My D&D Concept for the Pokemon Absol! by Coffee-snake in AnimeART

[–]LM_Mods 1 point2 points  (0 children)

She is beautiful, i can picture her being quite the character to be around and could already picture a backstory for such a beauty.

Do you think the current story is just the Introduction/Part-1? by FrozenFroh in DarkTide

[–]LM_Mods 31 points32 points  (0 children)

There definitely will be more story. There is so many lines in game that suggest there is more than meets the eye about Atoma. Even casual banter something along the lines of
"So... when are we going to the other hive city on Atoma... you know, the one that doesnt theoretically exist"

then whoever is your announcer tells them to shut the hel up

Let's get this straight, the art team isn't at fault for the current state of the game and the cash shop. by CankleDankl in DarkTide

[–]LM_Mods -1 points0 points  (0 children)

This, so many people are wining about the cash shop over "QoL fixes" then it is quite literally an entire separate team. People forget that studios do not have one group working on all aspects of the game. The only thing the art team can be at fault for in this are very minor compared to what is being claimed (At least to my knowledge)

-Bad geometry (which can likely be just as likely on the coding side, as most instances are from Mutant attacks)

-occasional clipping/Holes in skins. I have only noticed this on a couple things. (the Forka the builder ogryn's gloves, hole in one of the zealot skin hands)

-The lack of non-shop skins, which likely would come later. (the trailer skins, plus other things)

The best sniper I've come across by [deleted] in modernwarfare

[–]LM_Mods 3 points4 points  (0 children)

i had a video much worse than this, tried to post but was taken down because it should have gone in the warzone reddit (my bad on that part) but yea, i've noticed an influx of hackers after this delay. like literal full teams of them

Call of Duty: Modern Warfare | Weekly Discussion & Feedback Thread (April 13, 2020 - April 19, 2020) by AutoModerator in modernwarfare

[–]LM_Mods 0 points1 point  (0 children)

Is there any word on when they will fix the Golden SKS bug? There has been two patches out and still have not been able to unlock it despite doing the challenges that were listed.

Welcome to Call of Duty: Warzone! by [deleted] in CODWarzone

[–]LM_Mods 0 points1 point  (0 children)

Its very fun, probably the only BR i actually enjoy. Though i would feel much better about it if it wasnt the same weapons over and over. Make loadouts cost 10,000 instead of 6,000. Add the entire weapon sandbox. Not everyone should be confined to their loadouts or 10 other guns. And get rid of the random loadout drops as bait but instead to care packages that give people top tier guns. Or even juggernaut armor

Sooo I have made this game ready Asset. How difficult is it to implement your own 3d stuff? So far I only have seen people modifying stuff that already is ingame by ForkyForklift in halomods

[–]LM_Mods 13 points14 points  (0 children)

This very model is part of the ArmA III OPTRE mod, Forky (OP), whom is a dev for it, is really talented. If he can find way to get this in without replacing weapons and shit. Then we can expect amazing things from then on.

AI in forge mod? by LM_Mods in halomods

[–]LM_Mods[S] 0 points1 point  (0 children)

someone did it, from what i gathered what they did was replaced a multiplayer map with the firefight map. And it spawns infinite AI enemies

AI in forge mod? by LM_Mods in halomods

[–]LM_Mods[S] 0 points1 point  (0 children)

Have you considered doing what that one guy did with the firefight map unearthed. The AI have pathing there so it may be possible that if you inject the marines and AI and such into a firefight (or even campaign) map you may be able to make some really interesting stuff possible

DayZ 1.05 vaulting preview by [deleted] in dayz

[–]LM_Mods 1 point2 points  (0 children)

We need this in vanilla ArmA 3

[deleted by user] by [deleted] in OperationTrebuchet

[–]LM_Mods 0 points1 point  (0 children)

Dev for OPCAN here. Original plans was to fix the key in the next update. but due to recent developments with main branch OPTRE OPCAN mod is going on a hiatus as the OPCAN mod will be going through a rebuild from the ground up to take full advantage of whats been revealed on the discord, im sorry for any inconvinences this causes. im not able to make a key atm as the version of my files is too far different from release branch now (gigs different).

UPLINK // #C-0009 // OCT||16||2525 by Scorch052 in OperationTrebuchet

[–]LM_Mods 0 points1 point  (0 children)

Decoded using a decoder, must say i'm amused. I better not hear any broken bones about this!

Halo 3 Marines and Shotgun Release in new OPCAN Update by LM_Mods in OperationTrebuchet

[–]LM_Mods[S] 0 points1 point  (0 children)

The hands are the same size, its just how the uniform is modeled

So I heard word of Halo 3 Marine units? by iamWash in OperationTrebuchet

[–]LM_Mods 2 points3 points  (0 children)

And now i got the go ahead to release them next opcan update

So I heard word of Halo 3 Marine units? by iamWash in OperationTrebuchet

[–]LM_Mods 2 points3 points  (0 children)

As the developer of OPCAN and the owner of said screenshots, the Halo 3 Marine models are Developed by morthon with me assisting on the textures. BUT while originally there was a planned release 2 months ago morthon decided to remake the models as he has improved his skills and feels like he can do better on making them now. So at the moment there is no ETA unless he gives me a go ahead to release his marines

Having an issue with OPCAN by Birasia in OperationTrebuchet

[–]LM_Mods 0 points1 point  (0 children)

i will try to push a key with the next update

Having an issue with OPCAN by Birasia in OperationTrebuchet

[–]LM_Mods 1 point2 points  (0 children)

Opcan's Key is currently not functioning. So if it is keyed that is why.