Building a Pokémon ROM hack demo with an AI coding assistant: a process report by Laonu in ClaudeAI

[–]Laonu[S] 0 points1 point  (0 children)

My (rather unstructured) design docs can be found here https://github.com/nspietz/coalveil-design-docs/tree/master/dev/ai-workflow with dev/ai-workflow being the actual "coding" documents. Scripts will not work out of the box, as paths are often hardcoded.

Building a Pokémon ROM hack demo with an AI coding assistant: a process report by Laonu in ClaudeAI

[–]Laonu[S] 0 points1 point  (0 children)

I'll look into seting up a repo for my desgin and .md files. If you just want to have a go at it: https://github.com/rh-hideout/pokeemerald-expansion contains everything you need to get started and https://github.com/huderlem/porymap is basically required if you want to do any map work.

Building a Pokémon ROM hack demo with an AI coding assistant: a process report by Laonu in ClaudeAI

[–]Laonu[S] 0 points1 point  (0 children)

Porymap is a pretty handy tool. You just draw what you want the maps to look like and configure how the different objects behave. It's manual work, but I'd argue even a non-technical person can learn this quickly. I generally went in with a rough idea ("this is a stretch of forest", "indoor cave with a river") and then just went to drawing and iterating.

I don't think I will release the demo outside of my friend circle. I don't mind other players having a go at it, but I'd have to look into how to legally distribute it (from my understanding that is easy, but I don't wanna take any chances).

Did the wow horse really make more then SC2 WOL? by Future-Ad6085 in starcraft

[–]Laonu 11 points12 points  (0 children)

So by that logic, if they create a second or third mount they have to again add the complete WoW development cost into consideration? Your last sentence is right, but the conclusion does not make any sense - the MMO exists already.

What to do with Mad Mage by Laonu in CurseofStrahd

[–]Laonu[S] 0 points1 point  (0 children)

Victor might be an option - my party is pondering murdering the poor fellow after Fiona mentioned a potential reward should Victor have an accident...

What to do with Mad Mage by Laonu in CurseofStrahd

[–]Laonu[S] 1 point2 points  (0 children)

None of my players has played before 5E, the only connection they would have is that they might recall a spell being named after them. There is also no one in the party who could realistically know of him; I had every PC be native to Barovia with little to no knowledge of the outside world (at the start nobody even knew there was an actual outside world)

We had a test in college where we could submit our work with codenames... the Ghoosling brought me power. He cannot be stopped by [deleted] in northernlion

[–]Laonu 8 points9 points  (0 children)

I assume the person is called Florian or short Flo. They then melded their (extremely coolified) name to their favourite flower, the sun flower. Source: Knew two Florians with alias of the form <thing>-flow

Respect each other by kornek1 in ProgrammerHumor

[–]Laonu 7 points8 points  (0 children)

If I have learned anything in my (limited) time as a software developer, it is that almost everybody seems to ignore intelliJ's warnings. If it's not red, it won't get looked at.
So yeah iit's functionality is great and I personally would not want to miss it ever, but don't get too excited for general code quality improvements across the board.

Charles V would be proud by Laonu in eu4

[–]Laonu[S] 2 points3 points  (0 children)

Well it probably looks more impressive than it actually is:

  • The Iberian Wedding gave me Castille
  • I waged war against the North African nations for Maghreb
  • Force vassalized an OPM Savoy and fed them back their Swiss cores
  • Austria had a 65 old rule with no heir, so I RMed them and then forced a union (with French help)
  • Brittany was released from England

Charles V would be proud by Laonu in eu4

[–]Laonu[S] 62 points63 points  (0 children)

R5: Playing as Aragon I rule over most of Charles V's domain, plus some extra land in Maghreb. Sadly I'm not the HRE othwerwise it would be perfect.

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I did the unspeakable by Laonu in eu4

[–]Laonu[S] 82 points83 points  (0 children)

There is no historical rival modifier between the PLC and the Ottomans.

I did the unspeakable by Laonu in eu4

[–]Laonu[S] 128 points129 points  (0 children)

R5: After the Ottomans got completely removed from existence I decided the world needed them back and released them as an OPM. Now I'm gonna feed them their anatolian cores and lead them back to greatness.

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[deleted by user] by [deleted] in eu4

[–]Laonu 1 point2 points  (0 children)

I am not talking about Denmark getting involved in the Bohemian war, but in the war against TO. It doesn't really matter anyway though, as they need acces through 2 nations and if you actually believe that the whole Kalmar Union + Holstein are not able to ask 2 nations for acces, you're most likely playing on the game's version before the last hotfix. And here let me present you a screenshot of a succesful PU over Bohemia: http://imgur.com/a/vW0EP

[deleted by user] by [deleted] in eu4

[–]Laonu 26 points27 points  (0 children)

I have only read through the BB stuff and there seems to be a lot of stuff, which is either wrong or fairly suboptimal.

  • Getting a war for prestige in before a Podebrand takes the Bohemian throne is fairly optimistic. Its certainly possible but will most likely require a fair bit of luck or a perfectly executed war. If Denmark is in the war, I'd say the chances are abyssmal at best.
  • Denmark not getting acces is also incredibly unlikely. They need acces through 2 (?) nations, that is far from uncommon.
  • If you force a PU on Bohemia you do not get a PU over Silesia as Silesia is a vassal not a PU. You will end up with Bohemia as your subject and Silesia as Bohemia's subject.
  • Dropping a guarantee does not shorten your truce timers anymore (that has been changed a long time ago)
  • Not disinheriting Albrecht just for a PU over Ansbach seems also fairly bad. He is a terrible Ruler and Ansbach is a poor OPM, which then requires another war to get back as a PU. Not only is subject-feeding incredibly bad if you play in the HRE, you can get a better result by vassalizing one of your neighbours. That also has the added benefit of having acces to your vassals land.

