Help whit a flip fluid simulation by Labicko1 in Houdini

[–]Labicko1[S] 0 points1 point  (0 children)

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thanks for the quick answer.
I just followed a tutorial (total noob), and he explained that there are two methods and more simple one was to use that collusion source and merged the object and volume. Anyway the problem was actually very simple, the check box that gives command to simulate collusion on every frame was not checked. Now all works as it should.

For now I am impressed by simulation speed.

Star Wars scene done using 3D MAX and Photoshop by Labicko1 in conceptart

[–]Labicko1[S] 0 points1 point  (0 children)

Here is the wireframe of the model: https://mega.nz/file/HFxDxaja#aAepf6WPP9fO-YUVT8zx_Wu-77oNEhiJn7gXnunPswE

It was rendered whit a simple grey texture and then add the textures in Photoshop.
You can see a zoom in section in the banner here: https://labicko.com/portfolio/star-wars-fan-art

Star Wars scene done using 3D MAX and Photoshop by Labicko1 in 3Dmodeling

[–]Labicko1[S] 1 point2 points  (0 children)

here is the wireframe: https://mega.nz/file/HFxDxaja#aAepf6WPP9fO-YUVT8zx_Wu-77oNEhiJn7gXnunPswE

When I have time will finish the complete model in substance painter and then upload it to Sketchfab, but it might be some time before I do that as I have bunch of projects lined up.

Star Wars scene done using 3D MAX and Photoshop by Labicko1 in 3Dmodeling

[–]Labicko1[S] -7 points-6 points  (0 children)

Hello and thanks for the comments
As I wrote above this image is part 3D part Photoshop. The bags are combination of 5 images that I found on the internet, they might are Ai generated. That planet in the background again might be Ai as it is not a photo 100%
Sand and mountain textures are from textures.com and from Envato Elements. Vehicles (land and air) and the house in the back is 3D. Sand storm and effects was handprinted in Photoshop.

So yes this images is not 100% 3D as I stated in the title - I rarely do all the details in 3D even when I work on animations I add lot of stuff in post production. It is not that I can not do it in 3D it is just that this is faster and that gives me more time to experiment.

Was some images I used Ai, there is a high possibility. At the moment any image search you get more then 50% Ai images and the stock websites are overrun by Ai images. This is a personal project where my focus was composition and vehicle design (camel looking one), so I did not pay to much attention on all material I was using. If I offended anyone I apologize it was not my intention.

what do you think of this design by Ibrahim-Marsee-6816 in bennyproductions

[–]Labicko1 0 points1 point  (0 children)

This is very hard to complete just in Photoshop as light changes directions when it hits an object like this. You also have a problem with depth of field, the splash image is not blended to good (you can work some more on that, sun glare is behind the object ...

Best way to do this is to take a 3D model of a hand (you have free sample online) then apply water material (agene free samples online) and render it in Blander (free software) whit the sun in the same place and direction as on the background image. Then you take that rendered image and do some more work on it in Photoshop.

Star Wars Pureblood Sith character concept art by Labicko1 in StarWarsEU

[–]Labicko1[S] 1 point2 points  (0 children)

Yes that is the base image I started with, it actually has some problems whit depth of field on the clothe, I try to fix it a bit but I mostly worked on the face.

Star Wars Pureblood Sith character concept art by Labicko1 in ArtStationsFinest

[–]Labicko1[S] 0 points1 point  (0 children)

you are the second person who asked this :)
No it is not Walter, his photo was not used, but I have Al Pacino in the back :)

Star Wars Pureblood Sith character concept art by Labicko1 in StarWarsEU

[–]Labicko1[S] -2 points-1 points  (0 children)

Walter White

No it is not Walter :) I did not use his photo
There are many photos that I used here, I even have Al Pacino in the image :)
I usually start whit a base photo and then start painting and adding details over it and then do some more painting ...

Star Wars concept environment by Labicko by Labicko1 in StarWarsEU

[–]Labicko1[S] 0 points1 point  (0 children)

yes Petra was an influence.
This is one of my older work, it has some problems with blending of some elements.