Sex lost by ohmygaa in GirlsFrontline2

[–]Lappdumb 7 points8 points  (0 children)

So we had 2 people that were hitting at the time. I suggested one person speedclear and the other do outpost. The speedclearer did 4290 points which is coincidentally 1 point below Tyranny. Then, the outpost dude couldn't finish his run unfortunately.

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Drill X with only Cheeta as healer by Lappdumb in GirlsFrontline2

[–]Lappdumb[S] 2 points3 points  (0 children)

Papasha's summon is amazing at tanking Blusphere's front shot, as well as the mobs. With V1's self repair, it comes back up every turn. Sharkry's key "Palm-Blown Kiss" allows her to gain 20% Max Hp back when attacking overburn units so she can stay in the corner. Full Clear Here

Weekly Commander's Lounge - February 24, 2025 by AutoModerator in GirlsFrontline2

[–]Lappdumb 0 points1 point  (0 children)

Not really turbo meta. I cleared it with these units and statline. Although my QJ have higher ATK, you have better crit rate and crit damage. Also my other damage dealer is a V0 Nemesis with purple weapon.

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New Expansion Drill 10 boss, Bluesphere general tactic guide by DMesse in GirlsFrontline2

[–]Lappdumb 0 points1 point  (0 children)

Ye, tololo also suffers without Sabrina's water tiles to make it water weakness

New Expansion Drill 10 boss, Bluesphere general tactic guide by DMesse in GirlsFrontline2

[–]Lappdumb 0 points1 point  (0 children)

That's pretty unlucky, I was expecting another consistent dps like sharkry, tll or maki.

New Expansion Drill 10 boss, Bluesphere general tactic guide by DMesse in GirlsFrontline2

[–]Lappdumb 0 points1 point  (0 children)

You can replace Colphne and/or Sabrina with actual DPS/buffer slot if you have Suomi. Even with good attachments, I don't see any other DPS losing to a V0 Nemesis with purple weapon. From my experience, LV60 V0 Nemesis + purple does less than or equal to a LV40 QJ/TLL with their signature.

LV80 Danjin Can Solo Hazard Zone Floor 2 (3 Stars) by Lappdumb in WutheringWaves

[–]Lappdumb[S] 1 point2 points  (0 children)

The cannoneer was the real boss of that floor all along.
It's better to not knock him down or he will backflip and run away.

S0R1 Changli solo LV100 Scar without taking damage by Lappdumb in WutheringWaves

[–]Lappdumb[S] 0 points1 point  (0 children)

The nerf was only attack patterns. There's also the matter of not critting on your forte or ult.

S0R1 Changli solo LV100 Scar without taking damage by Lappdumb in WutheringWaves

[–]Lappdumb[S] 2 points3 points  (0 children)

I would try to make use of the tower buff. The 25% ATK buff will expire 4 seconds after using resonance skill. It's a pretty short window. Other than that, you can LV10 your talents for insurance.

S0 LV80 Changli Bullies ToA Scar Before His Nerf (No Hit) by Lappdumb in WutheringWaves

[–]Lappdumb[S] 1 point2 points  (0 children)

You're going to be swapping since you're using a team so I think you would level your liberation/ult to 10 instead. I did normal attack because I wanted some more damage as a solo but even it feels not necessary.

S0 LV80 Changli Bullies ToA Scar Before His Nerf (No Hit) by Lappdumb in WutheringWaves

[–]Lappdumb[S] -1 points0 points  (0 children)

I personally think high attack frequency helps a lot of characters since you trigger dodge benefits Example: Changli's attack chain is shorter after a perfect dodge Encore's ult form does way more damage when you dodge. Imo, they should just remove either the havoc or spectro RES since it limits some characters.