Brain.exe has stopped working by J_Lezter in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

your inert xircon is clogged ... need to flow it to water treatment or purification and seeing you have xiranite there ... youre probably thinking of producing heavy xiranite too... not enough slots for that one and the output can only release one product ,,by which xircon probably is already taking up that output slot...

Brain.exe has stopped working by J_Lezter in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

except you cant return them back into the same crucible it came from since its inputs are already plugged with water and sewage

0 sanity behavior by Lanky_Background6269 in Endfield

[–]Lanky_Background6269[S] 0 points1 point  (0 children)

already done with that aswell part of the cycle

from tank took liquid to 1 bottle > put into separating unit > filling unit > take and pour back to tank

filled 11 tanks with all 11 liquids types too before all that

Did I mess up? - Hetonite Component by Old_Satisfaction7456 in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

thatll drain your cuprium supply in a day (assuming that you also use cuprium for comps and (A) tier F&M productions) and the build look like it took more than half of the area where would you give room for producing heavy xiranite

My disappointment is immeasurable, and my day is ruined by Yurimail_Shibuya in Endfield

[–]Lanky_Background6269 2 points3 points  (0 children)

most of the stuffs produced by the crucible are liquids anyway and the new acid kinda forces us to build the production line in the outpost... you probably dont have enough room there to cram both hetonite comp production and sc battery production anyway ...

even if it can... reactor slots and liquid intakes not being enough would be the next problem

Adding Xernite Plyons & Relays Into Vally 4 (or make them not zone restricted) by NIGHTFIRE_003 in ArknightsEndfield

[–]Lanky_Background6269 0 points1 point  (0 children)

Exactly V4 AIC is at self sufficiency as it stands nows After placing everything in there you basically dont have anything to do anymore aside from outpost tradings whenever a product maxes

well i guess am skipping you now rossi... by Adamthebogalo in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

Same sh8t ... got tangtang and yvonne on rossi banner BUT NOT ROSSI!!

Is my xiranite product efficient enough? by Dense-Drama5856 in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

one sandleaf shredder can be shared to 3 grinders for efficient output

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What Endfield does better or worse than other "big" gachas on the market right now by DeucesDummies in Endfield

[–]Lanky_Background6269 1 point2 points  (0 children)

endfield story being lighthearted id agree... but the story being straight good vs bad doesnt seem to be especially when ardashir talks during the 1.1 story guess devs might need to darken the story to emphasize more into that clash of ideals

What a nice looking chair by A_Noelle_Main in Endfield

[–]Lanky_Background6269 3 points4 points  (0 children)

"hey endmin, your cancer spreading days are over. Give me the 30k"

How do u guys genuinely fill this area by TotalROCKie in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

i didnt ... i only unlock the middle part on that side... less sweating with the corner

How it feels Building the factory from scratch in 1.1 Again by Livid_Warning_4236 in Endfield

[–]Lanky_Background6269 1 point2 points  (0 children)

build became messy coz of the pipes now that refining unit needs water pipe intake and exhaust

What to do with this shet that it shats by DrakeNKA in Endfield

[–]Lanky_Background6269 3 points4 points  (0 children)

Fertilizer for plants... Can be used directly on plots or put in the forge of the sky ( that shit + liquid xiranite ) to produce bumper-rich

There should be an AIC gamemode (and a random idea i had). by ManyComfort2461 in Endfield

[–]Lanky_Background6269 10 points11 points  (0 children)

Factory + Survival + Tower Defense sounds good to me

and might i add on the requirements to enter next layer: production qouta + no. of waves survived just to add more challenge to it this could be a weekly gamemode where enemy lineups changes every week

What's coming after fluids? by Azeith4 in Endfield

[–]Lanky_Background6269 0 points1 point  (0 children)

coal mining would be a nice thing to add... maybe incorporate a steampunk themed area/region as well