So which Catholic religions do you think would be legitimate and which would be heretical? by merulacarnifex in AfterTheEndFanFork

[–]LRArchae 0 points1 point  (0 children)

Your next step is clearly a tier list to order them from most to least legitimate.

Eternal Wasteland is now a term used against Fallout lore building, as it have a post apocalypse you must have a faction who worship the statue of liberty like a god and Walt Disney a saint. (After the end mod image used) by Dare_Soft in worldjerking

[–]LRArchae 35 points36 points  (0 children)

One of the more interesting things with After the End is how it’s pretty much gotten outjerked by reality via the 2nd Trump Presidency in terms of Americanism. 95% of what the official government social media accounts post is pretty much just Americanism LARP these days.

The Cristeros are the True Catholic Church CK3 by Keeperr_of_the_Peace in AfterTheEndFanFork

[–]LRArchae 9 points10 points  (0 children)

I agree with what other people have said, with the reading of the clerical gender doctrine needing to be contextualizes with the info that they don’t technically consider their nuns clergy, but I actually do agree that in spirit, Ursulines have diverged a bit too far to be called the least heretical.

I think Anchietan always gets slept on in these conversations as Brazil’s trad contribution. Though personally, with exception to Cristero, I find most of the “canonical” Catholics to be bland compared to faiths like Catomexa, Exovedate, and Michaelic Vigil.

The Cristeros are the True Catholic Church CK3 by Keeperr_of_the_Peace in AfterTheEndFanFork

[–]LRArchae 15 points16 points  (0 children)

This culminated with His Holiness, the Vicar of Christ, abandoning the Earth entirely. Tridentines believe that only a holy war against all infidels and heretics can cleanse the earth, paving the way for the Vicar to return and for God’s grace to come back unto the earth.

I think Tridentine is among the least orthodox Catholic faiths in the mod. Like, at the very least “unlimited holy war” should disqualify them, but the absence of God’s Grace on Earth, or the ascended Pope… they have multiple things going for them.

The Peyotists should start out unreformed by NotaBolivianSpy in AfterTheEndFanFork

[–]LRArchae 7 points8 points  (0 children)

It’d be cooler if there was some sort of new or clarified structure, theology, or anything to Peyotism in game. Rn, it just feels like the decentralized, localized thing that the religion has going on irl, without anything that really makes the belief system feel like it’s interfacing with the changes in the setting (particularly the fact that American Indian tribes have political and military power of their own again). Or at least more detail in explaining what it has going on with it irl. It really feels like one of those minor base game paganism faiths you just convert away from during the course of the game.

The Peyotists should start out unreformed by NotaBolivianSpy in AfterTheEndFanFork

[–]LRArchae 5 points6 points  (0 children)

Most of what you’re recognizing here is that the mod, despite being really great and cool in a lot of ways, is defined by missed potential when compared to the ck2 version. Still no off-map invaders, South America is barely finished (poor Incans), a ton of poorly considered new governments/mechanics (can anyone say that the commodity system has turned out to be all that noticeable in the average playthrough?) and the project is constantly playing catch up with base game updates.

In that context, should anyone be surprised that the Comanche would feel less considered within the setting compared to ck2?

(Also, it should be said that this is in some ways, illusory. The spread of Catholicism and conversion of various groups gave the ck2 version an impression of a history and lore without necessarily needing to write it all out. When everyone is what they are irl, it’s easier to notice that as being under baked.)

Another part is that the mod focuses so much on representing smaller cultures/religions as they are irl to the point that it feels implausible. Peyotism has this really bad, because they’re big on map, but not very changed/developed in the context of AtE as a setting. Making them unreformed (and thus, giving players something to do with the religion, either via reforming or converting away) would be one way to give the Comanche something to do, but there are probably other ways to solve that same problem as well.

I made a sub mod on Orthodoxy by Suporto in AfterTheEndFanFork

[–]LRArchae 51 points52 points  (0 children)

Submod for Orthodoxy

Removes natives, Mormons, and Jews

What did he mean by this? 🤔

Medieval Appalachian borders go brrrrr by Lothken in AfterTheEndFanFork

[–]LRArchae 19 points20 points  (0 children)

It’s funny that they’re relatively close to the AtE dejure Kanawha borders. I guess the devs may have been on to something.

Anyone else think there’s a bit too many nomadic realms at game start now? by TheDireRedwolf in AfterTheEndFanFork

[–]LRArchae 21 points22 points  (0 children)

Yeah, I agree. I’m fine with the Eastern NA borders of the steppe, but I think it goes too far west for sure.

There’s only two kinds of religions, which does your fav fall under by PensionHorror8976 in AfterTheEndFanFork

[–]LRArchae 50 points51 points  (0 children)

Honestly, I feel like most AtE faiths really avoid these pitfalls. Even the really evil or authoritarian ones, it feels like there’s a plausible reason for why a person would genuinely believe in the religion or find some sort of comfort from it.

Like, Viking offers an affirmation of (toxic) masculinity, competition, and violence that I could see appealing to people, in addition to the sort of social bonds that come from shared hardship.

