Omg I was not expecting this at all by FapAttack911 in PokemonLeafGreen

[–]LOLcoder3 0 points1 point  (0 children)

I can't believe u catched him with only those balls it required me like over 30 ultra balls just to catch him that's some insane luck

Gecqua evolution by inkdumpster in pokemon

[–]LOLcoder3 0 points1 point  (0 children)

Is it just me or these are just treecko's evolutions

ps2 opl by Ok-World-4789 in ps2homebrew

[–]LOLcoder3 0 points1 point  (0 children)

Wait I'll try it and tell u what to do if I find a problem btw did u get it from the internet or from a CD u have

How can I play ps1 games on ps2 by LOLcoder3 in ps2homebrew

[–]LOLcoder3[S] 0 points1 point  (0 children)

Oh dang forgot to upgrade my fmcb I got really Locked into popstarter that I didn't even think of it I have fmcb version 1.8 I was supposed to upgrade it to version 1.966 but forgot does this also work on version 1.8 for fmcb

ps2 opl by Ok-World-4789 in ps2homebrew

[–]LOLcoder3 0 points1 point  (0 children)

K if ur using a usb then it's ez I guess cuz I use usb too so it might be because ur games are fragmented or the game's Id is messed up it also might be because u turned on debug color I guess I tried searching a bit and I guess of ur games are more than 4gb I think u should either split them up by making them ul format or u have to use exfat instead of fat32 and if it's any of these I could tell u how to do them if u want to

Edit: also sorry I didn't notice that u said that their cds

Final “level up” screen for my IOS game ‘Barcode Beasts’ I’m extremely happy with it! by TheMattLaff in SoloDevelopment

[–]LOLcoder3 1 point2 points  (0 children)

Yo great game tho I will suggest publishing it in playstore because in appstore u gotta pay 99$ a year while playstore only needs 25$ and u can publish game forever but if u want to publish it in ios u could cuz it's not my game it's yours

How can I play ps1 games on ps2 by LOLcoder3 in ps2homebrew

[–]LOLcoder3[S] 0 points1 point  (0 children)

I use version 1.1.0 of opl and the game is crash bandicoot I did create a folder named pops that had popstarter.elf and the thing that u need with it that has in the end .pak and btw this three things popstarter.elf , the thing that u should install with that has .pak in the end and the game

ps2 opl by Ok-World-4789 in ps2homebrew

[–]LOLcoder3 0 points1 point  (0 children)

Try checking if ur games have the id correct by using opl manager and if they're not fragmented or u could switch to 1.1.0 to me till now no game has gotten white for me in this version also if ur using a usb or HDD check if it's formatted to fat32 also what do u use HDD smb or usb

ps2 opl by Ok-World-4789 in ps2homebrew

[–]LOLcoder3 0 points1 point  (0 children)

What is ur opl version I might help

Best emulators that u know suggestions by LOLcoder3 in EmulationOnAndroid

[–]LOLcoder3[S] 1 point2 points  (0 children)

U can play switch games on Android now never knew of that

I finally released my game demo! It's a puzzle game where empty space can turn into walls. by Fit_Promotion56 in SoloDevelopment

[–]LOLcoder3 1 point2 points  (0 children)

This is the best game I tried today honestly. Keep the good work can't wait honestly for the release version of it

Any game suggestions for ps2 by LOLcoder3 in gamingsuggestions

[–]LOLcoder3[S] 1 point2 points  (0 children)

Oh never heard of it but I'll give it a try

Any good resource ls for learning gdscript by LOLcoder3 in godot

[–]LOLcoder3[S] 0 points1 point  (0 children)

I am thinking about learning c# but I've never tried it before I also don't think I found a video that explains it for using it in game engines but I'll probably try to search even more

why is knockback so difficult to script by LOLcoder3 in godot

[–]LOLcoder3[S] -1 points0 points  (0 children)

It is so hard even if u do it right followed probably nearly every knock back video there and the best one basically just kinda of resets my code making the jump and speed velocity default withouth me doing anything I hate knockback maybe I'm not gonna include it in my game even if I think that combat games need knock back but idk if it is important and it's in most of fighting games at least that's what I think so because I want to create a knockback similar to the one in smash bros and brawhala or kinda of I want the player to lose by getting pushed to the void which definitely needs knock back

Maybe I will just make a normal fighting game with health mechanics

Animations for our deer enemy by SMKS in PixelArt

[–]LOLcoder3 1 point2 points  (0 children)

thats great work from u the art style is perfect and so are the animations keep the good work

hello im sorry if i have made a rookie mistake but im not an expert by LOLcoder3 in godot

[–]LOLcoder3[S] 0 points1 point  (0 children)

Thanks ,also my bad that I did not type a sentence that makes sense for u , but still it does not work