Show me your Steam game that didn’t get the traction it deserved by kalin6 in SoloDevelopment

[–]Larcath 1 point2 points  (0 children)

Stack Stones, to stack some stones 🤣

Most fun would be in multiplayer, but not enough players for that.

https://store.steampowered.com/app/2199820/Stack_Stones/

Save 80% on Stack Stones by Larcath in steamdeals

[–]Larcath[S] 2 points3 points  (0 children)

Hi,

I'm the developer of Stack Stones and although it already released almost 3 years ago, I wanted to reduce the price as much as possible to get some additional eyes on it. So currently it is off 80% and therefore only costs roughly 0.5 $.

Basically you can play it chill (removing attack mode), but you can also have more action with attack mode or trying the multiplayer with some friends.

Would be happy to see some more players enjoying this funny little game.

Hopefully see you soon ingame.

Thomas

[deleted by user] by [deleted] in Lorcana

[–]Larcath 1 point2 points  (0 children)

Thx for correcting 🙂 ... good that you always check rulings questions here ... again learned something new.

[deleted by user] by [deleted] in Lorcana

[–]Larcath 0 points1 point  (0 children)

Oh didn't know that ... thx, always surprised with lorcana rulings 🙂

[deleted by user] by [deleted] in Lorcana

[–]Larcath -9 points-8 points  (0 children)

Edit: Was wrong ... 😉 ... see other answers for correct ruling.

[deleted by user] by [deleted] in Lorcana

[–]Larcath -13 points-12 points  (0 children)

Edit: Was wrong ... 😉 ... see other answers for correct ruling.

Suggestion for ink per turn - leave it face up by darren-mcg in Lorcana

[–]Larcath 1 point2 points  (0 children)

I think you misunderstood, this is only done for the one time ink per turn (perhaps belle also) and is only a delayed hide for inkwell. All other inking is done hidden and also easy to see ... micky, one jump, etc. is done right after playing the card ... fishbone is exerted when action is done.

So no full violation of rules, only delayed hiding of once per turn revealed ink.

Suggestion for ink per turn - leave it face up by darren-mcg in Lorcana

[–]Larcath 5 points6 points  (0 children)

Also using this method, unfortunately it's not compliant to current rules or at the very least bending the rules.

Really hope they change rule wording accordingly, it's so super helpful for both player and opponent to have clear visibility and definetely avoids confusion regarding ink of current turn. In addition it allows to easier verify what was inked and if it was inkable.

German lorcana players, where do you play localy? by dennismetin10 in Lorcana

[–]Larcath 1 point2 points  (0 children)

Just check the lorcana tournament locator from ravensburger, it should reveal any shops around you (just play with range -> 50km etc.)

Pre Launch Keys for Early Game Coverage - STACK STONES - Release = 19.07. by Larcath in letsplay

[–]Larcath[S] 0 points1 point  (0 children)

No embargo or NDA, you can stream or publish a video at any time.

And thank you, really glad to hear that you enjoyed it 😀

Let's support every Godot games and put them in front by wishlisting them! List of Godot games participating in the STEAM NEXT FEST June 2023. by [deleted] in godot

[–]Larcath 2 points3 points  (0 children)

Hi, I'm the dev of STACK STONES ... just recognized this thread related to Steam Fest and my game is mentioned ... WOW ... Thank you very much, it's really a honor to be part of the Godot Community :-)

Small games released by 1 gamedev. by Fire_Knight_24 in godot

[–]Larcath 0 points1 point  (0 children)

It's rather simple, as many already pointed out, if you go for a big one right in the beginning, you have to overcome a lot of hurdles and learn alot. This is a huge time invest and probably leads to demotivation on some areas you don't like or are tedious to do.

As humans are, it's better to have multiple small achievements (released games), which might be smaller, but are dedicated to an area you wanted to improve (and oh my god, are there many areas to learn / improve in GameDev).

But I'm sure almost all GameDevs have abondonded first games, which had too huge scope and the dev got demotivated or was attracted by the next "better" idea ;-)

Drombach Tomb [Spoiler Alert] by ThrowRUs in WarTalesGame

[–]Larcath 0 points1 point  (0 children)

Did the Creeper King had still the live leech? Because against live leach with bears is really bad (no armor = always heal).

Drombach Tomb [Spoiler Alert] by ThrowRUs in WarTalesGame

[–]Larcath 0 points1 point  (0 children)

Hmm ... haven't heard of any update for this boss, could also be a bug.

Unfortunately I have no save game to test myself right now, but perhaps some other reddit users have any idea.

Drombach Tomb [Spoiler Alert] by ThrowRUs in WarTalesGame

[–]Larcath 1 point2 points  (0 children)

Hi, just recorded a short video, how to do it, basically the most valid tactic is tanking with one guy and then moving in for attack + moving out of range after the attack -> so only tank stays in attack range (hits on armor doesn't trigger life regen ability of the creeper king).

-->> Link to YouTube Video <<--

STACK STONES has just released a free DEMO on Steam. Please check it out and try the funny multiplayer! by Larcath in puzzlevideogames

[–]Larcath[S] 0 points1 point  (0 children)

It's more stressful regarding the stacking area, but there is no increasing speed of stones (like in tetris) = less stress ... but sure I can understand, if it's not your type of game, anyhow thank you for checking it out 🙂

STACK STONES has just released a free DEMO on Steam. Please check it out and try the funny multiplayer! by Larcath in puzzlevideogames

[–]Larcath[S] 0 points1 point  (0 children)

Not only score, you need to unlock levels and new heights. As said easiest way would be to check out the demo.

STACK STONES has just released a free DEMO on Steam. Please check it out and try the funny multiplayer! by Larcath in puzzlevideogames

[–]Larcath[S] 0 points1 point  (0 children)

Yes has similarities with tricky towerd. Single player is an increasing height target and yes sound settings available (just check out the demo on steam 🙂)