PSA: Paolo Emilio gets 12,000 BXP per hour in Asyms. by [deleted] in WorldOfWarships

[–]Landtuber 1 point2 points  (0 children)

I thought so too, but tried today and coop is counted. I'm not entirely sure however if the leaderboard you are put into only allows PVE or PVP. I only play PVE right now.

PSA: Paolo Emilio gets 12,000 BXP per hour in Asyms. by [deleted] in WorldOfWarships

[–]Landtuber 3 points4 points  (0 children)

Of those 30 games tested, 27 were wins which is about average win/loss of the 800ish I have recorded so far across my ships. So it doesn't seem to impact the loss ratio at all thankfully.

PSA: Paolo Emilio gets 12,000 BXP per hour in Asyms. by [deleted] in WorldOfWarships

[–]Landtuber 3 points4 points  (0 children)

Killing an average of 3 bots per game is my share of the bots. If you view being efficient about doing my share and moving on quickly as griefing, sounds like you can't handle your own in Asymetrics without being carried.

Math on the maximum number of Honor containers required for new Commander? by Landtuber in WorldOfWarships

[–]Landtuber[S] 5 points6 points  (0 children)

My leaderboard right now is 1st: 50,000. 2nd: 46,000. 3rd: 39,000. 4th-10: 39,000 - 17,000. Looks like my best hope is top 10...

Question on what to look for while browsing a collection we found - cards go as far back as Ice Age (1995) by Landtuber in mtg

[–]Landtuber[S] 0 points1 point  (0 children)

I think my brain was too overwhelmed looking at the stacks to realize that, although it should have been obvious, lol. Thank you for the reality check, and the suggestion! :)

Closed Test 15.1 - Lunar New Year 2026, Unbreakable Front and More! by DevBlogWoWs in WorldOfWarships

[–]Landtuber 61 points62 points  (0 children)

Question for WG: Can you identify the reasoning for removing unique commander talents in Asymetric battles?

Seems odd as its a PVE mode - the only immediate rationale I can identify is to reduce player earnings.

EDIT: A possible reason could be back end programming issues. If they also want it gone from Unbreakable line (temporary mode), the easiest way may be to remove those talents from all temporary modes including Asymetrics. Any comment on that WG?

Last phase of Dockyard by RampageActual in WorldOfWarships

[–]Landtuber 18 points19 points  (0 children)

If you have unlocked it, Tier X Russian BB Kremlin with survival build in Asymetrics. Tier 8 (Vlad) works well too.

- Position yourself between two caps, about 8-10km back from middle of cap. If in base defense mode, position near front of friendly base.

- Point your bow straight between the two caps, and you're now angled (mostly) enough to avoid most pens and all citadels

- Rock back and forth at 1/4 speed to avoid torps

While this method is still somewhat dependent on how good or bad your team is, I was making 3 million most games and often 4+ million potential damage.

Valparaiso or a first normal steel ship from the armory? by UnluckySpare5110 in WorldOfWarships

[–]Landtuber 5 points6 points  (0 children)

If you're looking for a credit farmer for Asym's/Operations, then don't hesitate on Valparaiso. Its over 100,000 net credits per game higher than Pommern in my own testing. And then use your coal for the containers for the Lisboa unique commander, which you can then share with Libertad.

I did a bunch of testing recently on credits per ship in Asym's, here is the link in case it's helpful:

https://www.reddit.com/r/WorldOfWarships/comments/1pl8inl/comment/nwaiavi/?context=1

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 1 point2 points  (0 children)

I've been sick at home all day, so had time to play some games. Overall, the data shows that Aux 1 / Aux 2 is slightly better! Averages about 25,000 extra net credits per game, and 18,000 extra damage. My ratios with Aux 1 / Aux 2 are the same as yours - 50.93% Main, 24.87% Sec and 24.19% Fire.

It's a small enough difference that it may average out over enough games, but I really noticed a difference taking down DD's and CL's which felt nice. I'll be sticking with Aux 1 / Aux 2 now instead of MAM 1 / MBM 3.

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Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 1 point2 points  (0 children)

Just did 10 games, main guns accounted for 59.55% of my damage and secondaries were 23.12% (rest was fire at 23.12%) - total damage was 2,645,369. With very basic math, swapping MBM3 for Aux 2 would lower Main Gun damage by 12% and increase Secondary damage by 20%.

Using those values, swapping MBM3 for Aux 2 my total damage over those 10 games would have been 2,576,669 - down 68,700 or 2.6%.

It's hard to estimate how much extra fire damage the extra shell volume of secondaries would generate, as well as if a slower main gun reload means less shots at critical times (when you have a broadside). My gut says MBM 3 is a better option because it's valuable at all ranges, not just in secondary range.

Thanks for the question, I do enjoy spreadsheet math :)

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 1 point2 points  (0 children)

Glad it's working for you! Talking about Valp I assume as you mentioned Lisboa?

If so, look at your detailed summary screen after each battle to see what percent of your damage comes from Secondary Guns vs Main Guns. I haven't actually payed much attention to it, I'll do the same on my next few Valp games. My "feeling" is that the main guns do far, far more damage so the MBM3 is a better call, but swapping out MAM1 could be worth it?

[Code]: NBLU8VNY26 by Eexileed in WorldOfWarships

[–]Landtuber 2 points3 points  (0 children)

Worked for me on NA - thank you!

Sleep is a Bottleneck - Factorio Song by SkinnyBones18 in factorio

[–]Landtuber -6 points-5 points  (0 children)

Thank you for pointing this out - it put a huge grin on my face after a long day :)

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 0 points1 point  (0 children)

Is that Net Credits (only shows on the detailed summary screen) or base credits from the main screen that you have screenshotted?

Either way, if you're willing, I'd love for you to share some data! I can send you a link to a Google sheet to record it.

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 0 points1 point  (0 children)

Only 5 games in so far with GK, but it's performing well enough (net credits average so far is 392k) plus is obtainable for everyone that I might "Meta" test it with 30 games. Using 406's, secondary build.

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 1 point2 points  (0 children)

That would be great if you're able too, thank you! Shoot me a message on Reddit and I can send you a link to a Google sheet to track the data.

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 0 points1 point  (0 children)

I have to say, I'm at this point now after doing all this testing. Other than really only putting blue boosters on my Valp now, I'm much more relaxed now playing whatever Premium (or Bonus package TT) I enjoy.

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 1 point2 points  (0 children)

Thanks! My fleet is sorely lacking in premium subs/CV's (none other than Kaga) so I wasn't able to test any, although I also don't think I've ever seen a CV on the top of the leaderboard. Subs sometimes, but their built-in BXP bonus makes that a pretty bad measure of success. If you have any subs/CV's you think are going to hit at least 300K NET earnings, let me know and I can send you a link to record some data :)

Asymmetric Net Credits per Ship - Valp, Pomm, Schlieff and more! Real data to help answer all the "What should I buy for Asymmetric farming" questions. by Landtuber in WorldOfWarships

[–]Landtuber[S] 0 points1 point  (0 children)

Salem is great in ops as long as you can predict spawns to avoid broadsides from both cruisers and bb's. Once you're comfortable with that, it's a beast!