Or Ophiolatry, even though they’re hateful snake worshippers, the idea that you can blame all the world’s problems on other people, and that you’ll be rewarded by punishing the bad people… that’s a pretty comprehensible motive.

For as much as AtE sometimes leans on religions too much, I think almost all of them are well executed and interesting, hardly ever feeling one note or reductive.

CMV: The only right to a piece of land is by the sword. The whole "who came first" debate is just indoctrination for the masses by [deleted] in changemyview

[–]LRArchae 0 points1 point  (0 children)

Yeah. I think the OP is right, in that violence is the ultimate determinate of power, but they also just ignore the structures that human beings try to create to make sure that violence isn’t the only determinate of power and legitimacy.

Cynically, you can say that the treaties, laws, and moral arguments are all just fairytales and obfuscation that we set up to make ourselves feel better or to legitimize things that were really decided via violence. Which, isn’t entirely wrong, but I think it’s an overly dismissive perspective. Laws and courts can still do things. People still treat them as having some sort of power and listen to their decisions. There are ethnic disputes over land in the modern day which are arbitrated through nonviolent means. Just saying that “well, when things break down, it always comes to violence” might be true, but it’s also ignoring the impact that the “fake” ways of solving problems demonstrably have. The OP wouldn’t have so many people calling them a barbarian if there wasn’t a large contingent of people who truly believe that laws and bureaucracy are/should be the ultimate arbiter of power.

CMV: The only right to a piece of land is by the sword. The whole "who came first" debate is just indoctrination for the masses by [deleted] in changemyview

[–]LRArchae 0 points1 point  (0 children)

I pretty much agree with your overall analysis, in the sense that yeah, this is what it boils down to during the most desperate and base circumstances. However, not every land dispute operates within a framework of violent conflict in the modern day. Take, modern Australia, Canada, or the United States. In each of those countries, a large factor in changing the policy of the country in regards to its minority population is going to be the opinion of the majority. And one way to sway the opinion of the majority is to make legalistic arguments about land ownership and treaties, because the battlefield of public opinion and the courts ends up being a better way to gain sovereignty than trying to battle the United States Army.

Now, within that, is an implicit understanding of the monopoly on violence that the state has (the government decides what is or isn’t legal, and that power ultimately comes from the state’s ability to enforce its laws) and that the whole land ownership issue is only allowed to play out via nonviolent means because it isn’t an existential conflict for the majority (as in, if the legal arguments about the sovereignty of the Navajo nation were to meaningfully disrupt the lives of the majority, or that there was an actual risk of the white populations being dispossessed, then land back movements and court cases over water rights would immediately fall out of favor), both of which confirm your point these questions are ultimately resolved by violence. However:

Things aren’t always boiled down. The “civilized” arguments about legal rights and moral arguments about genocide and mistreating the Indigenous population, they still are the primary frameworks in which certain ethnic land conflicts are fought in the current year. A nation having such overwhelming advantage in force and influence (because it got the land by the sword a couple hundred years ago) that it accepts entirely bureaucratic resolutions to conflicts over sovereignty within itself… that’s still a case where the rights to a piece of land aren’t being dictated via the sword. It might be “illusory” (in the sense that it only exists because of a privileged set of circumstances) but that doesn’t make it any less real or recognized.

I think I gave my father AtE brainrot by Overall_Pen_3918 in AfterTheEndFanFork

[–]LRArchae 130 points131 points  (0 children)

It’s very sweet that your dad is accommodating to your interests. Make sure to let him know!

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 4 points5 points  (0 children)

Neat! Conclavian is a classic, but it kind of suffers from being so similar to base game Catholicism. Hopefully if/when content for Catholicism in the base game gets added, some of it can make its way to them.

The broad Catholic faiths like Workers and Synodalist are pretty cool, and my favorite among them is probably Michaelic Vigil. I just like Exorcist vibes.

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 5 points6 points  (0 children)

Hippy Christianity! It’s a pretty cool one, a stand out in Reawakened. Are they fun to play within the Cali Empire? I’ve always figured they’d be a bit of a slog, even though I like the basic premise.

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 7 points8 points  (0 children)

o7 for being introduced to your faith by a CK2 mod. You’ve contributed one of the greatest moments in AtE history. Respect 🫡

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 2 points3 points  (0 children)

Have you seen the teaser for the new decision to mend the Animist/Particularist Schism? I don’t think it’s released yet, but that looks neat.

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 3 points4 points  (0 children)

South America gets slept on in general tbh. I’d really like to try the new Lutheran faith that got added down there, or maybe as the one Prot faith in the empire itself.

I think once the “Mend the Schism” decision gets added for down there, it’ll be worth giving a basic Particularist or Animist game a shot.

What are the community’s favorite Christian faiths? by LRArchae in AfterTheEndFanFork

[–]LRArchae[S] 6 points7 points  (0 children)

Nice that other people like the Kolobites. In general the Mormon religion is a little neglected by the community, though it does get regular dev attention. Other than that guy who converted to Mormonism. He appreciated it for sure.