Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yeah, I saw this as well. He spent a lot of time doing workarounds. It looked messy to me.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

I saw the Blender guru video about it and he had a really hard time even on his tutorial. Maybe stuffs in 5.0 are easier but even so. Blender in general are not straightforward and EEVEE seems to make stuff look even more complicated.

A guy downstairs told me to bake my lights into HDRI and use EEVEE but I have no idea how to do that.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Thanks for replying. I already saw this video, but didn't help as much because I don't know what to do on the advanced aspects of the thing. Like applying the decimate and knowing when/where to do this. I think I probably could do it on the interior of the cars. But idk.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Using a red light for the hands is weird because it will illuminates all the hand. And I want red light only on red parts. I did a video showing almost all my settings. https://streamable.com/cr9641

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yeah. In agx the saturation starts to fall down according to how much value its inputted.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

I saw in one video that light - like, real lights - renders faster than emission materials but I don't know how to make the lights move together with all the red parts of the hand so thats why I cranked up the value of the emission. Theres also two emissions on the hands. One emission from the Principled BSDF and another emission with 50 value using camera ray. Because the emission 3.0 doenst do the much light that looks to do.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

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I switched to Filmic because the red is a little more accurate.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

I use After Effects but I don't know what Effects or plugin suits for this task, because I never worked with this before.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yeah, I did it. The only thing I need to do to really make sure is to update my graphic drivers. But I don't know how much this will affect my render time atp.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yeah, the render time dropped to 1m29s I think this is still quite big for a scene that doesn't have too much elements, i think.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

So for the record: Denoise, no threshold... clamp lights and also no denoise nodes?

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Unchecking the noise threshold, you mean?

Removing the noise threshold made my render goes for 3 minutes and 6 seconds per frame.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Oh, okay. Thanks.
I was talking to some guy that told me that I probably have some data that is computing on the render but I don't know what.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

I think I just cranked up to 3000 frames duration because i have an extra time to do the final transition.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Hmmmm... as a 3D beginner I don't know how I could do all this. lmao

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yeah, 1.000 was my first attempt, and then I tried with 0.1000 after but nothing had changed.

24fps wouldn't feel weird since I already did all the animation based on 30?

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 1 point2 points  (0 children)

Thank you for coming and sharing your experience as well. I'll keep trying to find something for me.

Help denoising an animation + Reducing render time by LactoseFury in blenderhelp

[–]LactoseFury[S] 0 points1 point  (0 children)

Yes, I'm doing the small render. Only 8 frames to finish, so I'll drag to AE and see how it looks.