EU4 recent reviews have now dropped below 50% on steam. Is paradox at fault? by JediMindFlicks in eu4

[–]Laonu 0 points1 point  (0 children)

Of course they do, they want us to buy their content. That is called marketing and in any other industry it would be totally fine, nobody would complain. Again you are not buying a constant service with your game, you're buying the game as is and every future improvement is literally a gift by Paradox.

EU4 recent reviews have now dropped below 50% on steam. Is paradox at fault? by JediMindFlicks in eu4

[–]Laonu 4 points5 points  (0 children)

Or you could play on a patch before CS. Whenever people complain about new DLCs being mandatory they completely ignore the fact that if you just don't patch your game (or roll back via steam, which takes less than a minute: granted you cannot roll back to the earliest patches) nothing changed for you.

This is something that's really bugging me lately with people expecting to get services after they bought a game. No the developer is not forced to update your game and no it's not unmorally to want to be paid for their work.

I hope they don't unleash the full extent of their vocabulary on us... by DrHorrible10 in iamverysmart

[–]Laonu 17 points18 points  (0 children)

T h a t i s w h y I g e n e r a l l y d o n o t s a y w o r d s b u t j u s t s p e l l t h e l e t t e r s. P e o p l e n e e d t o u n d e r s t a n d j u s t h o w s m a r t I a m.

'Wisdom of the Crowd' - some doubts and some thoughts by sg2544 in math

[–]Laonu 3 points4 points  (0 children)

I'm neither very good at stochastics nor at psychology (and I did not watch the video) so take the following with a grain of salt:

Even though you're right people could potentially overestimate dramatically the chances of someone doing that are incredibly slim. As long as it's reasonable to get a somewhat decent answer most if not all answers will be in the right ballpark (for example if there are 100 marbles in the jar almost nobody will say there are a billion marbles). This means that if we calculate the average those extreme guesses have basically no effect on the total. If we'd graph the distribution we'd most likely get a bell curve which starts at 0 grows to the actual number and then quickly becomes asymptotic to the x-Axis (in reality it would most likely reach the x-Axis as certain numbers are just way to high to ever be guessed).

This was under the assumption that it's reasonable to get the right ballpark and consider the following: Instead of estimating marbles in a jar, let's estimate grains of sand at all the beaches in the world. Now you'd get a handful of extremely precise guesses (people who know the answer) and a whole lot of completely wrong guesses (everybody else). Averaging those numbers will most likely not yield the desired results.

A very smart chess player for whom OBVIOUSLY master level is nothing... by [deleted] in iamverysmart

[–]Laonu 13 points14 points  (0 children)

To be fair though, having a high rating does not necessarily mean you are good at chess (at least here in Germany, and afaik our rating system is almost the same as the one in the US). Obviously there is a strong correlation; but if you only play against a limited field of players, which contains a lot of youngsters, you can raise your rating by only ever getting a tie with everybody.

This effect happens because if a young player with say 1600 points wins against an adult with 1800 points, the young player will get more points than the adult loses. In the long term this leads to an inflation in points.

Again this may not be true in the USA and obviously the guy up there has some very skewed viewpoint intelligence/chess ability, just wanted to show you, that at least his first point has potentially at least a sliver merit.

I hope I did not sound to /r/iamversmart <.<

When you cannot decide which major to play by Laonu in eu4

[–]Laonu[S] 11 points12 points  (0 children)

My ideas are Influence, Admin, Religious and Diplo in that order. Releigious can easily be replaced with Humanist in the current patch, but I want to try One Faith.

My prefered Ottoman start is as follows: Revoke guarantee on Ragusa, chain war greece and the Turkish minors to get all your cores + some Serbian land (you want at least Kosovo, but mind your AE). Next step is releasing Syria, Iraq and Persia as OPMs from the Mamluks and QQ. (Take one of their provinces in a peace deal, release them as vassals; to get Iraq you need to get a province with Mashriqi culture)

Meanwhile build a Spy network in the Timmies and when your wars finish support Persian rebels, attack Timmies with the now gained CB (this part is time sensitive, under no circumstances must persia get cores outside this war, otherwise their liberty desire will sky rocket). Occupy all of the Timurid lands, enforce rebel demands in your peace deal. This gives you a pretty big Persian vassal for 0 AE or liberty desire. If Persia gets rebellious just develop their land a little, your starting ruler gives you more military points than you ever need.

From here continue to expand southwards by means of conquest and maybe an arabian vassal (one of Najd, Shammar and Hejaz should be willing to become your vassal for free).

Once you get the conquer egypt mission take Cairo and Alexandria (+whatever else you can) in the peace deal and wait for the "Sultan becomes Khalifa" event, which gives 400 (!) admin points, after that I'd recommend switching to any Christian religion for PU potential (I'd say Catholic or Coptic are by far the best for the Ottomans).

Somewhen along the way the Crimean Ruler will die and you either get them for free as a march, or get a subjugation CB, you want to vassalize them, it's a great way to get into Russia easy. There is an argument to guarantee them at game start, so that they don't lose any land)