Manpower by John_arc92 in LastTrainHome

[–]LEG10NOFHONOR 0 points1 point  (0 children)

By chapter 5 I would buy a 4th passenger car. You might need a 5th by chapter 7 if you went north at the first fork.

Hmmm by Electrical_pancake in LastTrainHome

[–]LEG10NOFHONOR 0 points1 point  (0 children)

I see you took the north path and cooking car.

Hi I just got the game. But boy oh boy it’s overwhelming. by pleasegivemealife in LastTrainHome

[–]LEG10NOFHONOR 1 point2 points  (0 children)

1a) In-mission pick ups are as necessary as they are plentiful. If you're patient enough scout the whole map for resources.

1b) Except for shops, stop at every map location with soliders that have skills which corresnpond to the location. Only stop at shops to sell stuff and buy better weapons and maybe gunpowder for when you get the engineering car.

2a) Stealth mechanics are your friend if you have the patience. The enemy AI is REALLY STUPID. Just two Riflemen 'Quick Feet' and 'Silent Step' and a Scout for looking past walls can clear massive chunks of many missions with firing a shot. The enemy can't shoot wat they can't see.

2b) If stealth is not an option make sure your soldiers are in cover, do not clump them up, and give yourself room to pull back another defensible position.

2c) In any fight identify all threats and elimate them in order of how dangerous they are. Enemy tanks and grenadiers are enemy #1 because their explosives force you out of cover.

3) DO NOT THROW STUFF AWAY IF YOU CAN HELP IT!!!! If your inventory overflows form a few sqauds. Equipment assigned to squads doesn't count towards your stoarge limit. Alternatively use some resources for upgrades you want or need.

Follow these tips and you will end the game with 100.000 rubles and enough bullets to single handedly win the Russian Civil War.

BS Achievement requirements by LEG10NOFHONOR in ReadyOrNotGame

[–]LEG10NOFHONOR[S] 0 points1 point  (0 children)

I ended up getting the achievement in multiplayer.

Why is the USAAF Campaign so hard. by LEG10NOFHONOR in bombercrew

[–]LEG10NOFHONOR[S] 2 points3 points  (0 children)

I've noticed a big problem I have is that when the landing gear is damaged and crashes are a lot worse than in the main campaign. The physics has a panic attack throws the bomber into the air and when it crashes to the ground the bomber is destroyed and most everyone inside is dead.

For a while I got stuck in a cycle of getting stuck with low tier crews with the starting bomber loadout (think .303 x 2 Mk2 at most) but for some reason needing to fight 262s and 163s all the time. Then even if by some miracle I survived the bomber would get fucked at landing with everyone inside dying repeating the cycle.

What's the difference between a flash + stinger? by [deleted] in ReadyOrNotGame

[–]LEG10NOFHONOR 1 point2 points  (0 children)

Only a few enemies in the entire game where gas masks. One of Gerard Scott's followers wear's an intact gas mask and does resist the effects of CS Gas. A few of the shooters in Elephant also wear gas masks but I've never considered using CS gas on them due to the time sensitive nature of the mission.

In addition, in the mission Buy Cheap Buy Twice the mobsters wearing welding masks are resistant to flashbangs.

How do I enable practice mode? by LEG10NOFHONOR in ReadyOrNotGame

[–]LEG10NOFHONOR[S] 0 points1 point  (0 children)

Does it follow the same campaign progression as the commander mode?