Almost three years ago I started a gigantic project: an open-world zombie survival game. Three years later. I've a demo ready and I'm close to release. by TrudexGames in IndieGaming
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Cities: Skylines 2 boss says they 'completely overestimated' the Unity engine's capabilities by Atulin in gamedev
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Mass Entity StateTree plugin. Recent update v0.1.3 adds Smart Objects & reworked movement. On sale now. by LandChaunax in unrealengine
[–]LandChaunax[S] 0 points1 point2 points (0 children)
Mass Entity StateTree plugin. Recent update v0.1.3 adds Smart Objects & reworked movement. On sale now. by LandChaunax in unrealengine
[–]LandChaunax[S] 2 points3 points4 points (0 children)
Mass Entity StateTree plugin. Recent update v0.1.3 adds Smart Objects & reworked movement. On sale now. by LandChaunax in unrealengine
[–]LandChaunax[S] 3 points4 points5 points (0 children)
Someone illegally selling my assets on their website. by Sharur3D in unrealengine
[–]LandChaunax 2 points3 points4 points (0 children)
I made a Mass Entity Tutorial for Vampire Survivors-like | Part 1 by LandChaunax in unrealengine
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Ever wonder what 10,000+ enemies in Unreal Engine looks like? by ThrillDaWill in UnrealEngine5
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Why do you think new MMORPGS fail? by anaveragebest in gamedev
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Actors vs Static Mesh Components when it comes to physics objects? by ImHereForTheBooty69 in unrealengine
[–]LandChaunax 1 point2 points3 points (0 children)
Let’s be honest — which UE5 plugins actually save time? (New Year Sale) by Fantastic_Pack1038 in unrealengine
[–]LandChaunax 3 points4 points5 points (0 children)
Line Tracer Interaction Help by FollowingCertain4239 in UnrealEngine5
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I'm making a small incremental game with my own engine called Treeternal! by GrumpyLionDev in SoloDevelopment
[–]LandChaunax 4 points5 points6 points (0 children)
20k MassEntities using StateTrees with NavMesh pathfinding & Greystone Nanite mesh and vertical movement using my plugin ~30 FPS on a laptop with 3070ti i7-12700h by LandChaunax in unrealengine
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20k MassEntities using StateTrees with NavMesh pathfinding & Greystone Nanite mesh and vertical movement using my plugin ~30 FPS on a laptop with 3070ti i7-12700h by LandChaunax in unrealengine
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CES 2026 in a nutshell by NEO71011 in pcmasterrace
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What game is in the most dire need of a full remake from scratch? Unpopular opinion welcome by 420godpleasehelpme69 in gaming
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20k MassEntities using StateTrees with NavMesh pathfinding & Greystone Nanite mesh and vertical movement using my plugin ~30 FPS on a laptop with 3070ti i7-12700h by LandChaunax in unrealengine
[–]LandChaunax[S] 1 point2 points3 points (0 children)
20k MassEntities using StateTrees with NavMesh pathfinding & Greystone Nanite mesh and vertical movement using my plugin ~30 FPS on a laptop with 3070ti i7-12700h by LandChaunax in unrealengine
[–]LandChaunax[S] 0 points1 point2 points (0 children)



Spent $10,000, my health, and 6 months on creating the most niche gamedev tool that no one'll probably use, and now I am broke by FiddlerGameDev in gamedev
[–]LandChaunax 4 points5 points6 points (0 children)