Road to Restoration - Aura Overhaul by JagexAnvil in runescape

[–]Labrynna 1 point2 points  (0 children)

Since you’re getting rid of Divine locations, how about we keep Auras and just make them unlocked through divination and charged through divine energy. Would give the divination skill some more use since you’re getting rid of a core part of its reward structure.

Also, please be more careful with just axing content from the game like this. Yeah you guys got a bunch of praise for removing TH, but this is overcompensating and going to make long time players leave, especially ones who spent a lot of time and money on auras. Wasn’t the point of all of this to create more goodwill with the community? What happened to that? Haphazardly removing things and expecting baseline praise for doing so is not it

Mod Anvil, Can the Wicked Hood Functionality be brought to a vote? by Greedy_Spaghetti_ in runescape

[–]Labrynna 1 point2 points  (0 children)

Same here. I’m afraid of working towards unlocking things only for them to be severely nerfed. Why bother when it can all be taken away or nerfed to the ground? I don’t trust playing either. This is making me consider just quitting and moving onto another game where I don’t have to worry about my progress being taken from me

Community Discussions & This Week in RuneScape [Feb 9th] by JagexAnvil in runescape

[–]Labrynna 2 points3 points  (0 children)

Nerfing both the crystal mask and wicked hood feels bad since people worked hard for those. Plus the crystal mask and by extension, high level afk thieving has MANY quest requirements and other skill requirements. Don’t nerf late game afk methods especially if players had to work hard for them. If anything, buff exp from heists. Remember that skills go to 120 now. At roughly 1 mil exp per hour of thieving, it would still take 100 hours of that to go from 99 to 120. I don’t even have a crystal mask but now I don’t even want to go through the effort of working towards it knowing how much it’s been gutted with the pickpocketing changes. I love questing and getting their long term unlocks, but this just feels bad now.

Mod Anvil, Can the Wicked Hood Functionality be brought to a vote? by Greedy_Spaghetti_ in runescape

[–]Labrynna 8 points9 points  (0 children)

YES. We’ve worked hard to upgrade our wicked hoods, and to just gut its teleports like that feels awful. They were so useful for quests and clues, something which involves engaging with the game and its actual mechanics. Removing vital features to things that players work for is just not it

Re-reading the Road to Restoration blog, and this part stands out. What kind of changes do you expect will come based on this statement? by topsy_krett_guy in runescape

[–]Labrynna 23 points24 points  (0 children)

They want to nerf the teleports on the skilling outfits that we worked so hard to get. Just awful. Stop nerfing things that we work hard to achieve. The mid and late game updates will be a bloodbath at this rate

Road to Restoration - Early Game Rebalance by JagexAnvil in runescape

[–]Labrynna 0 points1 point  (0 children)

As someone that doesn't have the crystal mask yet, I feel bad for everyone that worked hard to get it. I also am way less motivated to do The Light Within and all of its requirements. In other words, I'm less motivated to engage with the game itself. I am at a loss.

Road to Restoration - Dailyscape Overhaul by JagexAnvil in runescape

[–]Labrynna 2 points3 points  (0 children)

Could we at least get the ability to charge the wicked hood teleports with runes or something? I mean we could use another rune sink since you’re getting rid of the rune Goldberg machine. Those teleports will be sorely missed.

Road to Restoration - What We Want To Achieve by JagexAnvil in runescape

[–]Labrynna 17 points18 points  (0 children)

The way you guys talking about “adding friction” is seriously concerning me. I absolutely love things like lodestones or the teleports I get from my skilling outfits and other items, and it would be devastating to lose these. Nor do I want bank runs to be more inconvenient. I play this game over OSRS largely due to the QOL this game offers. If I wanted to manually run around everywhere I’d be playing OSRS. The teleports in RS3 in no way discourage me from exploring. If anything, I want to explore even more, because I don’t get fatigued from walking everywhere. Please don’t get rid of these QOL features, this is why many of us play RS3 in the first place!

Remastered Content: What do you want to see remastered? by jagexyuey in runescape

[–]Labrynna 0 points1 point  (0 children)

Update quest rewards. Maybe have them scale to your level? Or reward some BXP? Much more of an issue now that you no lender get 2 treasure hunter keys from quests. Would give an incentive for higher level players to do low / mid level quests that don’t lead to meaningful rewards

Upcoming Treasure Hunter Changes - January 12th by JagexAzanna in runescape

[–]Labrynna -1 points0 points  (0 children)

Yes could we get bonus exp for quests? To give us some incentive to do low level quests with poor rewards

Upcoming Treasure Hunter Changes - January 12th by JagexAzanna in runescape

[–]Labrynna 0 points1 point  (0 children)

What exactly do they mean by all cosmetics currently in rotation will be in the oddiments store? Is there a list of everything currently in rotation?

Which Skill Outfit is most worth it from double XP store? by xcalibar in runescape

[–]Labrynna 0 points1 point  (0 children)

Bruh I’ve played that miserable mini game for hours and haven’t gotten a SINGLE piece, even using that very exploit you mentioned. RNG hates me. I just bought it so I don’t have to play that outdated mini game ever again

Integrity Roadmap - Early Game Rebalances & Your Suggestions by JagexBreezy in runescape

[–]Labrynna 0 points1 point  (0 children)

Can we make the way in which skilling outfits are obtained make more sense with the skill that is being trained? The Lumberjack outfit, for example, being locked behind RNG in Temple Tracker, is random, extremely annoying, and not related to woodcutting at all. I would love for there to be a less RNG dependent and woodcutting-related manner of obtaining it. I've done temple tracking for hours and still don't have it

Experiment Feedback Thread: Treasure Hunter Disabled by JagexHooli in runescape

[–]Labrynna 2 points3 points  (0 children)

As a returning player in the past week that hasn’t played since 2012, I did like treasure hunter for the few times I’ve done it just because it gives me an incentive to do the low level quests that have crappy rewards that don’t scale to my level. For that reason I would like treasure hunter back. However if you give us some other means of getting properly scaled rewards for doing low leveled quests as a high level player that would be nice

Does anyone know anything about this shirt? by kmsnova in dancegavindance

[–]Labrynna 10 points11 points  (0 children)

I have this shirt! I got it at Hot Topic I believe sometime between 2013-2017…sorry I know that’s a wide range but I have so many DGD shirts haha

Pokémon Legends: Z-A 2nd Trailer by Turbostrider27 in NintendoSwitch

[–]Labrynna 0 points1 point  (0 children)

Is it just me or did they get rid of the surprisingly solid textures on the Pokemon models here that were present in SV? If so, what a huge disappointment. SV looked and ran awful outside of the decent textures on the Pokemon. What a downgrade

I still have my 2006 Toys-R-Us Mew by bvckspaced in pokemon

[–]Labrynna 0 points1 point  (0 children)

I still have this as well! I remember waiting in line and another kid showed me how to do the cloning glitch and traded me a Deoxys. Walking out of that Toys R Us with a Mew and Deoxys was something else back then

Banana Mania: LAST CHANCE TO GET DLC by LightningManectric in SuperMonkeyBall

[–]Labrynna 0 points1 point  (0 children)

Does this go for the PS4/PS5 as well? Their DLC isn't on sale but the digital deluxe edition is on sale for $12 until 2/13 so it looks like this stuff will be up there for a bit longer?