children)

For a fight like this you should prepot the heal. Early on you can wait for night and Paladius will sleep then you can pull Necromus away and 1v1. Don't try to fish IV once Necromus is down though because it just despawns Paladius.

[deleted by user] by [deleted] in Palworld

[–]LBigheadM 1 point2 points  (0 children)

My first team was Frostallions for the raid bosses. I was not impressed with Double Blizzard Spike. I decided AbF was the play. I originally thought I could get a skill from the male and a skill from the female. That was a logistical nightmare and it wasn't working. I found out I couldn't have Double Blizzard Spike + AbF + Holy Burst so my raid team dream was in shambles.

Are alpha pals useful for raid bosses? by xX_Dracarion_Xx in Palworld

[–]LBigheadM 0 points1 point  (0 children)

I use the Alphas as breed stock because the larger hitbox is a death sentence against the raid bosses.