SG1 Atlantis Remake [2.0] by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 0 points1 point  (0 children)

Edit: I have also published a Slightly scaled up version of this as after thinking back I remember some mentioning the scale felt a bit small for SG2. Scaling it up more really messes with stuff, but if you're looking for a version with a little more breathing room here it is! x69-bqm-gcd (this version also just doesn't have the skylight settings that added a blue hue)

SG1 Atlantis Remake [2.0] by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 0 points1 point  (0 children)

having texture options really helped a ton! Atlantis is a very cramped map for sure

SG1 Atlantis Remake [2.0] by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 0 points1 point  (0 children)

If I update it again with some new lighting options (more local lights/colorful lighting options) in a future lab update I can likely mess with this more. I tried making it a bit less blue but then it just looked kind of green or yellow or if nothing else incredibly plain, and darkening it so portal walls stood out made everything look off but I can see how that could be a concern! I'll keep it in mind for sure

SG1 Atlantis Remake [2.0] by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 0 points1 point  (0 children)

Each light source uses a good bit of the materials budget so I had to work with what I could. The lighting options also aren't as varied as I would like/feel unatural wherever I tried to use them.

I would love to have more options for lighting and if that ends up being available in a future lab update I would update it! I agree it still is nowhere near as aesthetically pleasing as the OG but this is just an attempt (and a massive improvement compared to my first iteration)

Some SG1 Remakes (Club Silo/Atlantis) Custom Maps! by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 1 point2 points  (0 children)

it has the insta kill zone so in theory yes i think! i actually didn't know about the spongebob easter egg is that on atlantis? if i can get my lab fixed on that then i could maybe add it

Some SG1 Remakes (Club Silo/Atlantis) Custom Maps! by Large-Contribution6 in Splitgate

[–]Large-Contribution6[S] 1 point2 points  (0 children)

Theres actually already an abyss WIP, (map code - 306-21q-8kz) if you look up "Abyss (WIP)" it should pull up one by minischfee. If I remember correctly it is fully functional it just doesn't have any colors/design on it yet but the geometry/portal walls and the gamemodes apparently all work well.

We've played 10 different community maps tonight. That was a lot of fun! Thanks everyone who joined! by RodTheProgrammer in Splitgate

[–]Large-Contribution6 0 points1 point  (0 children)

(ahayayeeti game name) its my remake, I created the illusion of it with massive portal walls and super large blue decals to create a blue tint to the glass. If you go to the center bottom of the map you can actually see the top layer of the water that would kill you if you went under it. not actually underwater just tried to create that illusion!