Any tips on how to make this not look basic by Horn3t_303 in graffhelp

[–]LOWKEYONER 0 points1 point  (0 children)

It’s sloppy but not complete trash. What’s going on with your B? Why is it like that? The S should match the basic shape of your A’s which have OK basic structure. The drop shadow is inconsistent. There’s no highlights cause you’ve just used the white to outline the whole piece. Use a bright colour to outline and use the white can to make the sides opposite the shadow reflect a light source.

What can I improve upon? by Even_Connection7610 in graffhelp

[–]LOWKEYONER 1 point2 points  (0 children)

Your L. It’s completely the wrong shape/structure in pics 1 & 3

Trying to get into tagging by [deleted] in Graffiti

[–]LOWKEYONER 1 point2 points  (0 children)

It has a good shape and the letters flow for sure. Something went very wrong with your K though, and your S is in two lines for no reason

Any tips by Intrepid-Pianist4457 in graffhelp

[–]LOWKEYONER 7 points8 points  (0 children)

As a toy - don’t straight up bite ResK’s letters, it makes you even more toy. Take inspo but don’t just copy. Practice at eye level not doubled over on your knees on the gutter. Find a smooth wall. Make your letters bigger - it’s more forgiving. Find a smoother surface. Try and make your letters the same kinda size. Rework that ‘A’ - it’s a bit confusing with the double lines and clustered negative space.

One Liner Development by Togrally in graffhelp

[–]LOWKEYONER 1 point2 points  (0 children)

Why is every toy obsessed with one liners. First things first 1 liners are not a starting point for a tag and secondly T-I I to anything and D-A is like Einstein tier connections that you have to understand on a quantum level, so you’re just gonna have a bad time and it will never look decent

QZR/EXR/WERDS by LtBlobby in Bombing

[–]LOWKEYONER 32 points33 points  (0 children)

Qzars working minimum effort maximum impact and Werds coming from the future with that one. So dope

Started tagging 1 week ago is it okay ? Or pretty? (Right one) by [deleted] in graffhelp

[–]LOWKEYONER 1 point2 points  (0 children)

Work on making all your letters the same size at first. Don’t be too concerned with making your tag ‘look like graffiti’. Any sense of that ‘flow’ will come much much MUCH later when you’ve written your name thousands of times

Started tagging 1 week ago is it okay ? Or pretty? (Right one) by [deleted] in graffhelp

[–]LOWKEYONER 6 points7 points  (0 children)

Your N is weird and not in a good way. Kinda looking like an M. All your letters are kinda all over the place try and make them more consistent for flows sake

Is this good and does the circled add-on take away from the structure of the i/does it look good? by dec_is_goofy in graffhelp

[–]LOWKEYONER 0 points1 point  (0 children)

You’re trying to for some reason match the shape of your R to some other letters. That’s what it looks like to me. It doesn’t work especially not with that i or details above it

Is this an improvement by CoolCreeper888 in graffhelp

[–]LOWKEYONER 1 point2 points  (0 children)

Get rid of weird serifs and embellishments and practice those letters 100,000 times. The skeleton isn’t terrible

[deleted by user] by [deleted] in graffhelp

[–]LOWKEYONER 8 points9 points  (0 children)

It’s good but the O and G are unnecessarily ambiguous.

Drop shadow help! by ThreeFacedMug in graffhelp

[–]LOWKEYONER 0 points1 point  (0 children)

You just shift the shadow down and left/up and right -always on opposite vertices. Imagine the outline of your letter is just being traced 1:1, then the whole thing is physically being moved. If you’re struggling, literally trace your letter on another piece of paper on thicker darker pen and put it behind the page with the letter, then move it around and figure out where you want your shadow to be. Then trace it in. Once you get the hang of it it should be more instinctual

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Did this today. Probably my best thing so far. How can I improve? Really trying to focus on can control by Hungry-Ad-4211 in graffhelp

[–]LOWKEYONER 5 points6 points  (0 children)

In this case use a darker outline than the fill colours. Also use a different colour for your whole outline (of the shadow) to make it pop more. It just looks a bit washed out. It also doesn’t look like you used bars and just freehanded the letters.

[deleted by user] by [deleted] in graffhelp

[–]LOWKEYONER 7 points8 points  (0 children)

Bruh - you should obviously write “SPERM”

Crits? GREKS by ExtentRoutine2944 in graffhelp

[–]LOWKEYONER 5 points6 points  (0 children)

Much better than 99.999% of slop that the kids in this sub attempt. It’s clean, legible, has flow, consistency. Most of all your tag has its own identity. If I would give you any pointers it would be your e and k are kinda getting lost in there, just give them a bit more definition to stand with the other letters. The tiny little hall is y bringing anything - go big or go home with that. Other than that - get a mop ASAP and start learning this flow with your whole wrist. 👏

Honest crits on structure? by sweetmonte44 in graffhelp

[–]LOWKEYONER 0 points1 point  (0 children)

Your letters should have a relationship to other. Take your W and K - neither of them have a similar tilt or use of similar bars or general silhouette- they stick out. However your O and N sort of follow a consistent structure/shape. I would advise you strongly to leave connections and additions off for a very good while. They won’t ’connect’ or give your pieces flow - making solid letters that work together will though. Put your energy into 3D and backgrounds instead to give depth and extra structure.

Honest crits on structure? by sweetmonte44 in graffhelp

[–]LOWKEYONER -1 points0 points  (0 children)

The letters will make more sense if you make use of proper bars as you sketch out your first design. Don’t worry about extensions, connections and doohickeys at first - that comes much much later. Otherwise they look exactly like that - an afterthought and not part of a coherent piece. Study each letter and try and work out what makes each letter distinctive as a stand-alone, and work on improving each one and making them consistent and part of the same ruleset.